Dungeon Crawl Stone Soup version 0.33-a0-203-gbb4998b30b (webtiles) character file. Game seed: 14080059930460357960 0 Opifex the Shield-Bearer (level 1, 13/13 HPs) Began as an Octopode Wanderer on Oct 4, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (18 turns). Opifex the Shield-Bearer (Octopode Wanderer) Turns: 18, Time: 00:00:15 Health: 13/13 AC: 4 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 13 God: Gold: 0 SH: 4 Dex: 11 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . d - +0 buckler {AC+3} rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 7 boomerangs (quivered) Armour d - a +0 buckler of protection (worn) Potions c - a potion of lignification Skills: + Level 1.0 Fighting - Level 2.0 Throwing + Level 4.0 Shields - Level 1.0 Spellcasting - Level 1.0 Hexes - Level 1.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 12% N/A 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 3% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Opifex the Octopode Wanderer. Will you be the one to retrieve the terrific Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 7 boomerangs, a potion of lignification, a +0 buckler of protection; and the following spell memorised: Slow; and the following spells available to memorise: Tukima's Dance. You enter the shallow water. You enter the shallow water. You enter the shallow water. You open the door. There is an open door here. A hobgoblin comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### +P..P.~~# #.≈P~.≈~# .#########~.PP.≈.# .......@.#~P....~# .......#.#~.~~.#.# ######.#.#.P.~~#.# #.#.'~~.~.#<# #g#.######### #.#.# #.#.# #.#.# #.. You could see a hobgoblin (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Opifex set off with the following items: a +0 club, 7 | boomerangs, a potion of lignification, a +0 buckler of | protection; and the following spell memorised: Slow; and | the following spells available to memorise: Tukima's Dance. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 18 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18 | 18 | 0 | 0 | 17 | 1 | 18.0 | Dungeon | 18 | 18 | 0 | 0 | 17 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 18 daAuts