Dungeon Crawl Stone Soup version 0.33-a0-558-geb7098ad9d (webtiles) character file. Game seed: 10825362220807831082 0 Opifex the Shooter (level 1, 16/16 HPs) Began as a Formicid Wanderer on Dec 12, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). Opifex the Shooter (Formicid Wanderer) Turns: 0, Time: 00:00:02 Health: 16/16 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 17 Spells: 1/2 levels left rFire . . . a - +2 sling rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 leather armour (worn) Potions c - a potion of curing Skills: + Level 2.1 Fighting + Level 3.0 Ranged Weapons + Level 1.1 Armour + Level 2.4 Stealth + Level 1.1 Spellcasting + Level 1.2 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 6% 2d5 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 3% N/A 61% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Opifex the Formicid Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 sling, a +0 pair of gloves, a potion of curing, a +0 leather armour; and the following spell memorised: Sandblast; and the following spells available to memorise: Passwall. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . .. ... #+## .. . #..#^♣.P. #..#...P. #@.# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Opifex set off with the following items: a +2 sling, a +0 | pair of gloves, a potion of curing, a +0 leather armour; | and the following spell memorised: Sandblast; and the | following spells available to memorise: Passwall. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_loops_cross Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+