Oravi Level 1 of the Dungeon (0, 0, D:1) 12 stones (6, -24, D:1) a stone (7, -25, D:1) a stone (7, -23, D:1) a stone (7, -21, D:1) a stone (8, -22, D:1) a stone a +0 dagger (8, -19, D:1) a +0 club (8, -18, D:1) a stone a +0 club (13, -4, D:1) a +0 club (16, -8, D:1) a +0 robe (18, -30, D:1) a +0 robe (21, -22, D:1) a +0 club (27, 9, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) 2 stones (2, -1, D:2) a +0 short sword (2, 0, D:2) a stone (3, 0, D:2) a +1 mace of distortion a +0 scale mail (4, 0, D:2) a +0 robe (15, 16, D:2) a cursed -1 leather armour (19, -14, D:2) a +0 club (20, -14, D:2) a +0 dagger (22, -6, D:2) 17 sling bullets (24, -13, D:2) 7 poisoned needles (31, 7, D:2) 20 poisoned needles (31, 8, D:2) a +0 club (32, 9, D:2) a +1 whip of freezing (33, 15, D:2) a +0 club (35, 10, D:2) 17 stones (35, 14, D:2) a +0 club (35, 16, D:2) a +0 spear (52, 10, D:2) a +0 mace (52, 11, D:2) a +0 mace (52, 12, D:2) a +0 mace (53, 10, D:2) a +2 quarterstaff of chaos (54, 12, D:2) a +0 mace of holy wrath (55, 3, D:2) a cursed +0 mace (55, 5, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 whip (4, 1, D:3) a +0 short sword (4, 12, D:3) a scroll of random uselessness (8, -19, D:3) a +0 short sword (16, 5, D:3) 22 stones (18, 4, D:3) a +0 scale mail (25, -17, D:3) a +0 club (25, -16, D:3) a +0 robe a +0 dagger (26, -32, D:3) a scroll of immolation (26, -17, D:3) 17 poisoned needles a +0 short sword a +0 blowgun a +0 short sword a +0 short sword a +0 mace (27, -18, D:3) a stone (27, 9, D:3) a +0 leather armour (30, -11, D:3) a poisoned needle (47, -29, D:3) 29 sling bullets (47, -25, D:3) a +0 falchion (49, 2, D:3) a +0 scimitar (54, -26, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Vujank's Armour Shoppe a +0 ring mail (44 gold) a +2 plate armour of positive energy (407 gold) a +0 leather armour (22 gold) a +0 plate armour of fire resistance (330 gold) the +3 warlock's mirror {reflect} (440 gold) a +0 pair of gloves of dexterity (126 gold) a +0 scale mail (44 gold) a +0 crystal plate armour (880 gold) a cursed +0 scale mail (11 gold) the +2 leather armour "Dupnyxext" {Dex+7} (370 gold) It affects your dexterity (+7). a +0 ring mail (44 gold) a +3 ring mail of magic resistance (286 gold) (0, 0, D:4) a +2 buckler (2, 1, D:4) a +0 chain mail (2, 2, D:4) a +0 mace a +0 leather armour (3, 35, D:4) a +0 chain mail (4, 4, D:4) a +0 hand axe (5, 9, D:4) a +0 club (16, 8, D:4) 9 stones (21, 2, D:4) 17 stones (23, 19, D:4) a +0 chain mail (35, 20, D:4) a +0 robe Level 5 of the Dungeon [Shop] Kang's Gadget Boutique a lamp of fire (520 gold) a wand of disintegration (17) (273 gold) a wand of digging (17) (546 gold) a lamp of fire (520 gold) a wand of iceblast (6) (130 gold) a lamp of fire (520 gold) a phantom mirror (390 gold) a wand of paralysis (4) (78 gold) a wand of acid (8) (312 gold) a wand of flame (20) (143 gold) (0, 0, D:5) 9 sling bullets (9, 6, D:5) a +0 flail (12, -13, D:5) a +0 leather armour (14, -5, D:5) a +3 halberd of protection (14, -4, D:5) a +0 halberd (17, -19, D:5) a scroll of immolation (20, -24, D:5) 18 stones (25, -3, D:5) a +0 trident (25, 6, D:5) a +2 dire flail of protection a +2 chain mail of fire resistance (26, -26, D:5) 18 stones (30, 9, D:5) a +1 shortbow of flaming Level 6 of the Dungeon [Shop] Zuzo's Jewellery Emporium an uncursed ring of magical power (240 gold) an uncursed ring of poison resistance (240 