Dungeon Crawl Stone Soup version 0.33-a0-5-g34d56c8fa2 (webtiles) character file. Game seed: 7001648198681596491 4573 Opifex the Skirmisher (level 10, -17/77 HPs) Began as a Coglin Hunter on Aug 23, 2024. Was an Elder of Okawaru. Demolished by a vault guard ... wielding a +0 war axe (22 damage) ... on level 10 of the Dungeon. The game lasted 00:09:50 (7418 turns). Opifex the Skirmisher(Coglin Hunter) Turns: 7418, Time: 00:09:50 Health: -17/77 AC: 11 Str: 8 XL: 10 Next: 41% Magic: 13/13 EV: 11 Int: 8 God: Okawaru [****..] Gold: 568 SH: 4 Dex: 21 Spells: 9/9 levels left rFire + . . a - +3 sling {Tamao} rCold + + . d - +0 sling {Egon} rNeg + . . r - +3 leather armour of the Equator {Harm rC++ rN+ Str-5} rPois + (no helmet) rElec . z - +1 cloak rCorr . t - +2 pair of gloves SInv . (no boots) Will +.... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.32/turn (ring unavailable) MPRegen 0.13/turn (no gizmo) %: harm (+30% outgoing, +20% incoming) @: studying Ranged Weapons, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, large bone plates 1, fire resistance 1, poison resistance a: Invent Gizmo, Renounce Religion, Heroism, Finesse You were on level 10 of the Dungeon. You worshipped Okawaru. Okawaru was greatly pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 568 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Tamao} d - a +0 sling (offhand) {Egon} Armour b - a +1 leather armour r - the +3 leather armour of the Equator (worn) {Harm rC++ rN+ Str-5} (You found it on level 10 of the Dungeon) Str-5: It affects your strength (-5). rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. t - a +2 pair of gloves (worn) z - a +1 cloak (worn) Wands w - a wand of flame (13) Scrolls c - a scroll of butterflies i - a scroll of vulnerability l - 2 scrolls of teleportation o - a scroll of identify q - a scroll of revelation s - 2 scrolls of fog u - 3 scrolls of amnesia x - 2 scrolls of enchant armour y - a scroll of fear A - 2 scrolls of enchant weapon Potions e - 3 potions of lignification f - 3 potions of attraction g - a potion of invisibility h - 3 potions of resistance j - 2 potions of mutation k - a potion of enlightenment m - a potion of cancellation n - a potion of brilliance p - a potion of curing Skills: + Level 6.3 Fighting + Level 11.4 Ranged Weapons + Level 2.7 Armour + Level 2.5 Dodging - Level 0.7 Stealth + Level 0.1 Shields * Level 5.1 Invocations You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 52% 1 Sting Conj/Alch 0% 1d3 52% 1 Grave Claw Necr 0% 2d7 67% 2 Lesser Beckoning Tloc 0% N/A 67% 2 Dazzling Flash Hex/Fire 0% N/A 88% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 88% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 88% 3 Teleport Other Tloc 0% N/A 88% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 88% 3 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Soul Splinter Necr Unusable N/A N/A 1 Summon Small Mammal Summ Unusable N/A N/A 1 Animate Dead Necr Unusable N/A N/A 4 Death Channel Necr Unusable N/A N/A 6 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:4 Lair (0/5) D:8 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 ( D:3 = D:5 = Annotations: D:7 2 transporters, glosham's ghost, amateur CoAE D:8 3 runed translucent doors Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are partially covered in large bone plates. (SH +4) Your flesh is heat resistant. (rF+) Your system is resistant to poisons. (rPois) Message History The sling bullet barely misses the vault guard. You shoot a sling bullet. The sling bullet hits the vault guard but does no damage. The vault guard is heavily wounded. The vault guard hits you with a +0 war axe. You shoot a sling bullet. The sling bullet hits the vault guard but does no damage. The vault guard is heavily wounded. You shoot a sling bullet. The sling bullet hits the vault guard but does no damage. The vault guard