Opifex Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a bat corpse (skeletalised by now) (22, 0, D:1) a talisman of death (30, -35, D:1) a potion of brilliance (45, 4, D:1) 2 potions of invisibility Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (12, -5, D:3) a +0 short sword 4 stones (34, 12, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (21, 17, D:4) an iguana corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (42, 31, D:4) a +0 dagger a goblin skeleton (48, -1, D:4) a +0 leather armour (57, 31, D:4) a potion of degeneration (59, 17, D:4) a +0 leather armour a +0 falchion (60, 18, D:4) 2 potions of heal wounds Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (1, 30, D:5) 5 stones (2, 19, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon (29, 16, D:6) an adder corpse (skeletalised by now) (29, 19, D:6) 3 atropa-tipped darts (31, 3, D:6) a +0 flail (31, 19, D:6) a +0 mace a hound corpse (skeletalised by now) a gnoll corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Keiggout's Weapon Shoppe a +0 dagger (32 gold) a +0 spectral quarterstaff (192 gold) 2 stones (3 gold) a +3 dagger of holy wrath (329 gold) the +8 mithril axe "Arga" {speed, Will+} (1033 gold) Will+: It increases your willpower. a +2 spectral quarterstaff (352 gold) 7 stones (11 gold) a +0 short sword (48 gold) (0, 0, D:7) a +0 leather armour (6, 2, D:7) a bullfrog corpse (skeletalised by now) (8, -26, D:7) a +0 flail (12, -5, D:7) a komodo dragon corpse (skeletalised by now) (13, -3, D:7) a +0 orcbow (18, -10, D:7) a +2 double sword of freezing (18, -9, D:7) a +3 heavy battleaxe (18, -8, D:7) the staff of Jum Vica {rElec rF+ rN+ Dex-2 Necro Alchemy} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (19, -8, D:7) a +1 mace of holy wrath (25, -31, D:7) 4 stones (27, -19, D:7) 7 stones (38, -15, D:7) a +0 flail an orc corpse (skeletalised by now) (39, -33, D:7) a +0 battleaxe (39, -15, D:7) a +0 hand axe 3 boomerangs a +0 chain mail a +0 morningstar (40, -33, D:7) a potion of magic Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (18, -40, D:8) the +3 leather armour of Defiance {Rampage Dex+6} Dex+6: It affects your dexterity (+6). Rampage: It bestows one free step when moving towards enemies. (27, -43, D:8) a potion of brilliance (30, -24, D:8) the +5 short sword "Soss" {drain, Will- rCorr MP+8 Dex-3} Dex-3: It affects your dexterity (-3). Will-: It decreases your willpower. MP+8: It affects your magic capacity (+8). rCorr: It protects you from acid and corrosion. (31, -11, D:8) a +0 short sword a +0 whip a stone a kobold corpse (skeletalised by now) (32, -11, D:8) a +2 whip of electrocution a +0 dagger 4 poisoned darts a kobold corpse (skeletalised by now) (33, -11, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a potion of mutation (6, -1, D:9) a +0 ring mail (9, 3, D:9) a wolf corpse (29, -3, D:9) 6 curare-tipped darts (30, 0, D:9) a yak corpse (30, 1, D:9) a +0 robe a +3 scimitar a +0 robe (30, 2, D:9) a +0 robe a +1 scimitar a +0 robe a +0 spear a +0 robe a +2 short sword (32, -6, D:9) a staff of alchemy (unseen)