gold) an uncursed ring of wizardry (360 gold) an uncursed ring of positive energy (240 gold) an uncursed ring of protection from fire (300 gold) the ring of Shadows {Umbra +Inv Stlth+} (480 gold) [ring of stealth] It lets you turn invisible. It makes you more stealthy. an uncursed amulet of faith (480 gold) a +4 ring of slaying (936 gold) [Shop] Goymay's Weapon Shoppe a +0 vampiric battleaxe (301 gold) a +1 long sword of holy wrath (186 gold) a +0 flail (49 gold) 25 stones (35 gold) a +6 falchion of electrocution (553 gold) 17 poisoned needles (95 gold) a +1 falchion of flaming (173 gold) 11 arrows (30 gold) a +2 rapier of flaming (268 gold) a +0 war axe (49 gold) a +0 flail (49 gold) a +0 war axe (49 gold) a +0 long sword (49 gold) 21 stones (29 gold) [Shop] Effuk's Weapon Emporium 21 sling bullets (147 gold) 8 poisoned needles (44 gold) a +0 arbalest of freezing (141 gold) a +0 morningstar (56 gold) 23 sling bullets (161 gold) a +3 great sword of protection (347 gold) a +0 whip of electrocution (114 gold) a +0 flail (49 gold) a +0 vampiric lajatang (658 gold) 18 stones (25 gold) a +0 long sword (49 gold) [Shop] Maunigy's Gadget Shoppe a lamp of fire (400 gold) a box of beasts (200 gold) a crystal ball of energy (200 gold) a sack of spiders (200 gold) a wand of iceblast (6) (100 gold) a wand of iceblast (5) (90 gold) a crystal ball of energy (200 gold) a crystal ball of energy (200 gold) a wand of flame (26) (140 gold) a sack of spiders (200 gold) a phial of floods (400 gold) a wand of acid (6) (200 gold) (0, 0, D:6) a cursed +1 great sword a +0 robe (3, 7, D:6) a +0 mace a +0 robe a +3 war axe a +0 hunting sling a +0 robe (3, 8, D:6) a cursed +0 trident a +0 robe (11, 6, D:6) a +0 scale mail a cursed -2 club (12, 24, D:6) a +0 club (16, 14, D:6) a +0 halberd a +1 robe (16, 18, D:6) a +0 flail (25, -1, D:6) a +1 robe a +1 whip of freezing (28, 18, D:6) a +0 long sword (29, 0, D:6) a +0 animal skin (30, 11, D:6) a +0 flail (31, 11, D:6) 22 sling bullets (35, 11, D:6) a +0 great sword a cursed -1 club (37, 5, D:6) a +0 chain mail a cursed +0 club (38, 13, D:6) a +0 ring mail (38, 15, D:6) a +0 short sword of speed (39, 6, D:6) a +0 club (40, 5, D:6) a scroll of immolation a +0 whip (40, 6, D:6) a +0 spear (42, -3, D:6) a +0 robe (44, 4, D:6) a +0 hand axe (45, 4, D:6) a +0 spear (46, -2, D:6) a +0 robe a +0 dagger (46, 4, D:6) a +0 club (56, -11, D:6) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 leather armour a +0 falchion of protection a cursed -3 dagger a +0 hand axe (56, -10, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 19 stones (0, 25, D:7) 20 stones (5, 14, D:7) a +0 plate armour (6, 34, D:7) 26 stones (9, -13, D:7) a +0 mace (10, 12, D:7) a tomahawk (11, 5, D:7) a +0 shortbow (11, 13, D:7) a +0 hand axe a +0 leather armour (12, 14, D:7) a tomahawk (14, 0, D:7) a +0 short sword (16, 15, D:7) 2 tomahawks (25, 16, D:7) 13 gold pieces (26, 17, D:7) a +0 hunting sling (26, 28, D:7) 17 poisoned needles (27, 18, D:7) 17 gold pieces Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (11, 26, D:8) a book of Changes (17, 19, D:8) a +0 leather armour (17, 26, D:8) a +0 ring mail (28, -2, D:8) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (28, -1, D:8) a +0 war axe a +0 leather armour (28, 25, D:8) a +0 giant club a cursed -2 giant club (28, 26, D:8) a +0 dagger a +0 robe (32, 13, D:8) a cursed +0 large shield (34, 