Dungeon Crawl Stone Soup version 0.32-a0-1329-gbc65bc19aa (webtiles) character file. Game seed: 2013139554582394493 9 Opifex the Trooper (level 2, 1/24 HPs) Began as a Demonspawn Monk on June 6, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (96 turns). Opifex the Trooper (Demonspawn Monk) Turns: 96, Time: 00:00:20 Health: 1/24 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 hand axe rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls e - a scroll of teleportation {unknown} Potions c - a potion of ambrosia Skills: + Level 3.1 Fighting + Level 2.8 Axes + Level 2.9 Dodging + Level 0.2 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History a +0 short sword; 2 stones; a kobold corpse A quokka comes into view. A kobold comes into view. It is wielding a +0 club. The kobold closely misses you. You hit the kobold but do no damage. The kobold hits you with a +0 club. You hit the kobold. You kill the kobold! A hobgoblin comes into view. The quokka bites you but does no damage. Things that are here: a +0 club; a kobold corpse You hit the quokka but do no damage. The quokka twitches its whiskers. The quokka bites you. You barely miss the quokka. The quokka bites you. The kobold hits you with a +0 club. You hit the quokka. The quokka is almost dead. You hit the kobold but do no damage. The quokka barely misses you. The quokka completely misses you. The kobold closely misses you. You hit the quokka. You kill the quokka! You hit the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You see here a quokka corpse. You barely miss the hobgoblin. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...>..... ... ..........####.#### ..........##......# ..........##......###### ..................#....# ..........#.......#....# ........[..)......#....# ..................#(...# .......@†)##...........# .........)##.......#.### .........##.....####.### ............######...... ............ #....... ............ #........ ..##........# #........ .. #........# #........ .......... There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 3 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 90 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 90 | D:1 | Reached XP level 2. HP: 9/24 MP: 2/2 93 | D:1 | HP: 1/24 [hobgoblin (5)] 96 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms Action || total ---------------------------++------- Melee: Hand axe || 25 Armour: Robe || 17 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 100 | 100 | 0 | 0 | 47 | 1 | 100.0 | Dungeon | 100 | 100 | 0 | 0 | 47 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 100 daAuts