Opifex Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -35, D:1) a -3 dagger (29, -16, D:1) a +0 club (31, -16, D:1) a +0 club 3 stones (41, -14, D:1) 5 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 whip 2 stones (7, -3, D:2) 4 poisoned darts (7, 6, D:2) 6 stones (9, 0, D:2) the +6 spear "Wypruyre" {pain, rPois Will+ Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rPois: It protects you from poison Will+: It increases your willpower. (14, -10, D:2) a +0 mace (27, -5, D:2) a +0 ring mail (47, -17, D:2) a +0 club (58, -11, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 spear (5, 25, D:3) a +0 plate armour (6, 31, D:3) a +0 short sword (9, 3, D:3) a +0 hand axe a +0 leather armour (18, 4, D:3) a +0 scythe a +0 robe (20, 0, D:3) a +0 hand axe (22, 5, D:3) a +0 falchion (26, -5, D:3) 2 potions of degeneration (35, 5, D:3) a +0 club a +0 robe (37, 24, D:3) 3 stones Level 4 of the Dungeon [Shop] Jodiomp's Jewellery Boutique a +4 ring of protection (468 gold) a ring of see invisible (195 gold) the amulet "Curumih" {Spirit Harm rC+ rCorr Slay-2} (535 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. a ring of fire (325 gold) a +5 ring of evasion (468 gold) a +5 ring of evasion (468 gold) an amulet of the acrobat (390 gold) (7, -43, D:4) a +0 trident (16, -16, D:4) a +0 dagger (18, -42, D:4) a +0 flail a +0 leather armour (19, -22, D:4) a +0 hand axe a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (20, -43, D:4) 4 poisoned darts (20, -21, D:4) a +0 whip a +0 ring mail (21, -45, D:4) a +0 hand axe (31, -13, D:4) the +0 chain mail "Yghoh" {rElec rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. a +0 mace (35, -49, D:4) a +0 club (35, -1, D:4) a +0 giant club (37, -17, D:4) a +0 short sword (40, -38, D:4) a +0 whip a +0 flail (41, -11, D:4) a +0 giant club (42, -38, D:4) a +0 dagger (44, -21, D:4) 7 stones (44, -14, D:4) the +8 short sword of Dullness {pain, Str+5 SInv Stlth+} Str+5: It affects your strength (+5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Level 5 of the Dungeon (0, 0, D:5) an amulet of regeneration (2, 12, D:5) a +0 club a +0 leather armour (2, 13, D:5) a +0 dagger a +0 robe (3, 10, D:5) a +0 dagger (3, 13, D:5) a +0 hand axe (4, -3, D:5) a +0 scale mail a +0 robe (4, -1, D:5) a +0 giant club (11, -25, D:5) a +0 whip (15, -26, D:5) a potion of degeneration (17, -3, D:5) a +0 whip (17, -2, D:5) a +0 hand axe (18, -17, D:5) a potion of degeneration (18, -2, D:5) a +0 dagger 2 boomerangs a +0 ring mail (19, -20, D:5) a +0 spear (19, -2, D:5) a +0 spear (24, -27, D:5) a +0 club (28, -24, D:5) a +0 battleaxe (32, -12, D:5) a +0 spear (32, -11, D:5) a +0 club a +0 halberd (34, -13, D:5) a +0 spear (46, -9, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) the +3 short sword of Quantum Leap {antimagic, Dex+3} Dex+3: It affects your dexterity (+3). (2, -29, D:6) a +0 war axe a +0 chain mail (3, -29, D:6) a +0 short sword a +0 whip a +0 leather armour a +0 short sword (3, -28, D:6) a +0 whip (3, -9, D:6) a +2 