31, D:8) a +0 club a +0 leather armour (35, 31, D:8) a +0 giant club (37, 34, D:8) a +0 dagger 21 stones (38, 4, D:8) a +0 giant club a +0 giant club (42, 9, D:8) 15 stones (45, 37, D:8) a +0 troll leather armour (49, 14, D:8) a +0 long sword (53, -7, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 spear (4, -47, D:9) the cursed +1 war axe "Ejeschor" {flame, rPois rF+ Str+4 Dex-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your dexterity (-4). It protects you from fire. It protects you from poison. It has a curse placed upon it. (5, -14, D:9) a +0 robe a +1 dagger of draining (7, -31, D:9) a +0 flail (7, -15, D:9) a +0 flail (7, -12, D:9) 2 tomahawks (8, -14, D:9) a +0 short sword a +0 hand axe (9, -7, D:9) a +0 giant spiked club a +0 short sword a +0 flail (10, -7, D:9) a cursed -3 trident (11, -27, D:9) 2 tomahawks (12, -28, D:9) a +0 chain mail a +0 dagger a +0 flail (12, -15, D:9) a +0 whip (13, -30, D:9) a +0 robe a +1 vampiric dagger (13, -28, D:9) a +0 leather armour a +0 flail (14, -32, D:9) a +0 mace of holy wrath (15, -32, D:9) a +0 leather armour a +0 falchion a +0 chain mail a +0 club (22, -3, D:9) a +0 hand axe a +0 halberd a +0 chain mail (23, -4, D:9) a +0 flail a +0 scale mail a +0 rapier a +0 robe (26, -4, D:9) a +0 dagger (29, -35, D:9) a +0 dagger (33, -16, D:9) a +2 dagger of protection a +0 robe (34, -42, D:9) a +0 leather armour (34, -24, D:9) 20 sling bullets (36, -2, D:9) a +0 whip (38, -50, D:9) a +0 dagger (41, -49, D:9) a cursed +0 dagger (42, -49, D:9) a +0 whip a +0 chain mail a +0 trident a +0 scale mail a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 mace (45, -49, D:9) a +0 short sword a +0 chain mail (45, -22, D:9) a +0 giant club (48, -23, D:9) a +0 giant club a +0 giant club (48, 2, D:9) a +0 hand axe a +0 animal skin (50, -46, D:9) 9 sling bullets (51, -43, D:9) a +0 dagger a +0 robe (51, -10, D:9) the +5 scale mail "Orphas" {rC+ Dex+3} It affects your dexterity (+3). It protects you from cold. the +0 ring mail of Qib Noh {rC+ rN+ Dex-2} It affects your dexterity (-2). It protects you from cold. It protects you from negative energy. 4 scrolls of enchant weapon 4 potions of lignification 2 scrolls of enchant armour +0 acid dragon scales a +2 robe of positive energy (52, -10, D:9) a scroll of enchant armour an uncursed amulet of magic regeneration an uncursed amulet of guardian spirit an uncursed ring of positive energy 2 scrolls of fog a wand of clouds (3) an uncursed ring of magical power a wand of random effects (54) 2 scrolls of enchant weapon a scroll of holy word a wand of enslavement (7) a wand of polymorph (10) (53, -10, D:9) a +3 ring of dexterity an uncursed ring of see invisible an uncursed staff of power a scroll of enchant weapon a scroll of holy word Level 10 of the Dungeon (0, 0, D:10) 13 stones (8, -15, D:10) the +4 mace of Drought {freeze, Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). (8, 19, D:10) a +0 shield (14, -2, D:10) a +0 short sword (15, -2, D:10) a +0 hand axe a tomahawk a +0 scale mail (19, -3, D:10) a tomahawk (21, -2, D:10) 2 tomahawks (40, 14, D:10) a +0 whip (55, 1, D:10) a +0 giant spiked club a +0 giant club (56, 25, D:10) a stone (57, 23, D:10) a stone (57, 25, D:10) a +0 club 4 stones (58, 20, D:10) a stone (58, 25, D:10) a cursed -3 club (59, 19, D:10) a stone Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (2, -52, D:11) 3 poisoned javelins (2, -12, D:11) 23 stones (3, -10, D:11) a cursed -3 mace (4, -53, D:11) a +2 battleaxe of draining a poisoned javelin a +0 scale mail (9, -17, D:11) a +0 giant club (9, 0, D:11) a +4 dagger of venom a +0 cloak (13, -4, D:11) a +0 ring mail (14, -50, D:11) a poisoned javelin (16, -22, D:11) a +0 chain mail a +0 glaive (16, -2, D:11) a book of Changes (22, -19, D:11) a +0 trident (23, 5, D:11) 3 potions of degeneration (38, -13, D:11) a +0 robe a +0 dagger (38, -12, D:11) a +0 trident (39, -14, D:11) a +0 hand crossbow a +0 glaive a +0 plate armour (40, -10, D:11) a +0 short sword (47, 8, D:11) a stone (49, 4, D:11) a stone (49, 6, D:11) 3 stones (49, 7, D:11) a stone (50, -32, D:11) 2 stones (50, 0, D:11) 3 stones (50, 1, D:11) a +0 club 4 stones (50, 2, D:11) 3 stones (50, 3, D:11) a +0 whip a +0 dagger 4 stones (50, 7, D:11) a stone (50, 8, D:11) a stone (51, -34, D:11) 2 stones (63, -17, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 longbow (1, 7, D:12) 2 scrolls of random uselessness (5, 13, D:12) a +0 ring mail (6, -9, D:12) 15 bolts (18, 26, D:12) a +0 flail (31, 0, D:12) 16 poisoned needles (40, -12, D:12) a +0 ring mail (40, -2, D:12) a +0 buckler (42, -21, D:12) a +0 club (42, -20, D:12) a +0 dagger (43, -22, D:12) a +1 ring mail of fire resistance a +0 flail (43, -20, D:12) a +0 leather armour a +0 war axe (53, 33, D:12) 16 stones (60, 11, D:12) a +0 robe a +2 dagger of distortion (61, -2, D:12) 18 stones Level 13 of the Dungeon [Shop] Gaufiff's Weapon Boutique a +0 flail (45 gold) a +0 spear (39 gold) a +0 battleaxe (84 gold) a +0 war axe (45 gold) a +2 morningstar of crushing (234 gold) the +7 spear of Ireohare {freeze, Int+2 Dex+5} (807 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (+5). a +0 quarterstaff (52 gold) (0, 0, D:13) a +0 scale mail (5, 17, D:13) a +0 shortbow (5, 18, D:13) a +0 mace (6, 14, D:13) a +0 giant spiked club a +0 giant club (6, 17, D:13) a +0 leather armour a +0 hand axe a +0 whip a +0 hand axe a +0 leather armour a +0 falchion a +0 leather armour a +0 dagger (15, -4, D:13) 15 stones (24, 24, D:13) a +0 scale mail (31, -15, D:13) 2 large rocks (32, -18, D:13) 2 stones a +0 short sword (32, -17, D:13) a +0 club a +0 blowgun 10 poisoned needles (34, -19, D:13) a +0 club (35, -22, D:13) a large rock (36, -24, D:13) a stone (44, -28, D:13) a +0 ring mail (46, 18, D:13) a +0 giant club a +0 giant club (48, -30, D:13) a +0 giant club a +0 giant club (62, 17, D:13) 15 bolts (63, 10, D:13) a +0 robe a +0 dagger (64, -18, D:13) a cursed -1 rapier (64, -3, D:13) a cursed +0 chain mail a +0 long sword (65, -8, D:13) 12 sling bullets (67, 4, D:13) a +0 shortbow Level 14 of the Dungeon [Shop] Pasarhid's Distillery a potion of cancellation (112 gold) a potion of ambrosia (112 gold) 2 potions of might (112 gold) a potion of brilliance (56 gold) a potion of brilliance (56 gold) a potion of resistance (140 gold) a potion of lignification (42 gold) a potion of invisibility (112 gold) a potion of might (56 gold) (0, 0, D:14) a cursed +0 leather armour (1, -28, D:14) 18 sling bullets (8, -31, D:14) a +0 hunting sling (15, -40, D:14) a +0 longbow (15, -37, D:14) 28 stones (17, -38, D:14) +0 acid dragon scales (19, -42, D:14) 2 tomahawks (24, -31, D:14) a +0 longbow (24, 4, D:14) a large rock (25, -31, D:14) a +0 shortbow a +0 shortbow a +0 shortbow (26, 2, D:14) 4 large rocks (27, -45, D:14) a +0 leather armour a +0 halberd (30, 1, D:14) a +0 mace (32, -44, D:14) a +0 giant spiked club (32, -43, D:14) a +0 giant club a +0 giant spiked club (33, -21, D:14) a +0 shortbow (33, -20, D:14) a +0 shortbow (34, -21, D:14) a +0 shortbow (34, 2, D:14) a +0 scimitar (41, -44, D:14) a +0 shortbow (42, -26, D:14) a cursed +0 robe a cursed +3 falchion (42, -25, D:14) a +0 shortbow a +0 leather armour a +0 great sword (43, -24, D:14) a +0 robe a cursed +0 war axe (44, -26, D:14) a +0 robe a cursed +2 mace (44, -24, D:14) the +9 scales of the Dragon King {rPois rF+ rC+ MR+} It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a cursed +0 robe a +6 battleaxe a cursed +0 dire flail (46, 6, D:14) a +0 flail (49, -19, D:14) a +0 shortbow (56, -27, D:14) a +0 troll leather armour (57, -41, D:14) a +0 ring mail Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow (0, 1, D:15) a +0 shortbow (5, -8, D:15) a +0 chain mail (18, 11, D:15) a +0 mace (21, -16, D:15) 4 javelins (29, -5, D:15) 3 large rocks (30, -3, D:15) a large rock (34, -16, D:15) a +0 shortbow (37, -38, D:15) a potion of lignification (38, -17, D:15) a +0 leather armour a +3 longbow a +1 short sword of protection (41, -36, D:15) the +9 flail of Death's Door {protect, +Blink rElec Int-5 SInv} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (-5). It insulates you from electricity. It lets you see invisible. It lets you blink. (43, -16, D:15) a large rock (44, -16, D:15) a +0 long sword (44, 10, D:15) a +0 dagger of venom (46, -16, D:15) a +0 robe a +0 shortbow (47, -21, D:15) a cursed -2 giant spiked club a +0 giant club (47, -20, D:15) a +0 plate armour a +0 flail (47, 12, D:15) a wand of polymorph (20) (47, 13, D:15) a phial of floods (48, -21, D:15) a +0 plate armour a cursed -1 hand axe (48, -20, D:15) 3 large rocks (48, -19, D:15) a +0 robe a +0 dire flail (48, -18, D:15) a +2 scimitar of protection a +4 arbalest of freezing a +0 chain mail (48, -17, D:15) a +0 short sword (48, -16, D:15) a +0 robe a cursed +3 mace a +0 robe a +5 mace a +0 shortbow (48, -14, D:15) a +0 leather armour a +0 short sword (49, 6, D:15) 13 stones (52, 9, D:15) 14 poisoned needles (54, 13, D:15) a +0 plate armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 29 stones (0, 1, Orc:1) 21 stones (2, -2, Orc:1) 24 stones (2, -1, Orc:1) 30 stones (3, -2, Orc:1) 18 stones (7, 6, Orc:1) a stone (9, -28, Orc:1) a tomahawk (10, 17, Orc:1) a tomahawk (12, -30, Orc:1) a +0 trident a +0 chain mail (12, -29, Orc:1) a +0 whip a +0 ring mail a +0 giant club a +0 dagger of freezing a +0 robe a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe a +0 flail a +0 chain mail a +0 flail a cursed -2 giant club a tomahawk (12, 11, Orc:1) a +0 chain mail a +0 halberd (12, 12, Orc:1) 28 stones a +0 hunting sling (12, 14, Orc:1) 2 tomahawks of returning a +0 mace (12, 15, Orc:1) a +0 leather armour 3 tomahawks a cursed -1 hand axe (13, -29, Orc:1) a +0 falchion a +0 short sword a +0 leather armour a +0 hand axe 2 tomahawks a cursed +0 chain mail (13, -28, Orc:1) 3 tomahawks (13, 11, Orc:1) a +0 chain mail a +0 glaive (13, 12, Orc:1) a +0 giant club a +0 leather armour a +0 short sword a +0 chain mail a +0 club a +0 ring mail (13, 13, Orc:1) a cursed +0 leather armour a +0 club a +0 hunting sling 48 stones a +0 war axe a +0 plate armour a cursed -1 dagger a +0 robe a +0 dagger (13, 14, Orc:1) a cursed +0 ring mail a +0 club a +0 ring mail a +0 short sword a +0 chain mail (14, -29, Orc:1) a +0 dagger a +0 robe a cursed -1 mace a +0 hand axe a +0 ring mail a +2 antimagic dagger a +0 robe a +0 giant club (14, 10, Orc:1) a stone (14, 11, Orc:1) 40 stones a cursed -3 hunting sling (14, 12, Orc:1) a +0 chain mail 26 stones a +0 leather armour a +0 giant spiked club a +0 mace a +0 hunting sling a +0 scimitar a +0 chain mail (14, 13, Orc:1) a tomahawk of returning (14, 14, Orc:1) a +0 robe a +0 dagger a +0 dagger of venom a +0 robe (14, 18, Orc:1) 2 stones (15, 11, Orc:1) 54 stones a cursed +0 hunting sling (15, 12, Orc:1) a +0 mace a +0 flail (15, 13, Orc:1) a +0 leather armour a +0 flail a +0 war axe a +0 plate armour (15, 14, Orc:1) a +0 leather armour a +1 falchion of slicing (16, 14, Orc:1) a +0 ring mail (16, 15, Orc:1) a stone (18, 15, Orc:1) 2 stones (48, -28, Orc:1) a +0 whip (48, -26, Orc:1) a +0 troll leather armour (49, -27, Orc:1) a +0 leather armour a +0 mace a +0 robe a +0 dagger a +0 dagger a +0 plate armour a +0 flail (49, -26, Orc:1) a cursed +0 plate armour a +0 battleaxe (50, -29, Orc:1) a +0 giant club (54, -34, Orc:1) a +0 club a +0 chain mail a +0 mace (54, -32, Orc:1) a +0 plate armour a +0 long sword (55, -32, Orc:1) a +0 plate armour 4 tomahawks a +0 scimitar (56, -34, Orc:1) 2 large rocks a +2 whip of electrocution (56, -33, Orc:1) a +0 leather armour a +0 mace (56, -32, Orc:1) a +0 plate armour a +0 battleaxe a +0 ring mail a +0 battleaxe Level 2 of the Orcish Mines [Shop] Irobuiby's Antique Weapon Boutique a +0 hunting sling of freezing (122 gold) a +4 rapier of draining (759 gold) a +0 trident (91 gold) the +2 morningstar "Ydus" {elec, Str+7} (1084 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+7). a +0 dagger (52 gold) a +0 rapier (104 gold) a +2 long sword of freezing (475 gold) a +0 mace (78 gold) a +0 falchion (78 gold) [Shop] Tiyb's Magic Scroll Emporium a scroll of remove curse (33 gold) a scroll of fog (22 gold) a scroll of magic mapping (38 gold) a scroll of remove curse (33 gold) a scroll of remove curse (33 gold) 3 scrolls of enchant armour (247 gold) a scroll of brand weapon (220 gold) a scroll of identify (22 gold) a scroll of blinking (82 gold) a scroll of identify (22 gold) a scroll of vulnerability (82 gold) [Shop] Figim's Book Shoppe the Tome of the Snowflakes (568 gold) Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Summon Ice Beast Ice/Summoning 4 a book of Necromancy (390 gold) a book of Ice (845 gold) a book of Enchantments (650 gold) a book of Frost (455 gold) a book of Battle (520 gold) a book of Burglary (975 gold) a Young Poisoner's Handbook (520 gold) a book of Geomancy (455 gold) [Shop] Pogiv's Antique Armour Emporium a +0 leather armour (80 gold) the +1 buckler "Qidueh" {*Drain Regen+ Stlth+} (548 gold) It increases your rate of regeneration. It causes draining when unequipped. It makes you more stealthy. a +2 pair of gloves (660 gold) a +0 scale mail (160 gold) a +0 ring mail (160 gold) a +0 chain mail (180 gold) a +0 plate armour (920 gold) a +0 scale mail (160 gold) a +0 ring mail (160 gold) a +0 chain mail (180 gold) a +0 shield (180 gold) [Shop] Obbibumu's Magic Scroll Shoppe a scroll of identify (22 gold) a scroll of blinking (82 gold) a scroll of amnesia (38 gold) a scroll of enchant weapon (82 gold) a scroll of remove curse (33 gold) a scroll of identify (22 gold) a scroll of immolation (38 gold) a scroll of random uselessness (11 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of amnesia (38 gold) a scroll of immolation (38 gold) (22, -15, Orc:2) a +0 robe a +2 dagger of flaming (23, -15, Orc:2) a +0 scale mail a +0 robe a +0 hand axe a +0 dagger (23, -14, Orc:2) a +2 robe of magic resistance a cursed -2 dagger (24, -15, Orc:2) a +0 robe a +0 dagger (24, -14, Orc:2) a +0 short sword (25, -41, Orc:2) a tomahawk (26, -41, Orc:2) a tomahawk (26, -15, Orc:2) a +0 ring mail a +0 dagger (27, -14, Orc:2) a +0 robe a +0 dagger (30, -38, Orc:2) a +0 leather armour a +0 trident (30, -37, Orc:2) a +0 halberd (30, -36, Orc:2) a large rock 2 tomahawks a +0 plate armour a +0 glaive a +0 dagger a +0 chain mail a +3 dire flail of holy wrath (30, -34, Orc:2) a +0 scale mail (30, -12, Orc:2) a +0 robe a +0 dagger (30, -9, Orc:2) a +0 robe a +0 club (31, -41, Orc:2) a tomahawk (31, -39, Orc:2) a tomahawk (31, -38, Orc:2) a tomahawk (31, -37, Orc:2) a +0 club a +0 dagger (31, -36, Orc:2) a cursed +0 chain mail a +0 trident a +2 robe of cold resistance a +0 dagger a +0 plate armour a +0 long sword a +0 leather armour a +0 club a +0 plate armour a +0 short sword a +0 chain mail a +0 scimitar a +0 hand axe a +0 chain mail a +0 hand axe a +0 short sword a +0 robe a +1 dagger of venom (31, -35, Orc:2) a +0 chain mail a +0 trident a +0 chain mail a +0 falchion a +2 plate armour of positive energy 2 tomahawks a cursed -2 mace (31, -34, Orc:2) a +0 club (31, -22, Orc:2) a +0 robe a +0 dagger (31, -21, Orc:2) a +0 giant spiked club (31, -18, Orc:2) a +0 club (31, -16, Orc:2) a +0 flail (31, -11, Orc:2) a +0 robe a +0 dagger (32, -37, Orc:2) a +0 robe a +0 dagger (32, -36, Orc:2) a large rock 2 tomahawks a +0 leather armour a +3 dagger (32, -35, Orc:2) a +4 plate armour a +0 trident a +0 chain mail a +0 flail (32, -23, Orc:2) a +0 robe a +0 dagger (33, -36, Orc:2) 2 tomahawks a cursed -2 leather armour a +0 club a +0 ring mail a +0 club a +0 leather armour a +0 flail a +0 ring mail a +0 dagger a +0 giant club a +0 giant club a +0 plate armour a +0 dire flail (33, -35, Orc:2) a +0 chain mail a +0 battleaxe of venom a +0 plate armour a +1 long sword of holy wrath a +0 plate armour a +0 glaive (33, -24, Orc:2) a +0 robe a +1 dagger of speed (33, -6, Orc:2) a +0 dagger a +0 robe (36, -35, Orc:2) a +0 robe a +0 dagger a +0 mace a +0 plate armour a +0 mace (36, -34, Orc:2) a tomahawk (37, -36, Orc:2) a +0 giant spiked club (37, -35, Orc:2) a large rock (38, -24, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger of electrocution (38, -18, Orc:2) a +0 robe a +0 dagger (38, -11, Orc:2) a +1 robe of magic resistance a +4 dagger (39, -20, Orc:2) a +0 robe a +0 dagger (39, -10, Orc:2) a +0 robe a +0 dagger of venom (40, -24, Orc:2) a +0 robe a +0 giant club (40, -23, Orc:2) a +0 club (40, -21, Orc:2) a +0 robe a +2 dagger of electrocution (40, -20, Orc:2) a +0 robe a cursed -1 dagger (40, -19, Orc:2) a +0 robe a +1 dagger of venom a +0 robe a +0 dagger of venom a +0 robe a +0 dagger (41, -16, Orc:2) a +0 robe a cursed -1 dagger (47, -17, Orc:2) a +0 robe a +0 dagger (49, -19, Orc:2) a +0 giant club (50, -21, Orc:2) a +0 pair of boots Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (0, 19, Lair:1) a +1 ring mail of poison resistance a +2 ring of dexterity (10, 0, Lair:1) a +0 flail (13, 21, Lair:1) a +1 ring mail of fire resistance (17, 8, Lair:1) a +2 