Opifex Level 1 of the Dungeon (0, 0, D:1) 3 stones (11, 10, D:1) a +0 hat (21, -12, D:1) a blade talisman (25, 10, D:1) a +0 short sword (31, 9, D:1) a +0 whip (36, 24, D:1) a +0 dagger (42, 11, D:1) a +0 dagger (45, 8, D:1) 6 stones (45, 12, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (45, 41, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 8, D:1) 6 poisoned darts (46, 12, D:1) 6 stones (47, 13, D:1) a ball python corpse (skeletalised by now) (53, 27, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 2 stones a +0 club (4, 0, D:2) a +0 club a goblin skeleton (5, 5, D:2) a +0 short sword 4 stones (5, 28, D:2) a +0 robe (17, 1, D:2) a bat skeleton (24, 7, D:2) a +0 dagger (29, -6, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, -6, D:2) a bat corpse (skeletalised by now) (36, 1, D:2) 4 stones (43, -6, D:2) a +0 chain mail (43, 26, D:2) a quokka skeleton (45, 25, D:2) a bat skeleton (49, 4, D:2) a +0 pair of gloves (49, 12, D:2) a bat skeleton (51, 11, D:2) a hobgoblin skeleton (57, 27, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 2, D:3) 5 stones (1, 1, D:3) a +0 mace (2, -2, D:3) a +0 mace (2, 0, D:3) a +0 hand axe a +0 leather armour an orc corpse (3, 0, D:3) a +0 hand axe (still there?) the +5 moon troll leather armour {Spirit, Regen++ MP+5} (still there?) MP+5: It affects your magic capacity (+5). Regen++: It increases your rate of health regeneration. a +0 club (still there?) (4, -3, D:3) a +0 dagger (6, -1, D:3) a +0 club a +0 war axe a +0 leather armour