Opifex Level 1 of the Dungeon [Shop] Qoalits's Antique Weapon Boutique a +0 whip (42 gold) a +0 dagger (34 gold) a +0 quarterstaff (68 gold) a +0 great sword of holy wrath (232 gold) a +0 short sword (51 gold) a +0 falchion (51 gold) a +0 dagger (34 gold) a +0 mace (51 gold) a +0 dagger (34 gold) (0, 0, D:1) a +0 sling (0, 23, D:1) a human skeleton (1, 20, D:1) a quokka skeleton (2, 27, D:1) an elf skeleton (4, 21, D:1) a minotaur skeleton (4, 25, D:1) a jackal skeleton (4, 27, D:1) a hobgoblin skeleton a jackal skeleton a jackal skeleton a jackal skeleton (6, 25, D:1) a troll skeleton (6, 28, D:1) a +0 dagger (21, 18, D:1) a +0 leather armour (33, 5, D:1) a frilled lizard corpse (skeletalised by now) (34, 20, D:1) a ball python corpse (skeletalised by now) (34, 37, D:1) a +2 dagger of draining a goblin corpse (skeletalised by now) (35, 34, D:1) a +0 dagger a kobold corpse (skeletalised by now) (38, 18, D:1) a +0 short sword 3 stones (46, 21, D:1) a +0 sling (47, 28, D:1) a +0 dagger of speed a stone a kobold skeleton (47, 44, D:1) a ball python corpse (skeletalised by now) (48, 28, D:1) a rat skeleton a ball python skeleton (48, 29, D:1) a bat skeleton (50, 27, D:1) 3 poisoned darts (52, 32, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (13, 45, D:2) a stone a +0 dagger a kobold skeleton (16, 27, D:2) a ball python skeleton (17, 46, D:2) a +0 dagger an orc corpse (skeletalised by now) (19, 46, D:2) a +0 dagger a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (20, 36, D:2) a +0 short sword a kobold skeleton (23, 29, D:2) 6 stones (28, 49, D:2) a +0 hammer (30, 44, D:2) a +0 hammer (31, 42, D:2) a +0 hammer (32, 2, D:2) a rat corpse (skeletalised by now) (33, 19, D:2) a +0 dagger (38, 42, D:2) a +0 short sword (40, 40, D:2) a +0 helmet (45, 22, D:2) a +0 hand axe (46, 26, D:2) a rat corpse (skeletalised by now) (52, 15, D:2) a +0 leather armour (52, 30, D:2) a +0 club (52, 37, D:2) a bat corpse (skeletalised by now) (53, 7, D:2) a +0 short sword (55, 16, D:2) a +0 dagger (55, 41, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Fatheg's Weapon Shop a +0 morningstar of protection (88 gold) a +0 mace (39 gold) a +0 whip (32 gold) 8 stones (10 gold) a +0 spear (39 gold) a +0 flail (45 gold) a +0 rapier (52 gold) a +0 flail (45 gold) a +2 long sword of protection (210 gold) (0, 0, D:3) a +0 ring mail a +0 hand axe (1, 0, D:3) a +0 robe a +0 dagger (1, 1, D:3) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (7, -42, D:3) a hobgoblin corpse (skeletalised by now) (49, -33, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Tergho's Assorted Antiques a +0 scale mail (100 gold) the +5 short sword of Gyivalo {flame, rElec rPois rCorr} (1355 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a wand of roots (4) (240 gold) a scroll of enchant weapon (187 gold) a +0 dagger (50 gold) a wand of paralysis (2) (120 gold) [Shop] Kyupomel's Antique Weapon Shop a +0 short sword (81 gold) a +0 long sword (94 gold) a +0 dire flail (108 gold) a +2 hand cannon of freezing (494 gold) a +0 quarterstaff (108 gold) a +0 great mace (175 gold) a +0 hand axe (81 gold) a +2 great sword of holy wrath (639 gold) a +0 war axe (94 gold) a +1 orcbow of electrocution (423 gold) a +0 sling of flaming (126 gold) [Shop] Hess's Antique Armour Emporium the +7 chain mail "Tutuneg" {Harm Will+ Str+2} (1463 gold) Str+2: It affects your strength (+2). Will+: It increases your willpower. Harm: It increases damage dealt and taken. a +0 ring mail (104 gold) a +0 robe (18 gold) a +0 plate armour of fire resistance (780 gold) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (793 gold) *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. a +2 scale mail of willpower (546 gold) [Shop] Geudgh's Book Emporium a Young Poisoner's Handbook (220 gold) a book of Annihilations (660 gold) a book of Callings (308 gold) a book of Burglary (242 gold) a book of Minor Magic (176 gold) the Notes on Refrigeration (220 gold) Spells Type Level a - Frozen Ramparts Ice 3 b - Hoarfrost Cannonade Ice/Alchemy 5 a book of Blood (352 gold) a book of Minor Magic (176 gold) [Shop] Ruorireukh's Magic Scroll Boutique a scroll of noise (10 gold) a scroll of blinking (75 gold) a scroll of immolation (40 gold) a scroll of poison (40 gold) a scroll of amnesia (40 gold) a scroll of identify (20 gold) a scroll of revelation (75 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) (0, 0, D:4) a scroll of noise (8, -4, D:4) a hobgoblin corpse (skeletalised by now) (8, 15, D:4) a +0 dagger 3 stones (11, -8, D:4) a hobgoblin corpse (skeletalised by now) (49, 35, D:4) the +1 buckler of Lucidity {rC- Int+4} Int+4: It affects your intelligence (+4). rC-: It makes you vulnerable to cold. Level 5 of the Dungeon (0, 0, D:5) a +0 trident (35, -36, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (7, -28, D:6) a +0 short sword a +0 leather armour (7, -5, D:6) a +2 whip of flaming a +0 robe (11, -33, D:6) a +0 halberd (11, -32, D:6) a +0 flail a +0 robe (11, -31, D:6) a +0 club (11, -27, D:6) a +0 dagger a +0 robe (14, -3, D:6) a +0 dagger (19, -29, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (26, 3, D:6) a bullfrog corpse (skeletalised by now) (27, 4, D:6) an adder corpse (skeletalised by now) (27, 5, D:6) a black bear corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 mace (32, -8, D:7) a +0 scimitar (35, -14, D:7) a +0 trident (39, -12, D:7) a scroll of noise (41, -13, D:7) a +0 long sword (50, 20, D:7) a +0 leather armour a +0 club (51, 19, D:7) a +0 leather armour a +0 club (52, 21, D:7) a +0 plate armour a +0 glaive an orc corpse (skeletalised by now) (57, 6, D:7) a +0 short sword a +0 dagger 7 poisoned darts a kobold corpse (skeletalised by now) (57, 7, D:7) a +0 short sword 7 poisoned darts a +0 club 4 stones a kobold corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) the +2 scale mail of the New World {^Drain Str+7 Dex+3} Str+7: It affects your strength (+7). Dex+3: It affects your dexterity (+3). ^Drain: It drains your maximum health when unequipped. (3, -17, D:8) 5 stones (9, -15, D:8) a hound corpse (skeletalised by now) (29, -16, D:8) a +0 whip a +0 leather armour (29, -15, D:8) a +0 ring mail a +0 club (30, -16, D:8) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (31, -14, D:8) a +0 flail an orc corpse (skeletalised by now) (32, -18, D:8) a +3 trident (40, -10, D:8) +0 steam dragon scales a steam dragon corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a stone (6, -21, D:9) a +0 club an orc corpse (skeletalised by now) (7, -21, D:9) a +1 dagger of venom an orc corpse (skeletalised by now) (8, -21, D:9) a +0 robe a +0 dagger of electrocution an orc corpse (skeletalised by now) (8, -20, D:9) a +0 leather armour a +0 club a +0 plate armour a +0 long sword a +0 ring mail a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, -27, D:9) a +2 helmet of intelligence (9, -21, D:9) a +0 leather armour a +0 flail a +0 robe a +1 dagger of venom (10, -27, D:9) a +0 