is heavily wounded. The vault guard hits you but does no damage. You shoot a sling bullet. The sling bullet hits the vault guard but does no damage. The vault guard is heavily wounded. You shoot a sling bullet. The sling bullet hits the vault guard! The vault guard is severely wounded. The vault guard hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the vault guard but does no damage. The vault guard is severely wounded. You shoot a sling bullet. The sling bullet closely misses the vault guard. The vault guard hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the vault guard. The vault guard is severely wounded. You shoot a sling bullet. The sling bullet hits the vault guard but does no damage. The vault guard is severely wounded. The vault guard hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the vault guard! The vault guard is severely wounded. You shoot a sling bullet. The sling bullet hits the vault guard but does no damage. The vault guard is severely wounded. The vault guard hits you with a +0 war axe!! You die... ###....# ####..#### #...#### #.....# #.### #.###.# # #.# #.###.# #. #.# ##.##..# #.##.# ##..##.##### ###(...#######..........# #..............#........# ......###.#####@##.......<# ...### #..# #p##........# .. ##.## §.≈#........# . #..##...#........# ##.##§.≈#....<.>.# #.###+######..### #.# ##.# .######.## #.# .........# #.######## You could see a vault guard. Vanquished Creatures A rime drake (D:8) Jeremiah (D:8) Sigmund (D:2) A wraith (D:9) A wyvern (D:10) A steam dragon (D:8) Menkaure (D:5) 3 water moccasins 4 ice beasts 2 ogres An orc warrior (D:8) A black bear (D:6) A sky beast (D:4) 3 wolves (D:7) 5 centaurs A phantom (D:5) 2 kobold brigands 2 bullfrogs (D:7) A gnoll sergeant (D:9) 2 scorpions (D:6) 5 wights (D:8) A marrowcuda (D:8) A howler monkey (D:5) A hound (D:5) 3 orc priests A gnoll bouda (D:8) 2 jellies A sleepcap (D:6) Natasha (D:2) 2 iguanas 4 orc wizards 13 gnolls 4 adders A shadow imp (D:6) 2 white imps 2 ufetubi (D:6) 3 dart slugs 12 orcs 5 ball pythons 6 endoplasms 5 giant cockroaches (D:1) 4 goblins 4 hobgoblins 4 jackals (D:4) 3 quokkas 2 bats 2 frilled lizards (D:2) 4 kobolds 4 rats 137 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 88 | D:1 | Reached skill level 4 in Ranged Weapons 88 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 120 | D:1 | Found a faded altar of an unknown god. 615 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 633 | D:2 | Noticed Natasha 636 | D:2 | Killed Natasha 675 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 696 | D:2 | Found Teecs's Weapon Boutique. 696 | D:2 | Noticed a +0 giant spiked club 696 | D:2 | Noticed a +0 great mace 713 | D:2 | Noticed Sigmund 721 | D:2 | Killed Sigmund 722 | D:2 | Reached skill level 5 in Ranged Weapons 722 | D:2 | Reached XP level 5. HP: 41/41 MP: 5/5 773 | D:2 | Reached XP level 6. HP: 47/47 MP: 6/6 1054 | D:3 | Reached skill level 6 in Ranged Weapons 1403 | D:3 | Found Jibawuym's Jewellery Shop. 1840 | D:4 | Found a staircase to the Ecumenical Temple. 1851 | Temple | Entered the Ecumenical Temple 1882 | Temple | Became a worshipper of Warmaster Okawaru 1918 | D:4 | Identified the +0 robe of the Land of Plenty {Rampage rElec | rF- Int+2} 2084 | D:4 | Reached XP level 7. HP: 33/52 MP: 7/7 2350 | D:4 | Reached skill level 1 in Armour 2350 | D:4 | Reached skill level 1 in Invocations 2540 | D:5 | Entered Level 5 of the Dungeon 2596 | D:5 | Reached skill level 7 in Ranged Weapons 2615 | D:5 | Reached * piety under Okawaru 2664 | D:5 | Noticed Menkaure 2669 | D:5 | Killed Menkaure 2670 | D:5 | Reached XP level 8. HP: 60/60 MP: 9/9 2674 | D:5 | Found Ifrarexy's Jewellery Emporium. 2810 | D:5 | Reached skill level 8 in Ranged Weapons 2898 | D:5 | Reached ** piety under Okawaru 3596 | D:6 | Reached XP level 9. HP: 66/66 MP: 11/11 3791 | D:6 | Reached skill level 9 in Ranged Weapons 3983 | D:7 | Reached *** piety under Okawaru 4092 | D:7 | Found a transporter. 