helmet (3, -8, D:6) a +0 chain mail (4, -30, D:6) a +0 whip 7 stones a +0 ring mail a +0 dagger a +0 robe (9, -15, D:6) a +0 long sword (11, 6, D:6) a +0 leather armour (13, -5, D:6) 5 poisoned darts (16, -8, D:6) a +0 club a +0 leather armour a +0 hand axe (17, -8, D:6) a +0 short sword (19, 4, D:6) a scroll of noise (23, -33, D:6) a +0 arbalest (36, -30, D:6) a +0 shortbow (36, -14, D:6) a +0 dagger 6 poisoned darts (36, -13, D:6) a +0 plate armour (39, -13, D:6) a +0 giant spiked club (40, -20, D:6) a +0 battleaxe a +0 robe (40, -12, D:6) a +0 mace a +0 dagger a +0 robe (41, -38, D:6) 6 stones Level 7 of the Dungeon (5, -8, D:7) a +0 giant spiked club a +0 giant club (12, 3, D:7) a +0 shortbow a +0 dagger a +0 club (17, 27, D:7) a +0 dagger (20, 15, D:7) 7 stones (28, 23, D:7) a scroll of identify (28, 24, D:7) 18 gold pieces (30, 19, D:7) a wand of iceblast (9) (32, 25, D:7) a +0 barding (33, 7, D:7) a +0 orcbow (33, 9, D:7) a +0 spear (39, 27, D:7) 3 stones (40, 7, D:7) a +0 leather armour a +0 club (41, 6, D:7) a +0 hand axe 6 stones a +0 robe (41, 7, D:7) a +0 morningstar (42, 6, D:7) a +0 leather armour a +0 short sword (42, 7, D:7) a +0 dagger a +0 ring mail a +0 club (43, 5, D:7) a +0 hand axe (44, 5, D:7) a +0 hand axe a +0 hand axe a +0 hand axe (45, 6, D:7) a +5 falchion a +0 robe (47, 39, D:7) a +0 short sword a +0 plate armour (48, 39, D:7) a +0 hand axe (48, 41, D:7) a +0 short sword (49, 17, D:7) a +2 short sword of speed (49, 39, D:7) a +0 hand axe a +0 flail (50, 17, D:7) a +0 whip 3 poisoned darts a +0 whip (50, 18, D:7) a +0 whip a +0 short sword (50, 22, D:7) a +0 dagger (51, 17, D:7) a +0 short sword 8 poisoned darts a +2 dagger of venom (62, 17, D:7) a +0 sling Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (1, 38, D:8) a +0 robe (17, 37, D:8) a staff of poison (22, 34, D:8) a +0 hand axe (23, 48, D:8) a +0 dagger 5 stones a +0 leather armour (24, 27, D:8) 6 atropa-tipped darts (24, 29, D:8) a +0 plate armour (25, 27, D:8) a +0 short sword (25, 42, D:8) a +0 club (26, 26, D:8) a +0 flail (26, 30, D:8) a +0 dagger a +0 robe (26, 31, D:8) a +0 shortbow +0 steam dragon scales a +3 trident of freezing a +0 robe (26, 32, D:8) a +0 flail (27, 29, D:8) a +0 broad axe (27, 32, D:8) a +0 dagger a +0 robe +0 steam dragon scales (28, 27, D:8) the +1 leather armour "Yquhiniu" {rElec Str-5 Dex+3} Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (32, 51, D:8) a +0 orcbow (34, 41, D:8) a +0 giant spiked club a +0 giant club (38, 24, D:8) 2 stones (38, 30, D:8) a +0 quarterstaff (45, 24, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a scroll of silence (3, -5, D:9) a +0 short sword of electrocution (still there?) a +0 ring mail (still there?) (3, -4, D:9) a +0 dagger a +0 short sword a kobold corpse (4, -4, D:9) a +0 short sword a curare-tipped dart a kobold corpse (5, -3, D:9) a +0 whip (9, -9, D:9) 15 gold pieces (9, -2, D:9) a +0 whip a +0 club a kobold corpse (10, -2, D:9) a +0 short sword (11, -2, D:9) a +0 club the Ecumenical Temple