Opifex Level 1 of the Dungeon [Shop] Apnityist's Weapon Shop a +0 dagger (26 gold) a +1 falchion of holy wrath (161 gold) a +0 sling (19 gold) a +2 flail of protection (210 gold) a +0 whip (32 gold) a +0 whip (32 gold) a +0 spear (39 gold) a +6 heavy glaive (568 gold) a +2 long sword of draining (237 gold) [Shop] Coufuele's Jewellery Boutique an amulet of regeneration (390 gold) a ring of ice (325 gold) a ring of ice (325 gold) a ring of willpower (325 gold) a +4 ring of slaying (468 gold) a ring of willpower (325 gold) a +6 ring of dexterity (468 gold) a storm talisman (1040 gold) a +4 ring of protection (468 gold) [Shop] Zuoplaax's Assorted Antiques a +0 chain mail (135 gold) a +0 robe (21 gold) a potion of cancellation (240 gold) a +0 rapier (120 gold) a potion of invisibility (240 gold) a +2 scale mail of fire resistance (630 gold) a +0 whip (75 gold) a +0 quarterstaff (120 gold) a +5 ring of evasion (1080 gold) a potion of curing (90 gold) [Shop] Hoho's Armour Emporium a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +3 leather armour of fire resistance (336 gold) the orb "Usanifa" {*channel, Int+6 Dex-2 Summ} (490 gold) Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). Summ: It increases the power of your Summonings spells. a +0 ring mail of cold resistance (154 gold) a +0 leather armour (28 gold) the +1 robe of Grand Wonder {Rampage rPois Archmagi} (432 gold) rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. Archmagi: It increases the power of your magical spells. [Shop] Ysell's Distillery a potion of curing (36 gold) 2 potions of degeneration (24 gold) a potion of heal wounds (60 gold) a potion of degeneration (12 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of haste (120 gold) a potion of curing (36 gold) a potion of haste (120 gold) a potion of lignification (36 gold) (0, 0, D:1) 6 stones (9, -18, D:1) a +0 short sword a kobold skeleton (10, -31, D:1) a rat skeleton (11, -18, D:1) a bat skeleton (27, -2, D:1) a +0 whip (32, 3, D:1) a stone (33, -48, D:1) 6 stones (33, -30, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (37, -7, D:1) a stone (39, -7, D:1) a +0 short sword a kobold skeleton (45, -11, D:1) a hobgoblin corpse (skeletalised by now) (46, -34, D:1) a bat corpse (skeletalised by now) (46, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (49, -33, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (12, -14, D:2) a +0 club (23, -8, D:2) a quokka corpse (skeletalised by now) (26, 27, D:2) a ball python skeleton (28, 27, D:2) a frilled lizard skeleton (29, 8, D:2) a maw talisman (31, -11, D:2) a jackal skeleton a jackal skeleton (38, 16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, -10, D:2) a quokka corpse (skeletalised by now) (42, 26, D:2) 7 stones (45, 1, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (30, -12, D:3) a dart slug corpse (33, -35, D:3) a quokka corpse (skeletalised by now) (39, -14, D:3) 2 stones (47, -3, D:3) a hobgoblin corpse