4094 | D:7 | Noticed glosham's ghost (amateur CoAE) 4094 | D:7 | Noticed a moth of wrath 4112 | D:7 | Found a transporter. 4179 | D:7 | Found an opulent altar of Gozag. 4179 | D:7 | Found a faded altar of an unknown god. 4187 | D:7 | Found a burning altar of Makhleb. 4193 | D:7 | Found a shimmering altar of Xom. 4195 | D:7 | Found a faded altar of an unknown god. 4814 | D:8 | Reached skill level 5 in Fighting 4918 | D:8 | Found a runed translucent gate. 4918 | D:8 | Found a runed translucent gate. 4918 | D:8 | Noticed a red ugly thing 4919 | D:8 | Found a runed translucent gate. 4919 | D:8 | Noticed a brown ugly thing 4919 | D:8 | Noticed a white ugly thing 4920 | D:8 | Noticed a glowing orange brain 4920 | D:8 | Noticed a white ugly thing 4922 | D:8 | Noticed a white ugly thing 4962 | D:8 | Noticed Jeremiah 4965 | D:8 | Noticed a rime drake 5523 | D:8 | HP: 1/68 [rime drake/icy flash freeze (20)] 5525 | D:8 | Killed a rime drake 5760 | D:8 | Reached **** piety under Okawaru 5775 | D:8 | Reached skill level 10 in Ranged Weapons 5932 | D:8 | Found a staircase to the Lair. 6005 | D:8 | Reached XP level 10. HP: 35/76 MP: 8/13 6177 | D:8 | Killed Jeremiah 6565 | D:8 | Identified a scroll of acquirement 6565 | D:8 | Acquired a manual of Ranged Weapons 6631 | D:9 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 6631 | D:9 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 6631 | D:9 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 6634 | D:9 | Noticed a skeletal warrior 6710 | D:9 | Reached skill level 11 in Ranged Weapons 6710 | D:9 | Reached skill level 5 in Invocations 7000 | D:9 | Noticed a skeletal warrior 7237 | D:10 | Entered Level 10 of the Dungeon 7239 | D:10 | Identified the +3 leather armour of the Equator {Harm rC++ | rN+ Str-5} 7395 | D:10 | Noticed a vault guard 7418 | D:10 | Demolished by a vault guard Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_rooms, shapermc_ecumenical_altar_mp_ritualfount, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_a, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_a, minmay_misc_feat_more_columns D:2: layout_rooms, serial_shops, nicolae_shop_mannequins, minmay_misc_feat_doors, minmay_unequal, uniq_sigmund, uniq_natasha D:3: layout_rooms, serial_shops, nicolae_shop_gaudy_bauble, glass_columns_c, minmay_misc_feat_tower D:4: layout_basic, minmay_temple_entry_mist, minmay_small_thing D:5: layout_basic, serial_shops, shop, uniq_menkaure D:6: layout_rooms D:7: layout_loops_ring, chequers_temple_overflow_minitemple, gammafunk_ghost_berserking_beasts, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b, water_boxes_lemuel D:8: layout_basic, hellmonk_lair_entry_icy, ploomutoo_gammafunk_ghost_potion_laboratory, uniq_jeremiah D:9: layout_small_grid D:10: layout_rooms, enter_trove_5 Temple: mainiacjoe_temple_bowtie_tessellation Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Ranged Weapons | 4 5 6 7 8 10 11 | 11.4 Fighting | 3 4 5 6 | 6.3 Dodging | 2 | 2.5 Armour | 1 2 | 2.7 Invocations | 1 3 4 5 | 5.1 Stealth | | 0.7 Shields | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Fire: Sling | 86 | 194 | 608 | 266 || 1154 Invoke: Finesse | | | 1 | 1 || 2 Heroism | | | | 1 || 1 Use: Scroll | 3 | 6 | 7 | 3 || 19 Potion | | | | 7 || 7 Armour: Leather armour | 1 | 25 | 137 | 33 || 196 Dodge: Dodged | | 25 | 103 | 21 || 149 Block: Other | | | | 8 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7449 | 7007 | 442 | 1075 | 4857 | 11 | 677.2 | Dungeon | 7393 | 7005 | 388 | 1075 | 4857 | 10 | 739.3 | Temple | 56 | 2 | 54 | 0 | 0 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 1463 daAuts D:7: 1133 daAuts D:4: 770 daAuts D:6: 744 daAuts D:5: 695 daAuts D:9: 636 daAuts D:2: 610 daAuts D:3: 583 daAuts D:1: 576 daAuts D:10: 177 daAuts Temple: 56 daAuts