Dungeon Crawl Stone Soup version 0.31-a0-1068-g5939ac1fb6 (webtiles) character file. Game seed: 808772554700168240 84 Opifex the Ducker (level 4, -2/31 HPs) Began as a Djinni Fire Elementalist on Nov 24, 2023. Slain by a goblin ... wielding a +0 club ... led by Robin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:17 (2260 turns). Opifex the Ducker (Djinni Fire Elementalist) Turns: 2260, Time: 00:02:17 Health: -2/31 AC: 9 Str: 7 XL: 4 Next: 74% Gold: 48 EV: 13 Int: 19 God: SH: 0 Dex: 13 rFire + + + g - +3 mace of Warch {protect, rElec} rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of Jeuxkot {rF++ SInv} HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: under a protective aura, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons g - the +3 mace of Warch (weapon) {protect, rElec} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Armour a - a +0 robe (worn) Jewellery b - the ring of Jeuxkot (left hand) {rF++ SInv} (You found it on level 2 of the Dungeon) [ring of see invisible] rF++: It greatly protects you from fire. SInv: It lets you see invisible. Potions c - a potion of curing {unknown} d - a potion of might {unknown} f - 2 potions of mutation {unknown} Skills: + Level 3.4 Dodging + Level 2.7 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Transmutations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 11% 3 d - Inner Flame Hex/Fire 15% N/A 11% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Slow Hex 60% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. You hit Robin. Your weapon exudes an aura of protection. Robin is moderately wounded. The goblin hits you but does no damage. Robin closely misses you. The goblin closely misses you. The hobgoblin completely misses you. The goblin barely misses you. A frilled lizard comes into view. The goblin closely misses you. The frilled lizard hisses angrily. You hit Robin. Robin is heavily wounded. The hobgoblin no longer looks unusually strong. The hobgoblin is no longer more vulnerable to fire. The hobgoblin barely misses you. The goblin hits you but does no damage. The goblin closely misses you. You closely miss Robin. Robin is heavily wounded. The hobgoblin misses you. The goblin completely misses you. The goblin barely misses you. You hit the goblin. The goblin is moderately wounded. The hobgoblin barely misses you. The goblin barely misses you. Robin barely misses you. The goblin hits you but does no damage. The goblin misses you. The hobgoblin closely misses you. Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! The goblin closely misses you. You closely miss the goblin. The goblin is moderately wounded. The goblin no longer looks unusually strong. The hobgoblin barely misses you. The goblin hits you but does no damage. The goblin barely misses you. You hit the goblin. You kill the goblin! The goblin no longer looks unusually strong. The hobgoblin barely misses you. The goblin hits you with a +0 club. You die... #. ####+.# ....... ....... .......### #### .......l. ... ......gg#####.# .....)gg@)..<.# ...<...g####..# ......... #..# #....#..#. #.... #.##.#..#.##.#### # . ...# ##.. # .##.# #.. . ..# #.. You could see Robin, a hobgoblin (strong), 3 goblins and a frilled lizard. Vanquished Creatures Jessica (D:3) An adder (D:2) A dart slug (D:1) 2 ball pythons (D:1) 4 endoplasms 10 goblins 7 hobgoblins 3 quokkas (D:1) 5 bats 3 frilled lizards 5 kobolds 3 rats (D:1) 45 creatures vanquished. Vanquished Creatures (others) 238 foxfires 238 creatures vanquished. Grand Total: 283 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Opifex set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 257 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 466 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 466 | D:1 | Learned a level 1 spell: Slow 1225 | D:2 | Identified the ring of Jeuxkot {rF++ SInv} 1546 | D:2 | Found a broken altar of Ashenzari. 1556 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1923 | D:2 | Identified the +3 mace of Warch {protect, rElec} 2239 | D:3 | Noticed Jessica 2244 | D:3 | Noticed Robin 2246 | D:3 | Killed Jessica 2260 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic D:2: layout_basic, basic_altar D:3: layout_basic, minivault_11, grunt_ministairs_15, uniq_jessica, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Transmutations | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Poison Magic | | 3.3 Stealth | 2 | 2.7 Dodging | 3 | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Mace | | 10 || 10 Cast: Foxfire | 132 | 26 || 158 Scorch | | 1 || 1 Use: Scroll | 2 | 2 || 4 Armour: Robe | 6 | 16 || 22 Dodge: Dodged | 11 | 23 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2262 | 2144 | 118 | 100 | 1728 | 3 | 754.0 | Dungeon | 2262 | 2144 | 118 | 100 | 1728 | 3 | 754.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1119 daAuts D:1: 1115 daAuts D:3: 27 daAuts