Dungeon Crawl Stone Soup version 0.33-a0-203-gbb4998b30b (webtiles) character file. Game seed: 13789794067608390120 0 Opifex the Magician (level 1, 10/10 HPs) Began as a Gargoyle Wanderer on Oct 4, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (0 turns). Opifex the Magician (Gargoyle Wanderer) Turns: 0, Time: 00:00:05 Health: 10/10 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 6/6 EV: 10 Int: 17 God: Gold: 0 SH: 0 Dex: 5 Spells: 10/10 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg + . . c - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Wands d - a wand of flame (6) (quivered) Potions b - a potion of attraction Skills: + Level 1.1 Stealth + Level 5.0 Spellcasting + Level 1.0 Air Magic + Level 1.7 Evocations You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 14% 1 Slow Hex 16% N/A 14% 1 Mercury Vapours Alch/Air 10% N/A 17% 2 Static Discharge Conj/Air 10% 3-4/arc 17% 2 Dazzling Flash Hex/Fire 8% N/A 38% 3 Tukima's Dance Hex 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, Opifex the Gargoyle Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of attraction, a +0 robe, a wand of flame (6); and the following spells available to memorise: Freeze, Slow, Mercury Vapours, Static Discharge, Dazzling Flash, Tukima's Dance. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### #.............# .......⌠....... ............... ..⌠.........⌠.. ............... .......@....... ............... ..⌠.........⌠.. ............... .......⌠....... #.............# ############### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Gargoyle Wanderer began the quest for the Orb. 0 | D:1 | Opifex set off with the following items: a +0 club, a | potion of attraction, a +0 robe, a wand of flame (6); and | the following spells available to memorise: Freeze, Slow, | Mercury Vapours, Static Discharge, Dazzling Flash, Tukima's | Dance. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_corners, hangedman_decor_peaks_small Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+