Opifex Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -4, D:1) a rat skeleton (7, -6, D:1) a bat skeleton (10, -13, D:1) a bat corpse (skeletalised by now) (27, -21, D:1) a +0 short sword (28, -7, D:1) a +0 leather armour (32, -4, D:1) a ball python skeleton (32, -3, D:1) 2 stones (33, -18, D:1) a rat skeleton (33, 2, D:1) a +0 dagger (34, 1, D:1) a rat skeleton (36, -23, D:1) a +0 whip (37, -8, D:1) a +0 ring mail (38, -23, D:1) a bat corpse (skeletalised by now) (40, -3, D:1) a quokka skeleton (45, 4, D:1) a +0 ring mail (46, -15, D:1) a +0 dagger (47, -24, D:1) 6 javelins (47, -15, D:1) a +0 club (50, -19, D:1) a +0 robe (53, -29, D:1) a bat corpse (skeletalised by now) (57, 25, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 7, D:2) a +0 robe (2, 41, D:2) a +0 pair of boots (9, 49, D:2) a +0 mace (14, 43, D:2) a ball python corpse (skeletalised by now) (15, 29, D:2) a +0 short sword 3 stones a kobold skeleton (17, 24, D:2) a jackal skeleton (18, 27, D:2) a +0 dagger a kobold skeleton (24, 36, D:2) a book of the Senses (24, 38, D:2) 5 stones (29, 29, D:2) 5 boomerangs (30, 44, D:2) a hobgoblin corpse (skeletalised by now) (31, 27, D:2) a +0 dagger (32, 16, D:2) a rat skeleton (33, 16, D:2) an adder skeleton a ball python skeleton (33, 26, D:2) a book of Dreams (41, 16, D:2) a jackal corpse (skeletalised by now) (42, 13, D:2) a jackal corpse (skeletalised by now) (43, 28, D:2) a ball python corpse (skeletalised by now) (47, -3, D:2) a +0 falchion (47, 34, D:2) a bat corpse (skeletalised by now) (53, 24, D:2) an adder corpse (skeletalised by now) (53, 33, D:2) a bat corpse (skeletalised by now) (55, 27, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (2, 13, D:3) a frilled lizard corpse (skeletalised by now) (6, 11, D:3) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (10, -4, D:3) a rat corpse (skeletalised by now) (12, 3, D:3) a rat skeleton (12, 12, D:3) the +0 war axe of Dijeov {spect, Str+3} Str+3: It affects your strength (+3). (12, 32, D:3) a +0 leather armour (13, 32, D:3) a +0 dagger a +0 club a goblin skeleton (16, 30, D:3) a +0 dagger a ring of magical power (16, 31, D:3) a +0 dagger a goblin skeleton (17, 30, D:3) a +0 club (18, -14, D:3) a +0 giant club (18, 29, D:3) a +0 club a +0 animal skin a jackal skeleton (18, 32, D:3) a +0 leather armour (20, 28, D:3) a hobgoblin corpse (skeletalised by now) (25, -16, D:3) a +0 club a goblin corpse (skeletalised by now) (27, 23, D:3) a bat skeleton (34, -9, D:3) a +0 whip the +1 robe of Doiliybb {MP+8 Int-5 SInv} Int-5: It affects your intelligence (-5). MP+8: It affects your magic capacity (+8). SInv: It lets you see invisible. (36, 30, D:3) 6 poisoned darts (42, 4, D:3) a +0 plate armour (45, -3, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 spear (2, -5, D:4) a hobgoblin corpse (11, -10, D:4) a +0 club (26, 13, D:4) a howler monkey corpse Level 7 of the Dungeon (0, 0, D:7) a +0 club a gnoll corpse (0, 1, D:7) a bullfrog corpse