Dungeon Crawl Stone Soup version 0.32-a0-2032-g64bea3c403 (webtiles) character file. Game seed: 15360448927884751637 4 Opifex the Shooter (level 1, 0/12 HPs) Began as a Tengu Hunter on Aug 8, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (45 turns). Opifex the Shooter(Tengu Hunter) Turns: 45, Time: 00:00:05 Health: 0/12 AC: 3 Str: 11 XL: 1 Next: 70% Magic: 2/2 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . b - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies Skills: + Level 2.0 Fighting + Level 4.5 Ranged Weapons + Level 0.2 Armour + Level 2.3 Dodging + Level 1.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The jackal bites you but does no damage. The jackal misses you. The jackal closely misses you. The jackal misses you. You shoot an arrow. The arrow hits the jackal. You kill the jackal! The jackal misses you. The quokka bites you. You shoot an arrow. The arrow completely misses the quokka. The jackal bites you. The quokka barely misses you. The jackal bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the jackal. The jackal is almost dead. The jackal bites you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The quokka bites you but does no damage. You shoot an arrow. The arrow hits the jackal! You kill the jackal! The quokka bites you. You die... .... .... ..... ..... ...... ......### ......r@# ......#†# )##.. #.# #. #.# # #.# #.# #.# #.# #.# You could see a quokka. Vanquished Creatures 4 jackals (D:1) A ball python (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Tengu Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 45 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, dilly_ecumenical_altar_fadedgnrine Action || total ---------------------------++------- Fire: Shortbow || 19 Armour: Leather armour || 18 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 0 | 24 | 1 | 49.0 | Dungeon | 49 | 49 | 0 | 0 | 24 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 49 daAuts