Dungeon Crawl Stone Soup version 0.31-a0-788-ga445dbd2db (webtiles) character file. Game seed: 15676146789465865764 268 Opifex the Chopper (level 6, -7/39 HPs) Began as a Gargoyle Monk on Sept 18, 2023. Mangled by an ogre ... wielding a +0 giant club (15 damage) ... on level 4 of the Dungeon. The game lasted 00:03:02 (2845 turns). Opifex the Chopper (Gargoyle Monk) Turns: 2845, Time: 00:03:02 Health: -7/39 AC: 13 Str: 17 XL: 6 Next: 21% Magic: 6/6 EV: 8 Int: 10 God: Gold: 176 SH: 0 Dex: 12 Spells: 5/5 levels left rFire . . . q - +0 war axe rCold + + . d - orb {light} rNeg + . . j - +0 chain mail rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth n - ring of the Coward {rC++ SInv} HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: glowing A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons a - a +0 hand axe q - a +0 war axe (weapon) Armour b - a +0 robe d - an orb of light (worn) e - a +0 scale mail j - a +0 chain mail (worn) Jewellery n - the ring of the Coward (left hand) {rC++ SInv} (You found it on level 4 of the Dungeon) [ring of see invisible] rC++: It greatly protects you from cold. SInv: It lets you see invisible. r - a +4 ring of protection Scrolls f - a scroll of fear {unknown} o - a scroll of identify p - a scroll of brand weapon {unknown} s - a scroll of silence {unknown} t - a scroll of teleportation Potions c - 2 potions of ambrosia g - a potion of might h - a potion of berserk rage i - 2 potions of curing k - 2 potions of haste {unknown} l - 2 potions of attraction {unknown} m - a potion of degeneration {unknown} Skills: + Level 4.3 Fighting + Level 5.0 Axes + Level 2.2 Armour + Level 2.6 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 99% 1 Call Canine Familiar Summ 0% N/A 100% 3 Summon Guardian Golem Hex/Summ 0% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You are frozen. You resist. You slash the endoplasm! You kill the endoplasm! A scorpion comes into view. A scorpion is nearby! The scorpion stings you. The scorpion barely misses you. You hit the scorpion. The scorpion is moderately wounded. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion stings you. You slash the scorpion! The scorpion is severely wounded. The scorpion stings you but does no damage. The scorpion closely misses you. You slash the scorpion! You kill the scorpion! Your Axes skill increases to level 5! You have reached level 6! t - a scroll of teleportation An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You hear a shout! You slash the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You slash the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is almost dead. You hit the ogre. The ogre is almost dead. The ogre closely misses you. You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! You die... ############.....).. ########.................## #........###.#######.#...## #.###.##.##...# #.#...## #.# #.##.##.#.# #....... #.# #.##.##. .# ........ #.###.##.... .. #..#..... #.##.....####### #..##..## #.....##..@.# #..##..## #.##.###.##O# ....## #.##.# #.# .# #... #.##.# #.# .. #### #.##.###.# ### # #........# # #.##.##### .##### #....# ...... #..### ###.## You could see an ogre. Vanquished Creatures A scorpion (D:4) An orc priest (D:4) An iguana (D:4) An orc wizard (D:3) 4 adders A worm (D:2) 3 dart slugs 13 orcs 5 bats 5 endoplasms 2 giant cockroaches 2 goblins 4 hobgoblins 4 jackals (D:4) 11 kobolds A quokka (D:3) 5 ball pythons 2 frilled lizards (D:2) 5 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 282 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 668 | D:2 | Reached skill level 3 in Axes 755 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/3 1042 | D:2 | Found a faded altar of an unknown god. 1081 | D:2 | Reached XP level 4. HP: 29/29 MP: 4/4 1594 | D:3 | Reached skill level 1 in Armour 1664 | D:3 | Reached skill level 4 in Axes 2058 | D:3 | Reached XP level 5. HP: 29/33 MP: 5/5 2484 | D:4 | Identified the ring of the Coward {rC++ SInv} 2764 | D:4 | Reached skill level 5 in Axes 2764 | D:4 | Reached XP level 6. HP: 29/39 MP: 6/6 2845 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic, due_unseen_surprise D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_a, shapermc_ecumenical_altar_notcrosses D:3: layout_basic D:4: layout_loops_ring Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 3 4 5 | 5.0 Fighting | 4 | 4.3 Armour | 1 2 | 2.2 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 88 | 104 || 192 War axe | | 22 || 22 Use: Scroll | 2 | 5 || 7 Armour: Scale mail | 33 | || 33 Skin | 3 | || 3 Robe | 1 | || 1 Chain mail | 20 | 95 || 115 Dodge: Dodged | 45 | 43 || 88 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2891 | 2844 | 47 | 23 | 2234 | 4 | 722.8 | Dungeon | 2891 | 2844 | 47 | 23 | 2234 | 4 | 722.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 866 daAuts D:2: 848 daAuts D:1: 639 daAuts D:4: 537 daAuts