Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 18259803247567003158 23 Opifex the Magician (level 2, 0/21 HPs) Began as a Mummy Wanderer on Oct 6, 2024. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (233 turns). Opifex the Magician (Mummy Wanderer) Turns: 233, Time: 00:00:32 Health: 0/21 AC: 4 Str: 13 XL: 2 Next: 75% Magic: 5/5 EV: 10 Int: 11 God: Gold: 7 SH: 0 Dex: 13 Spells: 6/6 levels left rFire x . . a - +0 shortbow rCold + . . (shield currently unavailable) rNeg + + + d - +0 leather armour rPois ∞ b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 helmet (worn) d - a +0 leather armour (worn) Scrolls c - a scroll of blinking e - a scroll of summoning {unknown} Skills: + Level 1.4 Fighting + Level 1.8 Ranged Weapons + Level 1.2 Armour + Level 1.3 Dodging + Level 1.8 Stealth - Level 2.6 Spellcasting + Level 1.2 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 2% N/A 45% 2 Static Discharge Conj/Air 2% 3-4/arc 45% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The jackal closely misses you. The jackal barely misses you. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * The rat misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You shoot an arrow. The arrow hits the rat. The rat is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. The rat bites you but does no damage. The endoplasm freezes you. You are frozen. You resist. You die... ## ##### .. .# #.!.#.. .######### #...#. .......... ###.... ............. .....# #.........#>. .S..####. #...........# ##hJg..... #...........###.@rJ..... ##.###..#...##..hh.....# #........#..##.......... #......#....##.......##. #....................# ........#............# ..........#..........# .............#.......# #...................## You could see 2 endoplasms, 3 jackals, a hobgoblin, a ball python and a rat. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 5 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) 4 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Opifex set off with the following items: a +0 shortbow, a | +0 helmet, a scroll of blinking, a +0 leather armour; and | the following spells available to memorise: Mercury | Vapours, Static Discharge. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 87 | D:1 | Reached XP level 2. HP: 8/21 MP: 5/5 233 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms Action || total ---------------------------++------- Fire: Shortbow || 59 Armour: Leather armour || 43 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 253 | 253 | 0 | 0 | 161 | 1 | 253.0 | Dungeon | 253 | 253 | 0 | 0 | 161 | 1 | 253.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 253 daAuts