Dungeon Crawl Stone Soup version 0.31-a0-924-ge39a22a033 (webtiles) character file. Game seed: 1876985156111485979 0 Opifex the Stinger (level 1, -2/15 HPs) Began as a Djinni Fire Elementalist on Oct 18, 2023. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (25 turns). Opifex the Stinger (Djinni Fire Elementalist) Turns: 25, Time: 00:00:05 Health: -2/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Transmutations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Opifex the Djinni Fire Elementalist. Are you destined to find the magnificent Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. You reach down and open the large door. There is a large open door here. A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin hits you. A hobgoblin is nearby! You conjure some foxfire! The hobgoblin misses you. There is not enough space to conjure foxfire! There is not enough space to conjure foxfire! Your foxfire dissipates! You conjure some foxfire! The hobgoblin hits you. There is not enough space to conjure foxfire! Your foxfire dissipates! The foxfire hits the hobgoblin. The hobgoblin is heavily wounded. You conjure some foxfire! The hobgoblin hits you. You are too injured to fight recklessly! A hobgoblin is nearby! Your foxfire dissipates! The foxfire hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You die... #. # #. #.##. #.... #..#v## ####..##.# ........#.# ####.##.####.# #..g@...# ##.###### #.# #.# ##+####.# #.....#.# #.......# ##''###..# #.....#### You could see a hobgoblin. Vanquished Creatures (others) 2 foxfires (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Opifex set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 25 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring, minmay_misc_feat_pillars, grunt_decor_fettered Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Transmutations | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Poison Magic | | 3.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 3 Armour: Robe || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 16 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 16 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts