Opifex Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 11, D:1) a hobgoblin corpse (skeletalised by now) (7, 31, D:1) a frilled lizard corpse (skeletalised by now) (8, 2, D:1) a quokka corpse (skeletalised by now) (12, 25, D:1) a +0 mace of draining (15, 4, D:1) a +0 helmet (16, 16, D:1) a ball python corpse (skeletalised by now) (19, 10, D:1) a quokka corpse (skeletalised by now) (25, 14, D:1) a +0 robe (26, 0, D:1) a +0 whip (27, 2, D:1) a quokka skeleton (27, 33, D:1) a quokka corpse (skeletalised by now) (28, -7, D:1) a ball python corpse (skeletalised by now) (34, 28, D:1) a deep dwarf skeleton (36, 14, D:1) a bat corpse (skeletalised by now) (39, 31, D:1) a deep dwarf skeleton (40, 16, D:1) 3 stones (41, 33, D:1) a deep dwarf skeleton (45, 28, D:1) a deep dwarf skeleton (49, 8, D:1) 6 poisoned darts (49, 16, D:1) a +0 dagger (51, 1, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Unim's Armour Emporium a +0 robe (9 gold) a +1 chain mail of fire resistance (214 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 chain mail (58 gold) the +5 robe of Night {Dark Will+ SInv} (780 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. a +0 robe (9 gold) a +0 ring mail (52 gold) (0, 0, D:2) a jackal corpse a jackal corpse a jackal corpse (7, 21, D:2) a +0 mace (12, 3, D:2) a bat skeleton (12, 9, D:2) a +0 long sword (23, 10, D:2) a +0 whip (23, 13, D:2) a +0 ring mail (28, 26, D:2) 3 javelins (32, 22, D:2) a +0 short sword a kobold corpse (skeletalised by now) (35, 27, D:2) a +0 dagger (38, 9, D:2) a +0 club a goblin skeleton (40, 10, D:2) a +0 dagger (41, 3, D:2) a +0 ring mail (47, 21, D:2) a +0 short sword (47, 41, D:2) a +0 robe (47, 45, D:2) a bat corpse (skeletalised by now) (51, 6, D:2) a quokka skeleton (55, 2, D:2) a +0 hand axe