robe (13, -18, D:9) 5 atropa-tipped darts Level 10 of the Dungeon (0, 0, D:10) a +0 dagger of venom a +0 robe the orc corpse of Nergalle (skeletalised by now) (2, -47, D:10) a +0 whip an orc corpse (skeletalised by now) (10, -54, D:10) a +0 broad axe a +0 chain mail (10, -23, D:10) a +0 spear of flaming (11, -53, D:10) a +0 whip an orc corpse (skeletalised by now) (11, -15, D:10) a +0 spear (17, -9, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (38, 0, D:10) 2 poisoned darts Level 11 of the Dungeon (0, 0, D:11) 8 stones (2, -1, D:11) a yak corpse (skeletalised by now) (7, -35, D:11) a potion of degeneration (9, 19, D:11) the +1 war axe "Hawni" {freeze, *Slow +Blink rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. +Blink: It lets you blink. *Slow: It may slow you when you take damage. (12, 7, D:11) 4 stones (21, -31, D:11) 5 poisoned darts (44, -11, D:11) a +0 robe a +0 dagger (44, -10, D:11) a +0 troll leather armour a troll skeleton (45, -11, D:11) a +0 flail a +0 plate armour a +0 scimitar an orc skeleton an orc skeleton (45, -10, D:11) a +0 dagger (46, -11, D:11) a +0 chain mail a +0 flail (61, 1, D:11) a +0 club a +0 chain mail an orc corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 giant club (17, -20, D:12) a +4 long sword (23, -4, D:12) a scroll of identify (24, -4, D:12) a phantom mirror (25, -4, D:12) an amulet of magic regeneration (49, -30, D:12) a +0 rapier an elf skeleton (49, -26, D:12) 4 stones Level 13 of the Dungeon (0, 0, D:13) a +0 flail (3, -6, D:13) the +0 ring mail "Bamemy" {*Slow rN+++ MP+7 SInv} rN+++: It renders you almost immune to negative energy. MP+7: It affects your magic capacity (+7). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (5, 18, D:13) 5 stones (6, -30, D:13) a +0 ring mail (12, 13, D:13) 4 stones (14, 6, D:13) 9 stones (27, -25, D:13) a howler monkey corpse (skeletalised by now) (37, 11, D:13) a +0 mace a +0 scimitar (38, 11, D:13) a +0 battleaxe (38, 13, D:13) a +0 short sword Level 14 of the Dungeon (1, -12, D:14) a +2 short sword of venom an elf corpse (skeletalised by now) (7, -17, D:14) a +0 long sword a +0 scale mail an elf corpse (skeletalised by now) (38, -15, D:14) a +0 giant club a +0 giant club a +0 dire flail a +0 dire flail a two-headed ogre corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (39, -14, D:14) a +0 giant club a +0 giant club a +0 giant spiked club an ogre corpse (skeletalised by now) Level 15 of the Dungeon (0, 0, D:15) a +0 hand axe (1, -1, D:15) a +0 chain mail a +0 battleaxe a +0 chain mail a +0 long sword a vampire mosquito corpse an orc corpse an orc skeleton (1, 0, D:15) a +0 troll leather armour a troll corpse (14, -5, D:15) a +0 giant club (14, -4, D:15) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (15, -5, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 orcbow a two-headed ogre corpse (18, -6, D:15) a +0 shortbow (18, -5, D:15) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (19, -6, D:15) a +0 orcbow a +0 shortbow a centaur corpse (20, -6, D:15) a +4 orcbow (unseen) (22, 2, D:15) 11 gold pieces (24, -14, D:15) a +0 club (24, 33, D:15) a +0 cloak (25, 22, D:15) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (26, 29, D:15) a +0 giant spiked club Level 1 of the Orcish Mines Level 2 of the Orcish Mines [Shop] Paitoagg's Antique Weapon Boutique a +0 heavy sling (108 gold) a +0 sling (34 gold) a +0 quarterstaff (92 gold) a +3 whip of draining (494 gold) a +0 flail (80 gold) a +0 dagger (46 gold) a +0 rapier (92 gold) a +0 dagger (46 gold) a +0 glaive (149 gold) [Shop] Ataumonafa's Book Shoppe Great Wizards, Vol. II (532 gold) Great Wizards, Vol. VII (420 gold) a book of the Hunter (364 gold) a book of Fire (448 gold) a There-And-Back Book (504 gold) a Trismegistus Codex (420 gold) a book of Transmutation (560 gold) [Shop] Kuoryes's Antique Armour Boutique a +0 robe (21 gold) a +0 scale mail (120 gold) a +0 robe (21 gold) a +0 pair of boots (135 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 buckler (135 gold) a +2 leather armour of poison resistance (480 gold) a +0 ring mail (120 gold) [Shop] Vuyc's General Store a +0 plate armour (345 gold) a wand of flame (4) (42 gold) a +0 scale mail of poison resistance (120 gold) 2 stones (3 gold) 6 stones (9 gold) a +0 scale mail (60 gold) a +1 leather armour of positive energy (165 gold) a book of Chaos (750 gold) a book of Touch (330 gold) [Shop] Hahosmot's Jewellery Emporium a ring of ice (400 gold) an amulet of faith (640 gold) an amulet of the acrobat (480 gold) a ring of flight (280 gold) [Shop] Paconife's Weapon Shoppe a +0 rapier (68 gold) a +0 sling (25 gold) a +0 long sword (59 gold) a +0 morningstar of holy wrath (156 gold) a +0 quarterstaff (68 gold) a +0 spear (51 gold) a +5 eveningstar of protection (765 gold) 7 stones (11 gold) [Shop] Fatikl Heagh's Jewellery Shoppe a +6 ring of strength (360 gold) a ring of resist corrosion (200 gold) a ring of flight (175 gold) a ring of magical power (200 gold) a +4 ring of protection (360 gold) a +4 ring of protection (360 gold) an amulet of the acrobat (300 gold) (17, 10, Orc:2) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (20, 17, Orc:2) a +0 giant club a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a water moccasin corpse (skeletalised by now) (5, 0, Lair:1) a bullfrog corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a komodo dragon corpse (skeletalised by now) (5, 3, Lair:2) the +3 ring mail of the Sharp God {Int+4 Dex-3} Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). (7, 35, Lair:2) a +0 dagger a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a basilisk skeleton (10, -30, Lair:3) a water moccasin skeleton (11, -32, Lair:3) a black mamba skeleton (12, -10, Lair:3) a komodo dragon skeleton (20, -18, Lair:3) a +0 long sword a naga skeleton (20, -16, Lair:3) a +2 glaive of venom a naga skeleton (21, -18, Lair:3) a +0 mace (23, -14, Lair:3) a cane toad skeleton (48, -2, Lair:3) a cane toad corpse (skeletalised by now) (48, 15, Lair:3) 4 stones (58, 17, Lair:3) 4 poisoned darts (67, 13, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (53, -40, Lair:4) 8 stones (53, -39, Lair:4) a +0 leather armour (53, -37, Lair:4) a +0 sling Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 sling (20, 22, Lair:5) a cane toad skeleton (20, 24, Lair:5) a black mamba skeleton (21, 12, Lair:5) a cane toad skeleton (21, 18, Lair:5) an elephant skeleton (22, 15, Lair:5) an elephant skeleton an elephant skeleton (22, 18, Lair:5) an elephant skeleton (37, 15, Lair:5) a wyvern skeleton (42, 38, Lair:5) a +0 club (61, -19, Lair:5) a +2 heavy falchion Level 5 of the Pits of Slime (19, 29, Slime:5) the +0 scale mail of Terror {-Cast rN+++ SInv Stlth-} rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. -Cast: It prevents spellcasting. Stlth-: It makes you less stealthy. (25, 20, Slime:5) the +11 short sword "Zynieps" {vamp, rElec rN+ rCorr} rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion.