Opifex Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 20, D:1) a +0 short sword 4 stones (15, -15, D:1) a +0 dagger 3 stones (19, -15, D:1) a +2 hat (22, -13, D:1) a +0 dagger (29, 6, D:1) a +0 dagger (31, -20, D:1) a +0 sling (32, -13, D:1) a +0 spear (40, 2, D:1) a +0 dagger of venom (41, 2, D:1) a +0 dagger of venom (42, -29, D:1) a +0 dagger (44, -12, D:1) a +0 dagger (46, 16, D:1) a +0 dagger 4 stones (49, -13, D:1) 6 stones (61, -19, D:1) a +0 dagger Level 2 of the Dungeon (13, 6, D:2) a +0 robe of willpower (15, -6, D:2) 4 poisoned darts (18, -3, D:2) a +0 club (26, 10, D:2) 2 boomerangs (28, 7, D:2) a +0 dagger (34, 23, D:2) a +0 club (34, 37, D:2) a +0 whip a +0 plate armour (36, 36, D:2) a +0 flail (44, 9, D:2) a +0 dagger of venom (46, 8, D:2) 2 stones (47, 5, D:2) 6 stones (61, 24, D:2) a potion of degeneration Level 3 of the Dungeon [Shop] Zirebaudu's Jewellery Shoppe a ring of wizardry (300 gold) an amulet of guardian spirit (300 gold) a ring of ice (250 gold) an amulet of regeneration (300 gold) a +6 ring of strength (360 gold) the ring of Koliel {rPois rF++ Will++ Str-3} (522 gold) [ring of poison resistance] Str-3: It affects your strength (-3). rF++: It greatly protects you from fire. rPois: It protects you from poison Will++: It greatly increases your willpower. (3, -1, D:3) 4 stones (14, -44, D:3) a +0 short sword a +0 leather armour (20, -36, D:3) a +0 leather armour (25, -16, D:3) a +0 flail (26, -41, D:3) a +0 halberd (27, -40, D:3) a +0 club (28, -40, D:3) a +0 spear (28, -24, D:3) a +0 flail (29, -24, D:3) a +0 falchion (31, -27, D:3) a +0 scale mail a +0 hand axe a +0 club (31, -26, D:3) a +0 leather armour a +0 hand axe (32, -23, D:3) a +0 spear (34, -23, D:3) 2 poisoned darts (34, -10, D:3) a +0 halberd (39, -47, D:3) a +0 dagger 2 boomerangs (43, 3, D:3) a +0 robe (44, -47, D:3) a stone (45, -30, D:3) a +0 dagger (47, -28, D:3) 4 stones (47, -17, D:3) 8 stones (49, 2, D:3) 2 potions of degeneration (51, -29, D:3) a +0 leather armour (53, -29, D:3) 16 gold pieces (53, -21, D:3) 9 gold pieces (54, -29, D:3) a scarf of shadows (still there?) a scroll of teleportation (still there?) (54, -21, D:3) 5 stones (56, -27, D:3) 12 gold pieces (56, -26, D:3) 10 gold pieces (56, -24, D:3) a scroll of identify (56, -23, D:3) 14 gold pieces (58, -21, D:3) 4 stones (58, -16, D:3) a stone (65, -40, D:3) 5 stones Level 4 of the Dungeon (1, -1, D:4) a +0 club (15, -49, D:4) a +0 leather armour (15, -17, D:4) a +0 scale mail a +0 flail of protection (20, -6, D:4) a +0 giant club (21, -8, D:4) a +0 dagger (27, 4, D:4) a +0 leather armour (28, -35, D:4) a +0 falchion (34, -28, D:4) a +2 falchion of holy wrath a +0 leather armour (35, -5, D:4) a +0 long sword (42, -5, D:4) 5 poisoned darts (46, -34, D:4) a +2 whip of freezing a +0 robe (62, -24, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (3, -10, D:5) a +0 hand axe (4, -10, D:5) a +0 hand axe (6, -11, D:5) a +0 trident (7, 19, D:5) a +0 ring mail (9, -14, D:5) a +0 club a +0 ring mail (11, 20, D:5) a +0 trident 3 boomerangs a +0 scale mail (13, 20, D:5) a +0 hand axe (13, 21, D:5) a +0 short sword (26, -5, D:5) a +0 war axe (31, -1, D:5) a serpent talisman (31, 27, D:5) 6 atropa-tipped darts (33, -18, D:5) a +0 dagger (34, -16, D:5) a +0 short sword a +0 leather armour (34, -15, D:5) a +0 falchion a +0 scale mail (34, -4, D:5) a +0 club (34, -2, D:5) a +0 dagger a +0 robe (35, -16, D:5) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (35, -4, D:5) a +0 trident (35, -3, D:5) a +0 hand axe a +0 ring mail (36, -3, D:5) a +0 club a +0 chain mail (39, 3, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (7, 3, D:6) a +0 leather armour (7, 32, D:6) 6 stones (17, -3, D:6) a +0 whip (17, -2, D:6) a +0 whip (42, 26, D:6) +0 steam dragon scales (45, 31, D:6) 3 atropa-tipped darts (46, 9, D:6) +0 swamp dragon scales Level 7 of the Dungeon [Shop] Zuekk's Antique Weapon Emporium a +0 short sword (90 gold) a +0 dagger (60 gold) a +4 morningstar of holy wrath (876 gold) the +6 rapier of Oske {drain, rC- rN+ Dex+2 SInv} (1494 gold) Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. a +0 sling (45 gold) a +0 battleaxe (195 gold) a +0 giant spiked club (57 gold) (1, -2, D:7) a +0 dagger (4, -18, D:7) a +0 pair of gloves (5, -2, D:7) 8 stones (9, 2, D:7) a wyvern corpse (15, -29, D:7) a +1 great mace of protection (16, -16, D:7) a +0 spear (17, -14, D:7) a +0 whip a +0 leather armour (35, -33, D:7) 5 poisoned darts (36, 6, D:7) +0 steam dragon scales (47, 16, D:7) a +0 rapier (54, -32, D:7) a +0 falchion of pain a boomerang Level 8 of the Dungeon (6, 1, D:8) 12 gold pieces (11, -13, D:8) a +0 hand axe (12, -3, D:8) a scroll of immolation (12, 1, D:8) a +0 dagger a +0 robe an amulet of magic regeneration 15 gold pieces an orc corpse (13, -6, D:8) a scroll of blinking (15, -5, D:8) 23 gold pieces (15, -4, D:8) 3 poisoned darts (15, -3, D:8) 5 stones (22, 6, D:8) a scroll of enchant armour (25, 7, D:8) a potion of degeneration (30, 15, D:8) a +0 leather armour (33, 14, D:8) a +0 robe (34, 5, D:8) a +0 spear a +0 robe (36, 9, D:8) a +0 hand axe (38, 1, D:8) a +0 giant club a +0 giant spiked club a black bear corpse (skeletalised by now) (40, 11, D:8) a scroll of enchant weapon (42, -17, D:8) a +0 giant spiked club a +0 giant spiked club (42, -16, D:8) a +0 flail a +0 leather armour (43, -16, D:8) a +3 morningstar of freezing (still there?) a +0 robe (still there?)