Dungeon Crawl Stone Soup version 0.33-a0-453-g39329bb7ae (webtiles) character file. Game seed: 7880256987828308004 0 Opifex the Chiller (level 1, 10/10 HPs) Began as a Tengu Wanderer on Nov 21, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:01 (0 turns). Opifex the Chiller (Tengu Wanderer) Turns: 0, Time: 00:00:02 Health: 10/10 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (helmet restricted) rElec . b - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 cloak (worn) d - a +0 robe (worn) Talismans e - a beast talisman Scrolls c - a scroll of fear Skills: + Level 2.1 Dodging + Level 1.0 Stealth + Level 1.0 Spellcasting + Level 3.6 Ice Magic + Level 1.7 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 40% 1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 10% N/A 19% 3 Hailstorm Conj/Ice 5% 3d5 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Welcome, Opifex the Tengu Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a spear, a scroll labelled HUVUDYUSOPH and a pearl ring. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 cloak, a scroll of fear, a +0 robe, a beast talisman; and the following spell memorised: Freeze; and the following spells available to memorise: Ozocubu's Armour, Hailstorm. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #. ## .. .. ##= .## ####..#..#### #.....).....# #...........# #.⌠...@...⌠.# #...........# #.?.........# ##..#####..## #.. ..# #. .# # # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Tengu Wanderer began the quest for the Orb. 0 | D:1 | Opifex set off with the following items: a +0 dagger, a +0 | cloak, a scroll of fear, a +0 robe, a beast talisman; and | the following spell memorised: Freeze; and the following | spells available to memorise: Ozocubu's Armour, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+