Opifex Level 1 of the Dungeon (0, 0, D:1) a +0 barding (1, 15, D:1) a +0 short sword a stone (7, 15, D:1) a +0 whip (11, 30, D:1) a +0 hand axe (21, -3, D:1) a +0 robe (47, 1, D:1) a +0 short sword (58, 22, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (18, 17, D:2) a +0 dagger (19, -16, D:2) a +0 scimitar (20, 20, D:2) a +0 dagger (23, -22, D:2) a +0 leather armour (27, -23, D:2) a +0 ring mail (28, -20, D:2) a +0 club (30, 29, D:2) 2 potions of degeneration (37, 18, D:2) a +0 ring mail (38, 6, D:2) a blade talisman (42, 7, D:2) a +0 leather armour (46, -3, D:2) a +0 club a +0 sling (55, 0, D:2) a +0 spear Level 3 of the Dungeon (5, -12, D:3) a +0 quarterstaff (6, -19, D:3) a +0 robe (6, -17, D:3) a +0 short sword 3 stones (12, -43, D:3) a +0 robe (30, -45, D:3) 8 stones (33, -32, D:3) a +0 scale mail (38, -38, D:3) a +3 quarterstaff of chaos (41, -37, D:3) a +0 hammer (47, -35, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, -38, D:4) a potion of brilliance (12, 11, D:4) a +0 whip (18, -9, D:4) a +0 spear (20, -5, D:4) a +0 dagger (23, -17, D:4) a +0 hand axe (23, 18, D:4) a +0 dagger (33, 13, D:4) a +0 dagger (36, -4, D:4) a +0 robe (41, -25, D:4) a +0 chain mail (43, -37, D:4) 14 gold pieces Level 5 of the Dungeon [Shop] Mayl's Assorted Antiques a potion of curing (99 gold) the +0 pair of gloves of Madud {Regen+} (379 gold) Regen+: It increases your rate of health regeneration. a +1 spear of flaming (409 gold) a +0 robe (23 gold) the +5 plate armour of Hedge Wizardry {Regen+} (1815 gold) Regen+: It increases your rate of health regeneration. (0, 0, D:5) a +0 giant spiked club (9, 6, D:5) a +0 sling (16, 9, D:5) a +0 mace a +0 ring mail (17, 7, D:5) a +0 whip of electrocution (17, 9, D:5) a +0 chain mail (19, 11, D:5) a potion of brilliance (24, 13, D:5) 5 gold pieces (24, 14, D:5) a scroll of vulnerability (30, 44, D:5) a +0 club a +0 dagger a +0 ring mail (30, 46, D:5) a +0 dagger a +0 robe (31, 45, D:5) a +0 mace (31, 46, D:5) a +0 hand axe (44, 19, D:5) a +1 cloak of willpower (51, 1, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 5 stones (10, 19, D:6) a +0 whip (14, 13, D:6) a potion of degeneration (19, -28, D:6) a +0 whip a +0 leather armour (52, -1, D:6) a +0 leather armour (54, -33, D:6) a +0 dagger a +0 robe (54, 5, D:6) a +0 dagger a +0 club (56, 0, D:6) a staff of conjuration (56, 6, D:6) a +0 scale mail a +0 whip (61, -37, D:6) a +0 dagger (68, 0, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +3 scimitar (0, 1, D:7) a +0 robe a +2 hand axe (1, 1, D:7) a +0 robe a +0 short sword (1, 20, D:7) a +0 robe (9, -4, D:7) a +1 battleaxe a +0 robe (9, -2, D:7) a +2 short sword a +0 robe (9, -1, D:7) a +0 dagger a +0 robe (12, 18, D:7) a +0 robe a +0 war axe (12, 19, D:7) a +0 robe a +2 great sword of draining (15, 11, D:7) a +0 robe a +4 dagger (16, 11, D:7) a +0 robe a +0 falchion (18, -6, D:7) 6 stones (21, 37, D:7) 5 stones (23, 2, D:7) the +0 leather armour of the Apothecary {rPois rC- Int+5 Stlth+} Int+5: It affects your intelligence (+5). rC-: It makes you vulnerable to cold. rPois: It protects you from poison Stlth+: It makes you more stealthy. (28, 16, D:7) a +0 quarterstaff (29, 35, D:7) a +0 flail (30, 10, D:7) a +0 leather armour (30, 35, D:7) a +0 club (30, 36, D:7) a +0 dire flail (34, 34, D:7) a +2 short sword of freezing a +0 robe (38, 0, D:7) a scroll of noise (47, -10, D:7) a +3 long sword a +0 robe (47, 8, D:7) 6 poisoned darts (49, -9, D:7) a +0 orcbow Level 8 of the Dungeon (8, 0, D:8) a +0 ring mail (26, -30, D:8) a +0 club 2 stones a +0 scale mail (34, -29, D:8) 2 stones Level 9 of the Dungeon (6, -13, D:9) a +0 hand axe (13, -20, D:9) a +0 long sword (22, -7, D:9) a +0 short sword (27, -42, D:9) a +0 mace (27, -25, D:9) a steam dragon corpse (skeletalised by now) (33, -47, D:9) a +0 leather armour (36, 0, D:9) a +4 trident of draining a +0 robe of willpower an orb of guile (37, -8, D:9) a +0 war axe (44, -23, D:9) 5 stones (45, -37, D:9) a +2 mace a +0 robe (45, -36, D:9) a +0 scimitar a +0 robe (46, -36, D:9) a +3 trident of freezing a +0 robe (57, -18, D:9) a +0 dagger (57, -17, D:9) a +0 falchion (58, -17, D:9) a +0 dagger of electrocution (59, -17, D:9) a +0 club (60, -41, D:9) 4 large rocks Level 10 of the Dungeon (6, -3, D:10) a +0 pair of gloves