Dungeon Crawl Stone Soup version 0.32-a0-1430-gbced643967 (webtiles) character file. Game seed: 9658941418916066187 1606 Opifex the Skirmisher (level 8, -3/63 HPs) Began as a Coglin Hunter on June 13, 2024. Was an Initiate of Makhleb. Succumbed to a water moccasin's poison ... on level 8 of the Dungeon. The game lasted 00:05:14 (3749 turns). Opifex the Skirmisher(Coglin Hunter) Turns: 3749, Time: 00:05:15 Health: -3/63 AC: 8 Str: 12 XL: 8 Next: 94% Magic: 8/8 EV: 12 Int: 8 God: Makhleb [......] Gold: 251 SH: 0 Dex: 20 Spells: 7/7 levels left rFire . . . a - +2 sling {Bonhwa} rCold . . . d - +0 sling {Oskar} rNeg . . . o - +0 steam dragon scales rPois . j - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ++... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.30/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: lethally poisoned (-3 -> -11), enlightened, flying, slowed, revving, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion You were on level 8 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 251 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Bonhwa} d - a +0 sling (offhand) {Oskar} Armour c - a +1 leather armour j - a +2 helmet (worn) o - +0 steam dragon scales (worn) Wands g - a wand of paralysis (2) Scrolls b - 2 scrolls of butterflies n - a scroll of enchant armour Potions f - a potion of haste h - 2 potions of enlightenment i - a potion of lignification k - a potion of berserk rage {unknown} l - a potion of might {unknown} m - a potion of magic {unknown} p - a potion of cancellation {unknown} q - a potion of curing {unknown} r - a potion of degeneration {unknown} s - a potion of mutation {unknown} Skills: + Level 5.6 Fighting + Level 9.2 Ranged Weapons + Level 0.7 Armour + Level 2.2 Dodging + Level 1.2 Stealth * Level 0.7 Invocations You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 41% 1 Summon Small Mammal Summ 0% N/A 41% 1 Call Imp Summ 0% N/A 54% 2 Call Canine Familiar Summ 0% N/A 78% 3 Confusing Touch Hex 0% N/A 78% 3 Fugue of the Fallen Necr 0% N/A 78% 3 Maxwell's Portable Pile Tloc 0% 2d(5-13) 78% 3 Ozocubu's Armour Ice 0% N/A 78% 3 Dispel Undead Necr 0% 3d6 99% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 99% 4 Magnavolt Erth/Air 0% 3d9 100% 7 Manifold Assault Tloc 0% N/A 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 Altars: Ashenzari Elyvilon Makhleb Okawaru Qazlal Sif Muna Uskayaw Vehumet Wu Jian The Shining One Annotations: D:7 Duvessa Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! Makhleb accepts your kill. You shoot a sling bullet. You feel sick. You hear an angry hiss. You feel sick. A water moccasin comes into view. Things that are here: a +0 whip; a stone; a kobold corpse A water moccasin is nearby! Fire: a) +2 sling {Bonhwa} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (54% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is lightly wounded. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is lightly wounded. You feel sick. Fire: a) +2 sling {Bonhwa} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 54% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is lightly wounded. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is lightly wounded. You feel sick. You are no longer poisoned. The water moccasin misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You die... ####### #...@S# ................ ................ ...........##... ...........# .. ...........# ............ ............. You could see a water moccasin. Vanquished Creatures Sigmund (D:3) A steam dragon (D:6) 2 ice beasts (D:6) 2 ogres 4 scorpions Dowan (D:7) A howler monkey (D:6) 2 jellies 5 orc priests A hound (D:6) A gnoll bouda (D:6) An orc wizard (D:6) 3 iguanas A sleepcap (D:5) 8 gnolls 8 adders A white imp (D:6) 2 ribbon worms A dart slug (D:1) 11 orcs 5 bats 12 endoplasms 6 giant cockroaches 5 goblins 7 hobgoblins 3 quokkas A ball python (D:1) 6 frilled lizards 6 kobolds 5 rats 113 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 111 | D:1 | Reached skill level 4 in Ranged Weapons 111 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 432 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 933 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1266 | D:2 | Identified the +7 dagger of Big Damage {flame, rF- rC+ | Str+3 Dex+7} 1445 | D:3 | Noticed an ogre 1452 | D:3 | Killed an ogre 1453 | D:3 | Reached skill level 5 in Ranged Weapons 1453 | D:3 | Reached XP level 5. HP: 39/39 MP: 5/5 1742 | D:3 | Reached skill level 6 in Ranged Weapons 1742 | D:3 | Reached XP level 6. HP: 46/46 MP: 6/6 1921 | D:3 | Found a stormy altar of Qazlal. 2187 | D:3 | Noticed Sigmund 2191 | D:3 | Killed Sigmund 2192 | D:3 | Reached skill level 1 in Stealth 2314 | D:4 | Reached XP level 7. HP: 52/52 MP: 7/7 2511 | D:4 | You fall into a shaft and drop 2 floors! 2582 | D:6 | Noticed a steam dragon 2590 | D:6 | Killed a steam dragon 2591 | D:6 | Reached skill level 7 in Ranged Weapons 2738 | D:6 | Reached XP level 8. HP: 44/60 MP: 8/8 2751 | D:5 | Entered Level 5 of the Dungeon 2759 | D:5 | Reached skill level 8 in Ranged Weapons 3068 | D:6 | Found a staircase to the Ecumenical Temple. 3105 | Temple | Entered the Ecumenical Temple 3114 | Temple | Became a worshipper of Makhleb the Destroyer 3254 | D:6 | Reached skill level 9 in Ranged Weapons 3308 | D:6 | Reached skill level 5 in Fighting 3716 | D:7 | Noticed Dowan 3719 | D:7 | Noticed Duvessa 3721 | D:7 | Killed Dowan 3748 | D:8 | HP: 1/63 [water moccasin (8)] 3749 | D:8 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_ring D:2: minmay_recursive_quarters, layout_loops_ring D:3: layout_basic, lemuel_tele_altar, uniq_sigmund D:4: layout_loops_ring, lemuel_crystal_altar, ebering_ghost_rock_garden D:5: layout_cave_pools, tgw_fedhas, grunt_dithmenos_smoke, gammafunk_ghost_split D:6: layout_loops_ring, minmay_temple_entry_purple_smoke D:7: layout_basic, kiku_gazebo_pond_becter, nemelex_diamond_rough_becter, nicolae_shop_national_dungeon_mall, minmay_puff, uniq_blorkula_the_orcula, uniq_duvessa D:8: minmay_bloctagon_deflated, layout_rooms, nicolae_ru_great_annihilating_truth, grunt_temple_overflow_open, mainiacjoe_overflow_tiny_flanked, lemuel_coloured_pillars_altar, minmay_bent Temple: dpeg_three_leaves_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 4 5 6 7 9 | 9.2 Fighting | 3 4 5 | 5.6 Stealth | 1 | 1.2 Dodging | 2 | 2.2 Armour | | 0.7 Invocations | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 138 | 168 | 354 || 660 Use: Scroll | 2 | 3 | 5 || 10 Potion | | | 1 || 1 Armour: Leather armour | 10 | 19 | 5 || 34 Steam dragon scal | | | 75 || 75 Dodge: Dodged | 2 | 20 | 56 || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3787 | 3631 | 156 | 210 | 2811 | 9 | 420.8 | Dungeon | 3769 | 3622 | 147 | 210 | 2811 | 8 | 471.1 | Temple | 18 | 9 | 9 | 0 | 0 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 956 daAuts D:2: 827 daAuts D:3: 750 daAuts D:1: 700 daAuts D:4: 269 daAuts D:5: 168 daAuts D:7: 89 daAuts Temple: 18 daAuts D:8: 6 daAuts