Dungeon Crawl Stone Soup version 0.33-a0-416-gd82fd1d872 (webtiles) character file. Game seed: 2496929561315304558 0 Opifex the Trooper (level 1, 17/17 HPs) Began as an Octopode Wanderer on Nov 18, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). Opifex the Trooper (Octopode Wanderer) Turns: 0, Time: 00:00:03 Health: 17/17 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 6/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Scrolls c - a scroll of fog Potions b - a potion of curing Skills: + Level 4.0 Fighting + Level 1.0 Dodging + Level 3.0 Spellcasting + Level 1.0 Ice Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 12% 1 Sandblast Erth 4% 2d4 17% 1 Soul Splinter Necr 8% N/A 17% 1 Construct Spike Launche Frge 4% 2d3 26% 2 Hailstorm Conj/Ice 4% 3d5 38% 3 Confusing Touch Hex 2% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Opifex the Octopode Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of curing, a scroll of fog; and the following spells available to memorise: Freeze, Sandblast, Soul Splinter, Construct Spike Launcher, Hailstorm, Confusing Touch. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #. #.. ##+# .....##### .....#...# +.@.# .....#...# ..^..##### ##+# #.. #. # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Opifex set off with the following items: a +0 dagger, a | potion of curing, a scroll of fog; and the following spells | available to memorise: Freeze, Sandblast, Soul Splinter, | Construct Spike Launcher, Hailstorm, Confusing Touch. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, item_on_display_a_b Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+