Dungeon Crawl Stone Soup version 0.33-a0-492-g77984fd6c1 (webtiles) character file. Game seed: 15739522420801498367 0 Opifex the Shield-Bearer (level 1, 12/12 HPs) Began as a Deep Elf Wanderer on Nov 26, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). Opifex the Shield-Bearer (Deep Elf Wanderer) Turns: 0, Time: 00:00:02 Health: 12/12 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 5/5 EV: 9 Int: 15 God: Gold: 0 SH: 4 Dex: 14 Spells: 2/3 levels left rFire . . . a - +0 dagger rCold . . . b - +0 buckler rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 buckler (worn) d - a +0 robe (worn) Potions c - a potion of berserk rage e - a potion of lignification Skills: + Level 1.5 Fighting + Level 1.0 Armour + Level 1.2 Stealth + Level 2.4 Shields + Level 1.5 Spellcasting + Level 2.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 16% 1d4 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 4% 2d4 91% 4 Fulminant Prism Conj/Alch 2% 3d5 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, Opifex the Deep Elf Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 buckler, a potion of berserk rage, a +0 robe, a potion of lignification; and the following spell memorised: Shock; and the following spells available to memorise: Brom's Barrelling Boulder, Fulminant Prism. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. #####.# ####.....## # #~~~≈≈≈≈~~ .# ~ß~~≈≈~~ ~.# ß~~~~ ~~.# ####~~≈.# +.@#~≈≈.# +..#~≈≈.# ####~~≈.# ~~~~ß~~.# ~~≈≈~ ß~.# ~~≈≈≈≈~~~.# .....### #.# #####. .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Opifex set off with the following items: a +0 dagger, a +0 | buckler, a potion of berserk rage, a +0 robe, a potion of | lignification; and the following spell memorised: Shock; | and the following spells available to memorise: Brom's | Barrelling Boulder, Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 5/5 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+