robe of magic resistance a +0 scimitar of flaming (39, -5, Lair:1) 20 stones (55, -6, Lair:1) 16 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) 28 stones (4, 10, Lair:2) a +0 quarterstaff (8, 2, Lair:2) 13 sling bullets (15, -7, Lair:2) 21 stones (19, 39, Lair:2) 15 stones (20, 37, Lair:2) a throwing net (21, 10, Lair:2) a +0 hand crossbow (24, -2, Lair:2) a +0 long sword (29, 31, Lair:2) 10 bolts (30, 20, Lair:2) 16 stones (36, 24, Lair:2) a +0 shield (38, 19, Lair:2) a +0 scimitar (43, 9, Lair:2) a +0 mace Level 3 of the Lair of Beasts (8, 6, Lair:3) 20 stones (16, -8, Lair:3) a +0 falchion (21, 23, Lair:3) a scroll of immolation (21, 29, Lair:3) a cursed +0 club (26, -14, Lair:3) a +0 hat (31, -4, Lair:3) 10 poisoned needles (32, 8, Lair:3) an uncursed ring of see invisible (33, -5, Lair:3) an uncursed ring of ice (35, 40, Lair:3) an uncursed ring of see invisible (36, -7, Lair:3) 13 stones a +0 robe a +0 dagger (38, -6, Lair:3) a +2 robe of cold resistance a +0 quarterstaff of freezing (48, -9, Lair:3) 21 sling bullets (60, 43, Lair:3) a +0 leather armour (63, -11, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) a curare-tipped needle (5, 26, Lair:4) a +0 spear (6, 4, Lair:4) 6 curare-tipped needles a +1 dagger of venom a +0 blowgun (7, 4, Lair:4) 2 curare-tipped needles (14, 38, Lair:4) the +0 buckler of Geumm {rN+ Int+4 Stlth+} It affects your intelligence (+4). It protects you from negative energy. It makes you more stealthy. (19, -1, Lair:4) a +0 rapier (22, 30, Lair:4) a +0 trident (23, -2, Lair:4) a +0 dagger (23, 2, Lair:4) a +1 quarterstaff of draining (23, 28, Lair:4) a +0 spear (23, 32, Lair:4) a throwing net (25, 27, Lair:4) a +0 trident (32, 44, Lair:4) 13 sling bullets (34, -6, Lair:4) 13 stones (35, 37, Lair:4) a +1 whip of venom (37, 38, Lair:4) a +0 dagger (52, 4, Lair:4) 20 sling bullets (54, 33, Lair:4) a +0 quarterstaff (56, 29, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +3 ring of dexterity (9, -18, Lair:5) a +0 pair of gloves (11, 10, Lair:5) a +0 leather armour (21, -13, Lair:5) 24 stones (21, 11, Lair:5) a +0 dagger (27, 0, Lair:5) 27 stones (41, 43, Lair:5) a +0 flail (44, 7, Lair:5) a +0 long sword (52, 25, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a fan of gales (1, -3, Lair:6) 21 stones (1, -1, Lair:6) the +11 spear of Disarray {vamp, +Inv rPois rF- Dex-5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-5). It makes you vulnerable to fire. It protects you from poison. It lets you turn invisible. (2, 4, Lair:6) 20 stones (3, 2, Lair:6) a +0 ring mail (4, 25, Lair:6) a +0 leather armour (10, -22, Lair:6) a scroll of immolation (21, -3, Lair:6) a +0 leather armour (22, -1, Lair:6) 7 stones (26, 27, Lair:6) a +0 club (28, 10, Lair:6) a cursed ring of poison resistance (31, 16, Lair:6) a +0 short sword (33, 20, Lair:6) a +0 war axe (38, 18, Lair:6) a +0 dire flail (45, -7, Lair:6) 12 stones Level 1 of the Shoals (0, 0, Shoals:1) a throwing net (0, 1, Shoals:1) 16 stones (still there?) a tomahawk (still there?) (1, -3, Shoals:1) a +0 falchion (still there?) a +0 trident (still there?) (1, -2, Shoals:1) a +0 trident (1, 0, Shoals:1) 6 arrows a throwing net (1, 1, Shoals:1) a tomahawk (2, -2, Shoals:1) 2 arrows a +3 trident 2 tomahawks a merfolk corpse (skeletalised by now) (2, 0, Shoals:1) 6 arrows 2 tomahawks (3, -2, Shoals:1) a +0 trident (unseen) (5, -2, Shoals:1) a ration