Oravi Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (2, 1, D:1) a stone (4, 14, D:1) a +0 ring mail (13, 15, D:1) a +0 dagger (20, 12, D:1) a cursed -2 dagger (24, -10, D:1) a +0 club (25, -10, D:1) a +0 dagger (28, -4, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -1 dagger (14, -12, D:2) 13 stones (17, -18, D:2) a +0 club (17, -17, D:2) a +0 short sword (17, 7, D:2) a +0 scythe a +0 robe (18, -22, D:2) 2 stones (18, -20, D:2) a stone (18, -18, D:2) a stone (18, -17, D:2) a +0 club (28, 14, D:2) a stone (28, 15, D:2) 2 stones (30, -15, D:2) a +0 hunting sling (40, -20, D:2) a +0 dagger a +0 robe (51, 16, D:2) a +0 club a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, -9, D:3) a +0 dagger (12, -20, D:3) 19 bolts (17, 1, D:3) a +0 mace (21, -17, D:3) a +0 hunting sling (21, 5, D:3) 20 bolts (26, 12, D:3) a +0 war axe a +0 ring mail (26, 13, D:3) a +0 flail (27, -18, D:3) 7 stones (27, 13, D:3) a +0 dagger a +0 robe (27, 21, D:3) a +0 ring mail (29, -36, D:3) a +0 dagger a +3 leather armour of fire resistance (32, -10, D:3) a +0 dagger (43, 3, D:3) 23 stones (55, -16, D:3) a +0 helmet (64, -11, D:3) a +0 trident a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 whip (0, 6, D:4) 19 stones (22, 5, D:4) a +0 mace (25, 7, D:4) a +0 falchion (38, -2, D:4) a +0 dagger (52, -10, D:4) 2 throwing nets (61, -14, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (8, -38, D:5) a +0 dagger (22, -10, D:5) the +10 short sword "Leuhugud" {freeze, rElec rPois MR+ Int-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. Level 6 of the Dungeon (0, 0, D:6) a +0 robe (5, 11, D:6) a +0 helmet (10, -2, D:6) a +0 scale mail (17, -3, D:6) 16 bolts (18, -10, D:6) a +0 falchion (22, -11, D:6) 24 stones (35, -22, D:6) 5 stones (36, -25, D:6) 15 stones (46, 0, D:6) a +0 shortbow (53, 9, D:6) 18 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail a +0 dagger a +0 robe (1, 0, D:7) a +0 club a +0 dagger a +0 robe (3, 13, D:7) the +4 whip of Deqou {flame, Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). (6, 16, D:7) a +0 whip (6, 39, D:7) a +0 dagger (6, 40, D:7) a +0 mace a +0 leather armour (6, 41, D:7) a +0 dagger (7, 13, D:7) a +0 spear (7, 14, D:7) a +0 club (10, 15, D:7) a +0 giant club (20, 10, D:7) a +0 rapier (25, 9, D:7) 15 bolts (30, 21, D:7) 21 sling bullets (36, 12, D:7) 16 stones (44, 23, D:7) a cursed +0 plate armour (47, -5, D:7) 18 sling bullets (48, 4, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a cursed -3 flail (10, -7, D:8) 5 large rocks (11, -5, D:8) a +0 dagger a +0 robe (11, -4, D:8) a +0 chain mail (13, -3, D:8) a +2 mace of crushing a +0 leather armour (14, -2, D:8) a +0 dagger a cursed +0 robe (16, 25, D:8) a +4 hand axe a +0 animal skin (28, -13, D:8) a +0 giant spiked club a +0 giant spiked club (30, 13, D:8) a +0 dagger a +0 robe a +0 flail a +0 ring mail (32, -28, D:8) a +0 pair of gloves (32, 18, D:8) a +0 club a +0 ring mail (37, -22, D:8) a +0 mace a cursed +0 club a cursed +0 leather armour (37, -21, D:8) a potion of degeneration a +0 helmet a +0 club (38, -27, D:8) the +9 great sword "Ibecuako" {venom, +Blink +Fly Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It lets you fly. It lets you blink. (42, 14, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a box of beasts (4, 14, D:9) 25 stones (9, -7, D:9) a +0 giant club a +0 giant club (21, 43, D:9) a +0 trident (25, 19, D:9) 25 stones (29, 27, D:9) the +7 rapier of the Unspeakable One {flame, *Drain rN+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from negative energy. It causes draining when unequipped. (30, 40, D:9) a +0 dagger (32, 9, D:9) a stone a +0 giant spiked club (32, 10, D:9) a +0 short sword a +0 short sword (32, 11, D:9) a +0 short sword (32, 15, D:9) 3 stones (32, 16, D:9) 2 stones (32, 17, D:9) 2 stones (37, 19, D:9) a +0 club (43, 47, D:9) a scroll of immolation (44, -4, D:9) a scroll of holy word (44, -3, D:9) a +4 ring of evasion (44, -2, D:9) 13 gold pieces (44, 38, D:9) a +0 flail a +0 leather armour (45, -4, D:9) a scroll of fog (45, -3, D:9) 20 gold pieces (45, -2, D:9) a scroll of identify (46, -4, D:9) a +0 chain mail (46, -3, D:9) a potion of ambrosia (46, -2, D:9) a +0 pair of boots (53, 36, D:9) a +0 dagger (55, 36, D:9) a +0 short sword a +0 robe a +0 dagger (55, 38, D:9) a +3 flail a +0 ring mail a +0 chain mail a +0 short sword a +0 plate armour a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +0 pair of gloves (9, -5, D:10) a book of Cantrips (31, -19, D:10) a +0 pair of gloves (31, -5, D:10) a +0 quarterstaff (31, 5, D:10) 13 stones a +0 chain mail (32, -12, D:10) a +0 flail (32, 8, D:10) a +2 dagger of freezing (33, -11, D:10) a +0 hand axe a +0 short sword (33, 8, D:10) a tomahawk a stone (34, -11, D:10) a +0 hand axe a +0 leather armour (34, 7, D:10) a +0 club (34, 8, D:10) a +0 robe a +0 dagger (35, 8, D:10) 2 tomahawks (36, 8, D:10) 2 stones (37, 8, D:10) 2 stones (38, -3, D:10) 12 sling bullets (38, 18, D:10) a +0 quarterstaff (41, 14, D:10) a +0 whip a +0 dagger (41, 15, D:10) a +0 short sword a +0 dagger a +0 leather armour a +0 mace (41, 16, D:10) 5 stones (45, 9, D:10) a cursed -2 spear Level 11 of the Dungeon (0, 0, D:11) a +0 mace (5, 1, D:11) a +0 leather armour (6, 3, D:11) a +0 helmet (6, 17, D:11) a +0 leather armour a cursed +0 trident a +0 scimitar of flaming a +0 robe (7, 12, D:11) a +0 halberd of venom a +0 chain mail (7, 17, D:11) 3 large rocks a +0 robe a +0 dagger a +0 ring mail a +0 club a +0 plate armour a +0 hand axe (14, 17, D:11) 2 large rocks (15, 0, D:11) 15 stones (15, 17, D:11) a +5 mace a +0 robe a +0 scimitar a +0 robe (16, -4, D:11) 20 stones (16, 22, D:11) 28 stones (19, 3, D:11) a javelin of penetration a +0 dagger (20, -2, D:11) 3 javelins of penetration (20, 3, D:11) a +0 shortbow (21, -3, D:11) a poisoned needle (21, -1, D:11) a poisoned needle (22, -3, D:11) a +0 dagger (23, -5, D:11) a poisoned needle (24, -6, D:11) 2 javelins of penetration (24, 17, D:11) a cursed -1 whip (33, -1, D:11) a cursed +0 leather armour a +2 trident of pain (33, 3, D:11) 20 sling bullets (33, 36, D:11) 3 needles of paralysis (34, 1, D:11) a +0 robe a +0 dagger (34, 4, D:11) a +0 plate armour (35, 1, D:11) a +0 leather armour (40, -10, D:11) a curare-tipped needle (40, -7, D:11) 7 poisoned needles a +0 robe a +0 short sword a +0 blowgun a +0 club a +0 blowgun a +0 dagger (41, -6, D:11) a stone (41, 2, D:11) a +0 troll leather armour a +0 whip (41, 19, D:11) 14 stones (42, -10, D:11) 14 sling bullets (42, -6, D:11) 4 stones (43, -5, D:11) a poisoned needle (44, -6, D:11) 2 curare-tipped needles (49, 7, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a +4 halberd a +0 robe (0, 2, D:12) a cursed +3 morningstar a +0 robe (1, 0, D:12) a +5 scimitar a +0 robe (2, -3, D:12) a +0 war axe (5, 33, D:12) a +0 dagger (15, 7, D:12) a +0 leather armour (21, 14, D:12) a +2 longbow of flaming (22, 16, D:12) a +0 chain mail of cold resistance (32, -6, D:12) a +0 helmet (32, -4, D:12) a +0 hand axe a +0 ring mail a +0 ring mail a +0 dagger a +0 scimitar a +0 chain mail (39, -17, D:12) a ration (39, -16, D:12) a scroll of amnesia (40, -17, D:12) a scroll of noise (40, -16, D:12) a scroll of remove curse (40, 15, D:12) a +0 quarterstaff (43, 20, D:12) a +0 club a +0 robe (43, 22, D:12) a +0 hand axe a +0 ring mail (44, 20, D:12) a +0 blowgun (47, 23, D:12) a +0 short sword a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 plate armour (14, 6, D:13) a +0 shortbow (19, -43, D:13) a +0 dagger a +0 robe (19, -6, D:13) a +1 broad axe a +0 leather armour a +0 shield (20, -44, D:13) a +0 leather armour (20, -43, D:13) a +0 dagger a +0 robe (29, 0, D:13) a +0 shortbow (31, -11, D:13) a +0 dagger a +0 robe (43, -3, D:13) a +0 long sword (48, -40, D:13) a tomahawk (49, -43, D:13) a +0 long sword 7 tomahawks a +0 chain mail (49, -41, D:13) a cursed -3 dagger a +0 robe a +0 club (51, -29, D:13) the +2 scale mail of Osuippu {Regen+ SInv} It lets you see invisible. It increases your rate of regeneration. (51, 2, D:13) a bullfrog skeleton (51, 3, D:13) a +0 scale mail (60, 14, D:13) a +0 leather armour (61, 13, D:13) a +0 dagger (unseen) (61, 14, D:13) a +0 long sword a +0 chain mail the Ecumenical Temple