Dungeon Crawl Stone Soup version 0.32-a0-2080-gfe854bf2fb (webtiles) character file. Game seed: 12062125218667664729 767 Opifex the Shooter (level 7, -6/53 HPs) Began as a Merfolk Hexslinger on Aug 11, 2024. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:05:03 (4355 turns). Opifex the Shooter(Merfolk Hexslinger) Turns: 4355, Time: 00:05:04 Health: -6/53 AC: 7 Str: 8 XL: 7 Next: 82% Magic: 8/8 EV: 12 Int: 12 God: Gold: 153 SH: 0 Dex: 19 Spells: 6/8 levels left rFire . . . a - +2 sling (chaos) rCold . . . (no shield) rNeg . . . l - +3 leather armour "Mupra" {^Drain rElec Will+} rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . f - +0 pair of boots Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-6 -> -36) A: (nimble swimmer 2), mertail a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons a - a +2 sling of chaos (weapon) r - a +0 orcbow Armour c - a +0 robe f - a +0 pair of boots (worn) l - the +3 leather armour "Mupra" (worn) {^Drain rElec Will+} (You found it on level 5 of the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. Wands j - a wand of charming (7) Scrolls b - 2 scrolls of poison k - a scroll of noise q - 3 scrolls of enchant weapon t - a scroll of revelation {unknown} u - a scroll of identify Potions d - a potion of brilliance e - 3 potions of might g - 5 potions of curing h - 5 potions of heal wounds i - a potion of enlightenment {unknown} m - 2 potions of berserk rage {unknown} n - a potion of magic {unknown} o - 2 potions of degeneration {unknown} p - a potion of lignification {unknown} s - a potion of invisibility {unknown} Skills: + Level 3.7 Fighting + Level 6.1 Ranged Weapons + Level 0.1 Armour + Level 3.7 Dodging + Level 1.2 Stealth + Level 1.0 Spellcasting + Level 3.3 Hexes + Level 0.6 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 8% N/A 32% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 17% 2 Sigil of Binding Hex 8% N/A 32% 3 Sting Conj/Alch 0% 1d3 41% 1 Inner Flame Hex/Fire 5% N/A 52% 3 Blink Tloc 0% N/A 54% 2 Lesser Beckoning Tloc 0% N/A 54% 2 Mercury Vapours Alch/Air 0% N/A 54% 2 Momentum Strike Conj/Tloc 0% 3d8 54% 2 Cause Fear Hex 4% N/A 73% 4 Call Canine Familiar Summ 0% N/A 78% 3 Fugue of the Fallen Necr 0% N/A 78% 3 Anguish Hex/Necr 2% N/A 91% 4 Dimensional Bullseye Hex/Tloc 2% N/A 91% 4 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Death Channel Necr 0% N/A 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Sif Muna Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You shoot a sling bullet. The sling bullet hits the water moccasin. The sling bullet freezes the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you but does no damage. x2 Fire: a) +2 sling (chaos) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, petrified, slow, 98% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Fire: a) +2 sling (chaos) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, petrified, slow, 98% to hit) You shoot a sling bullet. The sling bullet misses the water moccasin. The sling bullet hits the adder. The adder evaporates and reforms as a ball python! The ball python is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin misses you. Fire: a) +2 sling (chaos) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, petrified, slow, 98% to hit) You shoot a sling bullet. The sling bullet barely misses the water moccasin. The sling bullet closely misses the ball python. The sling bullet hits the ice beast. You drain the ice beast. You kill the ice beast! You die... #.............. #....#......# #...###....## #....#......# #...###.....# #..## ##...### #..# #..##"# #..# #...#.# ##..##@# #...†#S# #..))#S# #..#..#S.# #...##..†# #... #...# #..# .#..# #.# ...#.# ## .....## You could see a water moccasin, an adder and a ball python. Vanquished Creatures A black bear (D:4) An ice beast (D:6) A centaur (D:5) A howler monkey (D:5) 2 orc priests 2 jellies 4 iguanas 3 orc wizards 15 adders 2 gnolls A white imp (D:5) 2 dart slugs 3 ribbon worms 14 orcs 7 ball pythons 2 bats 9 endoplasms 4 giant cockroaches 7 goblins 9 hobgoblins 2 jackals (D:2) 3 quokkas 6 frilled lizards 4 kobolds 5 rats 110 creatures vanquished. Vanquished Creatures (others) An orc (D:4) 1 creature vanquished. Grand Total: 111 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 239 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 424 | D:1 | Reached skill level 2 in Ranged Weapons 653 | D:2 | Reached XP level 3. HP: 17/26 MP: 4/4 1286 | D:3 | Reached XP level 4. HP: 3/33 MP: 5/5 1518 | D:2 | Found a shimmering blue altar of Sif Muna. 1713 | D:2 | Reached skill level 3 in Ranged Weapons 2032 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2342 | D:3 | Reached XP level 5. HP: 38/38 MP: 6/6 2799 | D:4 | Reached skill level 4 in Ranged Weapons 2835 | D:4 | Noticed a black bear 2839 | D:4 | Reached XP level 6. HP: 46/46 MP: 7/7 2849 | D:4 | Killed a black bear 3403 | D:5 | Entered Level 5 of the Dungeon 3431 | D:5 | Reached skill level 5 in Ranged Weapons 3431 | D:5 | Reached skill level 1 in Stealth 3435 | D:5 | Identified the +3 leather armour "Mupra" {^Drain rElec | Will+} 3530 | D:5 | Reached XP level 7. HP: 52/52 MP: 8/8 4325 | D:6 | Reached skill level 6 in Ranged Weapons 4354 | D:6 | HP: 2/53 [water moccasin (6)] 4355 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, minmay_misc_feat_tiny D:2: minmay_chambers_of_ones, layout_basic, basic_altar D:3: layout_rooms, minmay_surrounded D:4: layout_loops_ring D:5: layout_cave_pools, serial_column_ruins, column_ruins_square_small, column_ruins_open_tiny, column_ruins_columns_corner, column_ruins_columns_straight, column_ruins_columns_corner, column_ruins_columns_corner D:6: layout_basic, nicolae_half_adder Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 | 3.7 Ranged Weapons | 2 3 4 5 6 | 6.1 Fighting | 2 3 | 3.7 Stealth | 1 | 1.2 Armour | | 0.1 Spellcasting | | 1.0 Hexes | | 3.3 Fire Magic | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 115 | 173 | 84 || 372 Use: Scroll | 1 | 10 | || 11 Armour: Robe | 37 | 42 | || 79 Leather armour | | 3 | 33 || 36 Dodge: Dodged | 38 | 45 | 24 || 107 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4438 | 4363 | 75 | 516 | 3159 | 6 | 739.7 | Dungeon | 4438 | 4363 | 75 | 516 | 3159 | 6 | 739.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1271 daAuts D:4: 868 daAuts D:5: 777 daAuts D:3: 678 daAuts D:1: 649 daAuts D:6: 193 daAuts