Dungeon Crawl Stone Soup version 0.33-a0-152-g12f2da7b15 (webtiles) character file. Game seed: 4405591687283414545 20 Opifex the Trooper (level 3, 23/29 HPs) Began as a Formicid Monk on Sept 29, 2024. Was a Believer of Vehumet. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (312 turns). Opifex the Trooper (Formicid Monk) Turns: 312, Time: 00:00:54 Health: 23/29 AC: 3 Str: 17 XL: 3 Next: 0% Magic: 3/3 EV: 11 Int: 9 God: Vehumet [**....] Gold: 32 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +0 hand axe rCold . . . d - orb {light} rNeg . . . j - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe d - an orb of light (worn) g - a +0 kite shield j - a +0 leather armour (worn) Scrolls e - 2 scrolls of vulnerability {unknown} h - a scroll of fog {unknown} Potions c - a potion of ambrosia f - a potion of enlightenment {unknown} i - 2 potions of curing {unknown} Skills: + Level 3.5 Fighting + Level 3.2 Axes + Level 0.7 Armour + Level 2.9 Dodging + Level 1.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Your Shields skill increases to level 1! You hit the jackal. You kill the jackal! You hit the jackal but do no damage. The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. You see here a jackal corpse. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal completely misses you. The jackal misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Things that are here: a +0 leather armour; a jackal corpse There is a faded altar of an unknown god here. This altar belongs to (a) Vehumet, (b) the Shining One or (c) Yredelemnul, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. You don't know any spells. This altar belongs to (a) Vehumet, (b) the Shining One or (c) Yredelemnul, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Vehumet accepts your prayer! Vehumet welcomes you! You can now gain magical power from killing. Vehumet offers you knowledge of Sandblast. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#....# .#.# #......## ...# ##.......## .#.# #.#.....#.# ...# ## #.....>...# ...# ####. #.........# #..# #.... #...†....# #..###{.. #..[.....# #....#... #@.....#.# #.##.##.# #........# ..##.##.# ###.###### ####.##†##### #.# ..#...#.#...# #.# #.#.........######)# #.#...#.#........#.# ........##..####.#.# #.########.......#.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) 4 ball pythons (D:1) A frilled lizard (D:1) 4 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 211 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 291 | D:1 | Found a faded altar of an unknown god. 300 | D:1 | Reached skill level 1 in Shields 308 | D:1 | Reached XP level 3. HP: 22/29 MP: 3/3 311 | D:1 | Prayed at the altar of an unknown god. 311 | D:1 | Reached * piety under Vehumet 311 | D:1 | Offered knowledge of Sandblast by Vehumet. 311 | D:1 | Reached ** piety under Vehumet 311 | D:1 | Became a worshipper of Vehumet 312 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_cross, basic_ecumenical_altar Skill XL: | 1 2 | ---------------+-------+----- Shields | 1 | 1.0 Fighting | | 3.5 Axes | | 3.2 Armour | | 0.7 Dodging | | 2.9 Action || total ---------------------------++------- Melee: Hand axe || 36 Armour: Robe || 6 Leather armour || 16 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 317 | 295 | 22 | 0 | 174 | 1 | 317.0 | Dungeon | 317 | 295 | 22 | 0 | 174 | 1 | 317.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 317 daAuts