Opifex Level 1 of the Dungeon (6, 47, D:1) a +0 dagger (11, 0, D:1) a +0 short sword (15, 16, D:1) a +0 club (16, 51, D:1) a +0 dagger (19, 12, D:1) 2 poisoned darts (19, 51, D:1) 6 stones (24, 14, D:1) 8 stones (41, -1, D:1) a +0 whip (41, 4, D:1) 2 stones (42, 34, D:1) a +0 dagger a +0 short sword 3 stones (49, 47, D:1) a +0 club (51, 28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (5, -33, D:2) a +0 dagger (11, 16, D:2) a +0 dagger 3 stones (16, -30, D:2) a +0 dagger a stone (17, -21, D:2) a +0 club (29, -16, D:2) a +0 hand axe (30, -18, D:2) the +3 dagger of Imiroec {drain, Contam rElec Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. (41, -23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, 21, D:3) 5 stones (6, 2, D:3) 3 stones (21, 26, D:3) a stone a +0 short sword (22, 37, D:3) a potion of heal wounds 3 potions of degeneration (25, 8, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 1, D:4) a +0 whip (2, -4, D:4) a +0 hand axe (5, -12, D:4) a potion of curing (5, 8, D:4) a +0 spear (9, 4, D:4) a +0 club (14, 9, D:4) a +0 quarterstaff (17, -14, D:4) a +0 ring mail a +1 robe (20, 22, D:4) a +0 war axe (21, 16, D:4) a +0 leather armour (33, -17, D:4) a +0 dagger (33, -6, D:4) 8 stones Level 5 of the Dungeon [Shop] Roorgh's Distillery a potion of enlightenment (50 gold) a potion of haste (100 gold) a potion of curing (30 gold) a potion of mutation (80 gold) a potion of haste (100 gold) a potion of mutation (80 gold) a potion of might (40 gold) a potion of degeneration (10 gold) a potion of lignification (30 gold) (0, 0, D:5) a +0 dagger (0, 6, D:5) a +0 club a +0 short sword a +0 leather armour a +2 dagger of speed a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (1, -3, D:5) a +0 hand axe a +0 leather armour (14, 20, D:5) a +1 robe of positive energy (37, -14, D:5) a +0 club a +0 flail a +0 dagger (37, -13, D:5) a +0 dagger of draining a +0 robe (39, -10, D:5) a +0 dagger a +2 robe of resistance (39, -8, D:5) a +0 short sword (39, 11, D:5) a +0 short sword a +0 dagger a +0 dagger a +0 robe (40, -10, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (2, 3, D:6) a +0 ring mail (28, -26, D:6) a +0 club (28, -25, D:6) a +0 dagger a +0 robe a +0 mace (28, -24, D:6) a +0 short sword (28, 2, D:6) a +0 long sword Level 7 of the Dungeon [Shop] Geklul's Antique Armour Emporium a +1 leather armour of poison resistance (275 gold) the +1 scale mail "Damnable Contraption" {Int+4} (610 gold) Int+4: It affects your intelligence (+4). a +0 ring mail (100 gold) a +2 robe of positive energy (367 gold) an orb of energy (400 gold) a +0 plate armour (575 gold) a +2 robe of positive energy (367 gold) a +0 scale mail (100 gold) a +0 leather armour (50 gold) a +2 pair of gloves of stealth (537 gold) (0, 0, D:7) 6 poisoned darts (4, -4, D:7) a +0 leather armour (16, -21, D:7) a +0 sling (28, -32, D:7) 5 boomerangs (34, -1, D:7) 5 stones Level 8 of the Dungeon (0, 36, D:8) a +6 ring of dexterity a +6 ring of dexterity (2, -4, D:8) a +1 spear a +0 animal skin (5, 35, D:8) a +0 club (13, 16, D:8) a +0 short sword (17, 8, D:8) a +0 whip (18, 9, D:8) a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 trident (22, 6, D:8) a +0 whip 7 poisoned darts (25, 31, D:8) a +0 halberd a +0 chain mail (26, 0, D:8) a +0 trident (26, 15, D:8) 2 stones (26, 31, D:8) a +0 dagger a +0 robe (27, 31, D:8) a +2 whip of freezing a +0 robe (30, 16, D:8) a +0 short sword (30, 29, D:8) 5 stones (31, 25, D:8) a +2 scimitar of flaming a +2 robe of cold resistance (36, 38, D:8) a +3 short sword a +0 robe (38, 29, D:8) a +0 spear (38, 37, D:8) a +1 hand axe of pain (38, 38, D:8) a +3 long sword a +0 robe a +0 short sword a +0 short sword (38, 39, D:8) a +0 flail a +0 mace a +0 robe a +0 heavy morningstar a +0 robe (44, 14, D:8) a +0 ring mail (50, 40, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 cloak (11, -14, D:9) a +0 orcbow (15, -11, D:9) a +0 giant club a +0 giant club (16, -12, D:9) a +0 long sword a +0 plate armour (16, 8, D:9) a +0 cloak (17, -9, D:9) a +4 dagger a +0 robe (18, -8, D:9) a +0 morningstar a +0 robe a +0 club a +0 chain mail (23, -4, D:9) a +1 dagger of draining (29, 19, D:9) a +0 dagger (29, 21, D:9) a +0 mace a +0 hand axe (30, -11, D:9) a +0 buckler (31, 19, D:9) 15 gold pieces (31, 21, D:9) 10 gold pieces (31, 23, D:9) 12 gold pieces (32, -22, D:9) 6 poisoned darts (32, 20, D:9) 10 gold pieces (32, 22, D:9) 11 gold pieces (32, 24, D:9) 16 gold pieces (33, 19, D:9) 4 stones (33, 20, D:9) 4 stones (33, 21, D:9) 22 gold pieces (33, 22, D:9) a scroll of identify (33, 23, D:9) 9 gold pieces (34, 19, D:9) 5 gold pieces (34, 20, D:9) a +2 war axe of electrocution (unseen) (34, 21, D:9) a phantom mirror (34, 22, D:9) a +0 robe (34, 24, D:9) 14 gold pieces (35, 19, D:9) 17 gold pieces (35, 20, D:9) a book of Alchemy (35, 21, D:9) a manual of Ranged Weapons (35, 22, D:9) 5 stones (35, 23, D:9) 18 gold pieces (36, 19, D:9) a wand of mindburst (9) (36, 20, D:9) a wand of charming (4) (36, 21, D:9) a +0 chain mail (36, 22, D:9) a +0 sling (36, 24, D:9) 5 gold pieces (37, -4, D:9) a +0 scale mail (37, -3, D:9) the +6 long sword of Ru's Anger {flame, Contam rN+ Int+3 Stlth+} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (37, 19, D:9) 8 gold pieces (37, 21, D:9) 15 gold pieces (37, 23, D:9) 8 gold pieces (38, 20, D:9) 17 gold pieces (38, 22, D:9) 11 gold pieces (50, -8, D:9) a killer bee corpse a killer bee corpse Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail the Ecumenical Temple