Dungeon Crawl Stone Soup version 0.33-a0-492-g77984fd6c1 (webtiles) character file. Game seed: 10451466633721841116 389 Opifex the Shooter (level 6, 0/43 (47) HPs) Began as a Coglin Hunter on Nov 26, 2024. Slain by a hell rat (2 damage) ... in a sewer. The game lasted 00:03:05 (2512 turns). Opifex the Shooter (Coglin Hunter) Turns: 2512, Time: 00:03:05 HP: 0/43 (47) AC: 6 Str: 11 XL: 6 Next: 79% MP: 6/6 EV: 12 Int: 5 God: Gold: 212 SH: 0 Dex: 21 Spells: 5/5 levels left rFire . . . a - +3 sling {Nakurtum} rCold + . . d - +0 sling {Nakurtum} rNeg . . . b - +0 leather armour rPois + f - +0 helmet of the Heavens {rPois rC+ Int-4 Dex+2} rElec . i - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: lightly drained, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 212 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Nakurtum} d - a +0 sling (offhand) {Nakurtum} Armour b - a +0 leather armour (worn) f - the +0 helmet of the Heavens (worn) {rPois rC+ Int-4 Dex+2} (You acquired it on level 2 of the Dungeon) rPois: It protects you from poison. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). i - a +1 cloak (worn) Scrolls j - a scroll of enchant armour o - a scroll of torment Potions c - a potion of brilliance e - 2 potions of haste h - a potion of lignification l - a potion of resistance m - 2 potions of curing n - a potion of enlightenment Skills: + Level 3.5 Fighting * Level 5.3 Ranged Weapons + Level 3.2 Dodging + Level 2.6 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 71% 2 Lesser Beckoning Tloc 0% N/A 71% 2 Momentum Strike Conj/Tloc 0% 3d8 71% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet barely misses the hell rat. The hell rat bites you! The hell rat splashes around in the water. You shoot a sling bullet. The sling bullet hits the hell rat. The hell rat is lightly wounded. You shoot a sling bullet. The sling bullet hits the hell rat. The hell rat is moderately wounded. The hell rat bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the hell rat. The hell rat is heavily wounded. You shoot a sling bullet. The sling bullet hits the hell rat. The hell rat is heavily wounded. The hell rat barely misses you. The hell rat bites you. You feel drained. You shoot a sling bullet. The sling bullet hits the hell rat. The hell rat is severely wounded. You shoot a sling bullet. The sling bullet hits the hell rat but does no damage. The hell rat is severely wounded. The hell rat bites you! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ~..~~~~ #~~~ .~.## #~~.# ...# ##..##. #~~## #...#~~~ ...# #.~##!.~##..# #~~#!?~~.#..# #∩∩#∩!~~~'r@# #.~#!?~~~#~.# #.~##!.~##..# #.~.#.~ #.†~# ##~~## ##†.## #...###†~~# ##.~.†~~~## #..~~.~~# ###~~~### You could see a hell rat. Vanquished Creatures An ogre (D:3) A bullfrog (D:3) A hound (D:4) Natasha (thrice) (D:2) 6 adders A river rat (Sewer) 4 ribbon worms (D:2) 5 orcs (D:3) 6 ball pythons 2 bats 4 endoplasms 6 giant cockroaches 7 goblins 2 hobgoblins 2 kobolds 4 quokkas 14 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 119 | D:1 | Reached skill level 1 in Stealth 120 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 693 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 700 | D:2 | Reached skill level 4 in Ranged Weapons 778 | D:2 | Reached XP level 4. HP: 31/34 MP: 4/4 902 | D:2 | Noticed Natasha 912 | D:2 | Killed Natasha 1071 | D:2 | Noticed Natasha 1081 | D:2 | Killed Natasha 1082 | D:2 | Reached XP level 5. HP: 25/40 MP: 5/5 1178 | D:2 | Noticed Natasha 1182 | D:2 | Killed Natasha 1494 | D:2 | Identified a scroll of acquirement 1494 | D:2 | Acquired the +0 helmet of the Heavens {rPois rC+ Int-4 | Dex+2} 1790 | D:3 | Reached XP level 6. HP: 36/47 MP: 6/6 1896 | D:3 | Reached skill level 5 in Ranged Weapons 2462 | D:4 | Found a glowing drain. 2470 | Sewer | Entered a sewer 2512 | Sewer | HP: 2/45 [hell rat (14)] 2512 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic D:2: layout_basic, kennysheep_generic_room_6, uniq_natasha D:3: layout_loops_ring D:4: layout_cave_pools, gup_sewer_entry_pipe, uniq_duvessa Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 1 2 | 2.6 Dodging | 2 3 | 3.2 Ranged Weapons | 4 5 | 5.3 Fighting | 3 | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 86 | 278 || 364 Use: Scroll | 5 | 11 || 16 Armour: Leather armour | 7 | 28 || 35 Dodge: Dodged | 10 | 33 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2563 | 2459 | 104 | 102 | 1972 | 5 | 512.6 | Dungeon | 2510 | 2406 | 104 | 102 | 1956 | 4 | 627.5 | Sewer | 52 | 52 | 0 | 0 | 16 | 1 | 52.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 969 daAuts D:3: 709 daAuts D:1: 690 daAuts D:4: 140 daAuts Sewer: 52 daAuts