Opifex Level 1 of the Dungeon (0, 0, D:1) 3 stones (1, 8, D:1) a +0 spear (2, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -12, D:1) a hobgoblin corpse (skeletalised by now) (4, 8, D:1) 2 stones (7, -2, D:1) a +0 flail (8, 3, D:1) a +0 dagger (8, 8, D:1) 4 stones (10, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, -8, D:1) a +0 club a goblin skeleton (18, -2, D:1) a +0 dagger a goblin skeleton (18, 1, D:1) a +0 whip (19, 9, D:1) a +0 sling (20, 3, D:1) a ball python skeleton (21, -6, D:1) a hobgoblin skeleton (21, 2, D:1) 6 stones (21, 5, D:1) a +0 leather armour (22, -7, D:1) a rat skeleton (22, 12, D:1) 8 stones (24, -7, D:1) a +0 whip 3 stones (29, -14, D:1) a +0 whip (29, -13, D:1) 8 stones (32, -13, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (35, 4, D:1) a +0 mace (40, -10, D:1) a bat corpse (skeletalised by now) (43, 11, D:1) a +0 robe (45, 10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (4, 8, D:2) a +0 scale mail (6, 6, D:2) a +0 plate armour (7, 16, D:2) the felid corpse of Natasha a ball python corpse a bat corpse (21, -14, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (23, -15, D:2) a frilled lizard corpse (skeletalised by now) (31, -9, D:2) a +2 trident of distortion