Opifex Level 1 of the Dungeon (14, -8, D:1) a +0 spear (17, -2, D:1) a +0 dagger 4 stones (20, -9, D:1) a +0 whip (25, 16, D:1) a +0 robe (29, 3, D:1) a +0 rapier (29, 7, D:1) a +0 leather armour (31, -11, D:1) a +0 dagger (32, -23, D:1) a +0 quarterstaff (32, 6, D:1) 8 stones (58, -5, D:1) a +0 whip of draining (59, 3, D:1) a +0 short sword (59, 15, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a +0 whip 4 stones (2, 18, D:2) a +0 dagger (3, 16, D:2) a +2 dagger of venom a +0 club (3, 17, D:2) a +2 dagger of speed a +0 dagger a +0 dagger (3, 18, D:2) a +0 club a +0 club (11, -6, D:2) 2 stones (21, -20, D:2) a +0 robe (26, 15, D:2) a +0 chain mail (28, -18, D:2) a +0 club (29, -19, D:2) a +0 club (30, 8, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 6 poisoned darts (1, -24, D:3) a +0 trident a +0 scale mail (8, 8, D:3) 3 stones (10, -26, D:3) a +0 pair of gloves (17, -7, D:3) 3 stones a +0 short sword (17, 1, D:3) 5 stones (21, -20, D:3) 3 poisoned darts (28, 11, D:3) a +0 club a +1 robe of willpower (29, -15, D:3) a +0 club a +0 club (29, -14, D:3) a +0 dagger (30, -14, D:3) a +0 dagger a +0 short sword a +0 animal skin a +2 helmet (42, -22, D:3) a stone (42, 6, D:3) a +0 dagger (43, 5, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon [Shop] Isuankoa's Antique Weapon Emporium a +0 spear (87 gold) a +0 quarterstaff (116 gold) a +0 great sword (188 gold) a +0 dagger (58 gold) a +2 short sword of holy wrath (504 gold) a +0 flail (101 gold) a +0 spear (87 gold) a +0 mace (87 gold) a +0 quarterstaff (116 gold) (0, 0, D:4) a +0 club a +0 club (17, 15, D:4) a +0 hand axe (24, -34, D:4) an iguana corpse (skeletalised by now) (24, -9, D:4) 6 stones (27, -26, D:4) a +0 club (29, 0, D:4) 5 stones (33, -32, D:4) a +0 robe (39, -8, D:4) a scroll of noise (39, -6, D:4) a potion of enlightenment (39, 6, D:4) a ring of fire (39, 8, D:4) 14 gold pieces (40, 8, D:4) 4 gold pieces (41, -14, D:4) a +0 trident (41, -9, D:4) a potion of attraction (41, -7, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (41, -5, D:4) a scroll of vulnerability (42, 0, D:4) a +0 shortbow a +0 whip (43, 0, D:4) a +0 whip a +0 whip a +0 robe a gnoll corpse (43, 8, D:4) a +0 dagger (43, 14, D:4) a +1 falchion of holy wrath a +0 short sword a +0 ring mail a +0 whip (44, 0, D:4) a +0 halberd a gnoll corpse (44, 13, D:4) a +0 dagger (46, -1, D:4) a +0 giant club (46, 11, D:4) a +0 whip (46, 13, D:4) a +0 spear (47, 5, D:4) a +0 ring mail (50, 12, D:4) a +0 halberd