Opium Level 1 of the Dungeon (0, 0, D:1) 10 stones (23, 3, D:1) a +0 ring mail (42, 4, D:1) 30 stones (-16, 5, D:1) a +0 short sword (8, 5, D:1) 28 stones (12, 6, D:1) a +0 hunting sling (1, 10, D:1) 14 bolts (-13, 17, D:1) a stone (-6, 17, D:1) 24 sling bullets (23, 18, D:1) a cursed -3 club (2, 19, D:1) a +0 ring mail (-13, 20, D:1) a stone (26, 21, D:1) a +0 buckler (-13, 22, D:1) a +0 dagger a stone (14, 25, D:1) 23 arrows (20, 34, D:1) a +0 club (37, 54, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (-3, 5, D:2) a stone (0, 11, D:2) a +0 scythe a +0 robe (10, 13, D:2) a +0 club (12, 15, D:2) a +0 ring mail (7, 16, D:2) a +0 robe (31, 17, D:2) a +0 club (36, 21, D:2) a +0 club (20, 24, D:2) a +0 club (30, 28, D:2) 3 stones (31, 28, D:2) a +0 dagger (-8, 29, D:2) a +0 club (12, 30, D:2) a +0 dagger (14, 34, D:2) a stone (16, 35, D:2) 2 stones (11, 36, D:2) a +0 war axe (6, 41, D:2) 18 sling bullets Level 3 of the Dungeon (0, 0, D:3) 20 poisoned needles (10, 8, D:3) a +0 whip (12, 11, D:3) a +0 hand axe (10, 13, D:3) 3 stones (-10, 28, D:3) a +0 dagger (-6, 28, D:3) a stone (-6, 29, D:3) a stone (15, 38, D:3) 19 arrows (22, 43, D:3) a +0 dagger (46, 49, D:3) a +0 hand axe a +0 flail a cursed +0 ring mail a +0 club a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 15 bolts (13, 4, D:4) 5 poisoned needles (17, 7, D:4) 20 bolts (46, 7, D:4) 40 stones (29, 16, D:4) 16 stones (17, 26, D:4) 3 needles of slowing (50, 29, D:4) 20 stones (2, 30, D:4) a +0 leather armour (51, 30, D:4) a +0 rapier (-8, 37, D:4) a +0 short sword (-8, 39, D:4) a +0 whip (32, 39, D:4) a +0 robe Level 5 of the Dungeon [Shop] Foahifed's Armour Shoppe a +0 chain mail (58 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 helmet (58 gold) a +0 plate armour (299 gold) a +0 chain mail (58 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a cursed +0 crystal plate armour (1001 gold) a +0 robe (9 gold) a +1 ice dragon armour (871 gold) the cursed +3 robe of Folly {Archmagi, MR-- Int+5 *Curse} (663 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +1 robe of Bedevilment {*Confuse Dex+7} (244 gold) It affects your dexterity (+7). It may confuse you when you take damage. It has a curse placed upon it. a cursed +0 plate armour (260 gold) (0, 0, D:5) an orc corpse (-1, 1, D:5) a +0 whip (2, 1, D:5) a +0 dagger (unseen) (-4, 5, D:5) 27 arrows (14, 8, D:5) a +0 club (11, 16, D:5) an iguana skeleton (11, 17, D:5) a +0 club (unseen) (8, 19, D:5) a +0 dagger (14, 21, D:5) a +0 buckler (17, 31, D:5) a potion of lignification