Orange Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (5, -26, D:1) a +0 short sword (6, -50, D:1) a stone (6, -47, D:1) a stone (6, -46, D:1) a +0 club a +0 ring mail (8, -33, D:1) a +0 club (11, -34, D:1) 23 bolts (11, -10, D:1) a +0 club (13, -24, D:1) a +0 helmet (14, -15, D:1) 10 stones (18, -39, D:1) 7 stones (21, -49, D:1) a +0 robe (29, -37, D:1) a +0 club (31, -26, D:1) a +0 hand axe (35, -30, D:1) a +0 club (44, -11, D:1) a +0 spear (52, -29, D:1) 19 stones (56, -35, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -6, D:2) 28 stones (5, -7, D:2) a +0 short sword a stone (6, 21, D:2) a cursed -3 dagger (19, -9, D:2) a +0 club (19, 17, D:2) a potion of degeneration a -3 flail (20, -9, D:2) a +0 club (24, -10, D:2) a cursed -1 club (37, -5, D:2) a +2 dagger of speed (44, 14, D:2) a +0 dagger 3 stones (46, 13, D:2) a stone (50, 17, D:2) 16 sling bullets (53, 8, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 15, D:3) a stone (0, 17, D:3) a stone (0, 18, D:3) a stone (0, 21, D:3) a +0 club a +0 hunting sling 21 stones (3, -10, D:3) a +0 club (6, -14, D:3) 15 arrows (7, -9, D:3) a +0 war axe (10, -8, D:3) 21 arrows (12, 8, D:3) a +0 club (19, -10, D:3) a +0 dagger a +0 dagger (19, 23, D:3) a +0 dagger (20, 7, D:3) a +0 scale mail (22, 5, D:3) 16 stones (26, 21, D:3) a +0 leather armour (26, 26, D:3) a +0 scale mail a +0 club a +0 hand axe (30, -9, D:3) a +0 dagger a +0 club a +0 dagger (30, -8, D:3) a cursed +0 dagger (30, 14, D:3) a +0 club (31, -8, D:3) a +0 dagger (34, -14, D:3) a +0 dagger (34, -10, D:3) a +0 dagger (41, 21, D:3) a stone (49, -14, D:3) a +0 dagger (50, -13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the +7 chain mail "Fiduk" {rF+ Int+3} It affects your intelligence (+3). It protects you from fire. (2, 10, D:4) a +0 flail (4, 8, D:4) a +0 mace (4, 11, D:4) a +0 robe a +0 dagger (5, 11, D:4) a +0 leather armour a +0 ring mail a +0 hand axe a +0 hand axe (7, 5, D:4) a +3 short sword of holy wrath (11, 40, D:4) a +2 robe of the Archmagi a +0 whip of flaming (11, 41, D:4) a +0 animal skin (15, -10, D:4) 7 stones (15, 43, D:4) a +0 animal skin (16, 11, D:4) 15 stones (20, 1, D:4) 15 arrows (21, 17, D:4) a cursed +0 hand axe (21, 18, D:4) a +0 mace a +0 robe a +0 club a +0 chain mail (23, 44, D:4) a +0 club (27, 36, D:4) a +0 flail (28, 32, D:4) a +0 club a +0 ring mail (28, 36, D:4) a +0 animal skin (29, 33, D:4) 14 arrows (30, 20, D:4) a tomahawk (31, 18, D:4) a tomahawk (31, 19, D:4) a tomahawk (31, 36, D:4) a +0 dagger a +0 robe (32, 18, D:4) a tomahawk (34, -1, D:4) 23 bolts (34, 16, D:4) a tomahawk (36, 15, D:4) a +0 morningstar (41, 0, D:4) 2 potions of degeneration (41, 36, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (5, -1, D:5) a +0 falchion (8, 4, D:5) 3 poisoned needles (9, 6, D:5) a +0 hand axe (19, 7, D:5) 21 stones (23, 15, D:5) a +0 scale mail (23, 21, D:5) 16 poisoned needles (35, -2, D:5) a +0 long sword (35, 14, D:5) a +0 short sword (40, -5, D:5) the cursed +0 scale mail "Kaghip" {rElec Str+2 SInv Stlth+} It affects your strength (+2). It insulates you from electricity. It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. (42, 1, D:5) a +0 leather armour a +0 club a +0 robe a +0 dagger (51, -10, D:5) a +0 ring mail (52, 21, D:5) a +0 war axe (57, 19, D:5) 17 poisoned needles (62, 21, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a cursed +0 leather armour (5, -1, D:6) a +0 ring mail (7, -16, D:6) 16 arrows (24, -12, D:6) a +0 whip (29, -11, D:6) a +0 dagger a +0 robe (29, -1, D:6) a +0 leather armour (32, -13, D:6) a +0 whip a +0 ring mail a +0 dire flail a cursed -1 plate armour (32, 5, D:6) a +0 robe a +0 spear a +0 robe a +0 long sword a +0 robe a +1 long sword of slicing (32, 6, D:6) a +0 robe a cursed +3 scimitar a +0 robe a cursed +0 scimitar (32, 14, D:6) a +0 chain mail a +0 hand axe (33, -13, D:6) a +0 war axe a cursed +0 scale mail (33, 14, D:6) a +0 ring mail a cursed +0 club a +0 mace (35, -23, D:6) a +0 spear (36, -13, D:6) a +1 antimagic hand axe (44, -6, D:6) 17 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 club (12, 23, D:7) a +0 dagger (14, 19, D:7) a +0 short sword (18, 15, D:7) a potion of degeneration (20, 31, D:7) a +0 arbalest (31, 2, D:7) a scroll of magic mapping (32, 3, D:7) a scroll of recharging the Ecumenical Temple