Dungeon Crawl Stone Soup version 0.32-a0-1466-gabf264ae7c (webtiles) character file. Game seed: 7397267356711523458 0 Opifex the Shield-Bearer (level 1, 14/14 HPs) Began as an Armataur Wanderer on June 16, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (0 turns). Opifex the Shield-Bearer(Armataur Wanderer) Turns: 0, Time: 00:00:12 Health: 14/14 AC: 4 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 7 Int: 14 God: Gold: 0 SH: 3 Dex: 9 Spells: 1/2 levels left rFire . . . - Unarmed rCold . . . c - +0 buckler rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour c - a +0 buckler (worn) e - a +0 leather armour (worn) Scrolls a - a scroll of butterflies b - a scroll of fear d - a scroll of teleportation Skills: + Level 1.0 Throwing + Level 2.1 Stealth + Level 2.1 Shields + Level 1.7 Unarmed Combat + Level 1.0 Spellcasting + Level 1.5 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 20% 1d5 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 5% 2d6 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Welcome, Opifex the Armataur Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a bubbling silvery potion. Found a staircase leading out of the dungeon. You begin with the following items: a scroll of butterflies, a scroll of fear, a +0 buckler, a scroll of teleportation, a +0 leather armour; and the following spell memorised: Necrotise; and the following spells available to memorise: Vampiric Draining. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈~≈~≈≈≈≈≈≈# #≈≈~≈~~~~~~≈~≈# #≈≈≈~~...~~~≈≈# #≈≈~~..@.!~~~≈# #≈≈≈~~...~~≈≈≈# #≈≈≈~~~~~~≈≈≈≈# #≈≈~~~~~~≈≈≈≈≈# #≈≈≈≈~~~~~≈≈≈≈# #≈≈≈~~≈~≈~~≈≈≈# #≈≈~~~≈~~~~≈≈≈# #≈≈≈~~~~≈~~≈≈≈# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Armataur Wanderer began the quest for the Orb. 0 | D:1 | Opifex set off with the following items: a scroll of | butterflies, a scroll of fear, a +0 buckler, a scroll of | teleportation, a +0 leather armour; and the following spell | memorised: Necrotise; and the following spells available to | memorise: Vampiric Draining. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, nicolae_houndstooth_variations Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+