Oravi Level 1 of the Dungeon (0, 0, D:1) a +0 club (17, -8, D:1) a +0 club (18, -27, D:1) a +0 club (22, 4, D:1) a +0 shield (27, -31, D:1) a +0 ring mail (37, -29, D:1) a +0 ring mail (40, 7, D:1) a +0 dagger (42, -29, D:1) a +0 spear (52, -27, D:1) a +0 robe (52, -6, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -16, D:2) a +0 leather armour (7, 3, D:2) a +0 dagger (10, -12, D:2) a +0 leather armour a +0 trident (12, -13, D:2) a +0 dagger (21, -15, D:2) 11 poisoned needles (24, 21, D:2) a +0 spear (30, 19, D:2) a +0 leather armour (31, 40, D:2) a +0 dagger (38, 25, D:2) 19 poisoned needles (38, 26, D:2) a +0 scale mail (44, -13, D:2) a +0 club (48, 21, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 12, D:3) a +0 dagger a +0 club (6, -17, D:3) a cursed +0 ring mail a +0 hand axe (7, -18, D:3) a +0 scale mail a +0 hand axe (8, -17, D:3) a +0 club a +0 leather armour a +0 flail a +0 dagger a +0 chain mail (17, -14, D:3) a +0 club (17, 15, D:3) a +0 hunting sling (21, 10, D:3) a +0 plate armour an uncursed amulet of rage a +0 flail (32, 2, D:3) a +0 club (38, -20, D:3) a +0 leather armour a cursed +0 buckler a +0 flail (41, 9, D:3) a +0 leather armour (44, 9, D:3) a +0 cloak Level 4 of the Dungeon (14, 23, D:4) a +0 hand axe (23, 2, D:4) a +0 leather armour (23, 28, D:4) a +0 hunting sling (29, 16, D:4) 15 poisoned needles (29, 46, D:4) a +0 hand axe (33, 19, D:4) a +0 dagger (49, 32, D:4) a cursed +0 flail (52, 40, D:4) a +0 robe Level 5 of the Dungeon [Shop] Oxzad's General Store a wand of clouds (3) (231 gold) an uncursed amulet of rage (440 gold) 18 arrows (39 gold) 23 stones (25 gold) a scroll of amnesia (38 gold) a scroll of immolation (38 gold) a potion of degeneration (11 gold) a ration (55 gold) (0, 0, D:5) a +0 plate armour (7, 2, D:5) a scroll of noise a scroll of random uselessness (7, 26, D:5) a +0 ring mail (8, 32, D:5) a +0 whip (unseen) (10, 34, D:5) a +0 dagger (unseen) (18, 1, D:5) the cursed +0 mace of the Fulmar {elec, +Inv rC+++ Str-3 Dex-4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-3). It affects your dexterity (-4). It renders you almost immune to cold. It lets you turn invisible. It has a curse placed upon it. (18, 13, D:5) a +0 dagger a +0 robe (19, 13, D:5) a +0 mace a +0 club (35, 29, D:5) a +0 falchion (35, 30, D:5) a +0 dagger a +0 leather armour (35, 31, D:5) a +0 leather armour (35, 32, D:5) a +0 ring mail (36, -5, D:5) a +0 buckler Level 6 of the Dungeon (8, 1, D:6) the +6 short sword of Cowardice {venom, +Fly Stlth+} It poisons the flesh of those it strikes. It lets you fly. It makes you more stealthy. (12, 12, D:6) a +0 hand axe (17, 23, D:6) a potion of degeneration (19, 19, D:6) a cursed -3 spear (21, 22, D:6) a +0 ring mail a +0 dagger a +0 short sword (21, 24, D:6) a +0 flail (22, 1, D:6) a +0 club a +0 ring mail (22, 23, D:6) 3 tomahawks a +2 whip of electrocution (31, -10, D:6) a +0 club (35, 38, D:6) a +0 quarterstaff (43, -15, D:6) 23 bolts Level 7 of the Dungeon (5, -1, D:7) 17 poisoned needles (8, 13, D:7) a +0 robe (10, 17, D:7) a +0 shortbow a +1 shortbow of velocity (22, 4, D:7) a +0 leather armour (34, -15, D:7) a +3 mace (34, 4, D:7) a +0 leather armour a +3 short sword of protection (35, 5, D:7) a +0 dagger (54, 6, D:7) a +0 hunting sling (57, 6, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 29 arrows (2, -21, D:8) a +0 dagger of chaos a +0 robe (6, -9, D:8) a stone (11, -3, D:8) 2 chunks of flesh (13, -4, D:8) a stone (17, -5, D:8) a cursed +0 rapier (31, -2, D:8) a +0 club a +0 leather armour the Ecumenical Temple