Opifex Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 2, D:1) a frilled lizard skeleton (1, 10, D:1) a frilled lizard skeleton (8, 14, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (14, -7, D:1) a +0 mace (14, 0, D:1) a +0 dagger a frilled lizard skeleton (18, -11, D:1) a hobgoblin skeleton (18, 22, D:1) a hobgoblin corpse (skeletalised by now) (20, 2, D:1) 7 stones (21, -15, D:1) a frilled lizard skeleton (23, -26, D:1) a jackal corpse (skeletalised by now) (23, -25, D:1) a jackal corpse (skeletalised by now) (24, 27, D:1) a +0 dagger (27, -8, D:1) a +0 kite shield (36, 3, D:1) a +0 club a stone (36, 5, D:1) a +0 pair of boots (41, -5, D:1) 2 poisoned darts (45, 5, D:1) a +0 dagger a goblin skeleton (46, 7, D:1) a +0 club 3 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) 6 stones (11, 4, D:2) a +0 dagger (20, 21, D:2) a bat corpse (skeletalised by now) (21, 17, D:2) a ball python corpse (skeletalised by now) (23, -7, D:2) a rat skeleton (23, 16, D:2) a +0 robe (25, 13, D:2) a +0 club (27, 22, D:2) a quokka corpse (skeletalised by now) (29, -5, D:2) the +3 leather armour of Dogma {MP-8 Str+6 Dex-2 SInv} Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). MP-8: It affects your magic capacity (-8). SInv: It lets you see invisible. (34, 2, D:2) a bat skeleton (37, -4, D:2) a ball python skeleton (38, 4, D:2) a rat skeleton (39, -9, D:2) a +0 dagger (43, 12, D:2) a +0 shortbow (47, -9, D:2) a +0 club (50, 16, D:2) a +0 dagger 4 stones (54, 13, D:2) a +0 war axe (55, -5, D:2) a +0 dagger (55, 14, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 short sword an orc corpse (3, -12, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (4, -13, D:3) a +0 whip an orc corpse (skeletalised by now) (8, -26, D:3) 5 stones (9, 6, D:3) a +0 dagger (14, -1, D:3) 7 stones (16, -12, D:3) 2 stones (22, -32, D:3) a +0 club a goblin corpse (skeletalised by now) (22, -20, D:3) a +0 robe (24, -28, D:3) a hobgoblin corpse (skeletalised by now)