Oravi Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 6, D:1) a +0 short sword (13, 2, D:1) a +0 whip (14, 37, D:1) a +0 dagger a +0 hunting sling (16, 38, D:1) a +0 dagger (17, 16, D:1) a +0 club (19, 36, D:1) 26 bolts (50, 3, D:1) an uncursed amulet of inaccuracy (51, 9, D:1) a +0 dagger Level 2 of the Dungeon (3, 1, D:2) a +0 dagger (7, -22, D:2) a +0 short sword (7, -14, D:2) a +0 dagger (11, 2, D:2) a +0 ring mail (27, -18, D:2) 19 bolts (31, 0, D:2) a +0 short sword (37, -10, D:2) a +0 dagger (52, -19, D:2) a +0 spear (53, -19, D:2) a +0 spear (56, -20, D:2) a cursed -1 flail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (5, -2, D:3) a +0 chain mail a +0 mace (5, 3, D:3) a +0 trident (6, -1, D:3) a +0 spear (6, 0, D:3) a +0 hand axe (7, -3, D:3) a +0 leather armour a +0 flail (8, 20, D:3) a +0 ring mail (11, 19, D:3) a +0 leather armour (12, 18, D:3) a +0 dagger a +0 ring mail (12, 20, D:3) a +0 club a +0 scale mail (14, -29, D:3) a +0 scale mail (14, 0, D:3) a +0 plate armour (15, 9, D:3) a +0 ring mail (16, -7, D:3) a cursed +0 robe (20, -8, D:3) a +0 trident a +0 scale mail (21, -6, D:3) a +0 club a +0 robe (32, 0, D:3) 15 arrows (33, 5, D:3) a +0 robe (38, -5, D:3) a +0 mace (39, -5, D:3) a +0 mace (40, -5, D:3) a +0 mace (40, -4, D:3) a +0 mace (41, -4, D:3) a +3 quarterstaff of chaos (42, -4, D:3) a +0 mace (45, -2, D:3) a +0 mace (47, -2, D:3) a +0 mace (50, -11, D:3) a +0 spear of pain Level 4 of the Dungeon (3, -8, D:4) a +0 buckler (7, 4, D:4) a +0 short sword (9, 7, D:4) a +0 leather armour (10, 7, D:4) a +0 club (10, 8, D:4) a +0 short sword (20, 17, D:4) a +0 dagger (31, -3, D:4) the +7 halberd of Dishonesty {freeze, rN+ Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It protects you from negative energy. (31, 7, D:4) 18 arrows (61, 21, D:4) an uncursed staff of fire Level 5 of the Dungeon (0, 0, D:5) a +0 flail (2, -40, D:5) a cursed -2 giant club (8, -8, D:5) a cursed -1 mace (10, -1, D:5) 36 arrows a +0 shortbow (12, -26, D:5) a +0 ring mail a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, 13, D:6) a +1 mace of pain (5, 12, D:6) the Handbook of Transmigration Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 2 c - Sticks to Snakes Transmutation 2 d - Spider Form Transmutation/Poison 3 e - Ice Form Ice/Transmutation 4 (12, 7, D:6) a +2 whip of freezing a +0 robe an inedible chunk of flesh (14, 7, D:6) a scroll of amnesia (15, 20, D:6) a +0 ring mail (16, -4, D:6) 7 needles of sleeping (16, 23, D:6) a +0 leather armour (17, -4, D:6) 3 scrolls of noise (31, 19, D:6) a +0 rapier (49, 4, D:6) a +0 robe (49, 5, D:6) a +0 short sword a +0 robe (52, 6, D:6) a +0 hand axe a +0 robe (54, 4, D:6) a +0 spear a +0 robe (58, 0, D:6) a +0 robe the Ecumenical Temple