Dungeon Crawl Stone Soup version 0.33-a0-408-g599108c877 (webtiles) character file. Game seed: 18444374752245660816 85 Opifex the Magician (level 4, -13/31 HPs) Began as a Djinni Conjurer on Nov 17, 2024. Was a Believer of Qazlal. Mangled by a gnoll sergeant ... wielding a +1 trident of flaming (16 damage) ... on level 3 of the Dungeon. The game lasted 00:02:46 (1973 turns). Opifex the Magician (Djinni Conjurer) Turns: 1973, Time: 00:02:46 Health: -13/31 AC: 2 Str: 6 XL: 4 Next: 75% Gold: 154 EV: 11 Int: 21 God: Qazlal [**....] SH: 7 Dex: 12 rFire + + . h - +6 hammer of Imminent Death {holy, rC+ rCorr} rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... k - amulet of reflection Stlth ++ j - ring of wizardry HPRegen 0.25/turn (no ring) %: reflection, wizardry (x1), infuse magic (-14 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Upheaval You were on level 3 of the Dungeon. You worshipped Qazlal. Qazlal was pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons h - the +6 hammer of Imminent Death (weapon) {holy, rC+ rCorr} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Armour a - a +0 robe (worn) Jewellery j - a ring of wizardry (left hand) k - an amulet of reflection (around neck) Scrolls e - a scroll of fear {unknown} Potions b - a potion of attraction {unknown} c - a potion of degeneration {unknown} d - 5 potions of heal wounds g - 2 potions of curing m - a potion of brilliance {unknown} Skills: + Level 3.1 Dodging + Level 2.4 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy + Level 1.3 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 1% 1 b - Searing Ray Conj 38% 2d5 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 11% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 11% 4 e - Kinetic Grapnel Frge 76% 1d7 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll sergeant is moderately wounded. The searing ray hits the gnoll sergeant! The gnoll sergeant is heavily wounded. You block the gnoll sergeant's attack. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. You block the gnoll sergeant's attack. The gnoll sergeant hits you from afar with a +1 trident of flaming! The gnoll throws a throwing net. The throwing net barely misses you. You see here a throwing net. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll sergeant Aim: a gnoll, wielding a +0 club (81% to hit) The searing ray hits the gnoll sergeant! The gnoll sergeant is almost dead. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) You block the gnoll sergeant's attack. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is almost dead. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll sergeant hits you from afar with a +1 trident of flaming. * * * LOW HITPOINT WARNING * * * The gnoll sergeant burns you. * * * LOW HITPOINT WARNING * * * The searing ray misses the gnoll sergeant. The searing ray hits the gnoll. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you from afar with a +1 trident of flaming! Ouch! That really hurt! You die... #.# #. #.# #....# ..# #.# #....# ### #.# #....# #.# ##....########. #.# #.....##....... ..#..#.####.....##g##.... .............##.#..... ##########..#####.#...g. .......@.ggg## #.###... ..########g..####.# ... ##.......# #.. #.#.....# .† #.g.......# #######.### #... #..#. ...> . You could see a gnoll sergeant and 3 gnolls. Vanquished Creatures Jessica (D:2) 2 ribbon worms (D:2) 3 dart slugs 9 endoplasms A giant cockroach (D:2) 3 goblins 8 hobgoblins 2 quokkas (D:1) 4 ball pythons 3 bats 2 frilled lizards (D:2) 3 kobolds 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Opifex set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 241 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 731 | D:1 | Found a faded altar of an unknown god. 742 | D:1 | Prayed at the altar of an unknown god. 742 | D:1 | Became a worshipper of Qazlal Stormbringer 742 | D:1 | Reached * piety under Qazlal 836 | D:2 | Identified the +6 hammer of Imminent Death {holy, rC+ | rCorr} 840 | D:2 | Found a runed translucent door. 841 | D:2 | Noticed Crazy Yiuf 910 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 910 | D:2 | Learned a level 1 spell: Kinetic Grapnel 1046 | D:2 | You are sucked into a shaft and drop 1 floor! 1534 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1542 | D:2 | Noticed Jessica 1545 | D:2 | Killed Jessica 1546 | D:2 | Reached skill level 1 in Invocations 1884 | D:3 | Reached ** piety under Qazlal 1945 | D:3 | Noticed a gnoll sergeant 1973 | D:3 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, dreamdust_ecumenical_altar_statues D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_jessica D:3: minmay_wonky_spiral, layout_basic, dk_noncrumbling_2, amcnicky_mini_corridor_feature, kennysheep_cluttered_room Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.4 Dodging | 3 | 3.1 Invocations | 1 | 1.3 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 85 | 24 || 109 Searing Ray | 1 | 2 || 3 Use: Scroll | | 7 || 7 Armour: Robe | 9 | 3 || 12 Dodge: Dodged | 11 | 3 || 14 Block: Other | 3 | 6 || 9 Reflection | 1 | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1971 | 1931 | 40 | 147 | 1495 | 3 | 657.0 | Dungeon | 1971 | 1931 | 40 | 147 | 1495 | 3 | 657.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 914 daAuts D:1: 816 daAuts D:3: 241 daAuts