Dungeon Crawl Stone Soup version 0.33-a0-308-g3712c6d7f1 (webtiles) character file. Game seed: 2089843655186633162 0 Opifex the Trooper (level 1, 19/19 HPs) Began as a Mummy Wanderer on Nov 12, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). Opifex the Trooper (Mummy Wanderer) Turns: 0, Time: 00:00:03 Health: 19/19 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire x . . a - +0 club rCold + . . (no shield) rNeg + + + e - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 6 javelins (quivered) f - a curare-tipped dart Armour e - a +0 robe (worn) Scrolls c - a scroll of fog d - a scroll of teleportation Skills: + Level 4.0 Fighting + Level 1.5 Throwing + Level 1.0 Stealth + Level 1.3 Spellcasting + Level 1.0 Summonings + Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 16% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Welcome, Opifex the Mummy Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 4 stones. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 6 javelins, a scroll of fog, a scroll of teleportation, a +0 robe, a curare-tipped dart; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Call Canine Familiar. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #⌠...⌠# #..@..# #.....# #(.>..# #⌠...⌠# ######. #. ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Opifex set off with the following items: a +0 club, 6 | javelins, a scroll of fog, a scroll of teleportation, a +0 | robe, a curare-tipped dart; and the following spell | memorised: Summon Small Mammal; and the following spells | available to memorise: Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+