Opifex Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -24, D:1) a +0 short sword a kobold corpse (skeletalised by now) (9, 1, D:1) a ball python skeleton (16, -29, D:1) a staff of alchemy (17, -12, D:1) a +0 short sword (19, -24, D:1) a +0 club a goblin skeleton (20, -12, D:1) 6 stones (21, -18, D:1) a ball python skeleton (27, 13, D:1) a hobgoblin corpse (skeletalised by now) (28, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, 5, D:1) a bat corpse (skeletalised by now) (36, -30, D:1) a hobgoblin corpse (skeletalised by now) (40, 9, D:1) 6 stones (41, -17, D:1) a +0 whip 3 stones a kobold skeleton (42, 7, D:1) a +0 spear (46, 11, D:1) a +1 short sword of venom (51, -18, D:1) a +0 club (52, 11, D:1) a +0 ring mail (57, -5, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (1, 26, D:2) a +0 club (3, -10, D:2) a +0 mace (3, 14, D:2) a +0 short sword a kobold skeleton (4, -4, D:2) a +0 spear (4, -2, D:2) a hobgoblin corpse (skeletalised by now) (4, 4, D:2) 6 stones (7, 29, D:2) a +0 short sword (9, 17, D:2) a +0 dagger (10, 16, D:2) the +0 whip of Reinforcement {venom, *Rage rPois MP+5 Int+4} Int+4: It affects your intelligence (+4). rPois: It protects you from poison. MP+5: It affects your magic capacity (+5). *Rage: It berserks you when you make melee attacks (+20% chance). 4 poisoned darts a +0 ring mail a goblin skeleton (13, 1, D:2) a flux talisman (17, -6, D:2) 6 javelins (18, 35, D:2) a +0 leather armour (20, 28, D:2) a +0 dagger (23, -5, D:2) a +0 club (23, -3, D:2) a +0 scale mail (24, 25, D:2) 4 stones (29, 9, D:2) a +0 dagger a +0 club (29, 10, D:2) a +0 dagger (30, 10, D:2) a +0 club a goblin skeleton (31, 10, D:2) a +0 animal skin a +0 animal skin a +0 spear a +0 helmet a hobgoblin skeleton (32, 10, D:2) a +2 dagger of holy wrath a +0 club a +0 club a +0 club a +0 club a +0 club a +0 club a +0 sling a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (33, -5, D:2) a +0 scimitar (36, 22, D:2) a bat corpse (skeletalised by now) (37, 23, D:2) a +0 hand axe (45, -4, D:2) a +0 club a goblin skeleton (46, 31, D:2) a +0 hammer (46, 33, D:2) a +0 hammer (47, 24, D:2) a +0 hammer (47, 25, D:2) a +0 hammer (47, 26, D:2) a +0 hammer (47, 29, D:2) a +0 hammer (47, 30, D:2) a +0 hammer (47, 32, D:2) a +0 hammer (48, 25, D:2) a +0 hammer (48, 26, D:2) a +0 hammer of venom (unseen) (48, 28, D:2) a +0 hammer (49, 24, D:2) a +0 hammer (49, 25, D:2) a +2 hammer of protection (unseen) (49, 26, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) 5 javelins (21, 1, D:3) a +0 pair of gloves