Oravi Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -21, D:1) 13 stones (4, -17, D:1) a +0 short sword (13, -14, D:1) a +0 club (30, -10, D:1) 4 stones (30, -5, D:1) a +0 short sword (31, -23, D:1) 30 bolts (31, 9, D:1) a +0 dagger (40, -22, D:1) 16 sling bullets (44, -19, D:1) 3 javelins (48, -27, D:1) a +0 ring mail (49, 11, D:1) a +0 hand axe (50, -4, D:1) a +0 short sword (51, -7, D:1) a stone (52, -9, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 28, D:2) a +0 robe (12, 38, D:2) 2 stones (12, 39, D:2) a stone (13, -6, D:2) a +0 ring mail (14, 39, D:2) a stone (16, 40, D:2) a +4 dagger of speed (18, -3, D:2) a +0 scale mail (24, 19, D:2) a +0 dagger (26, 31, D:2) a +0 club (31, -16, D:2) a +0 robe (44, 2, D:2) a +0 short sword 4 stones (46, 3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 dagger (12, -2, D:3) a +0 dagger a +0 chain mail (20, 4, D:3) an uncursed ring of loudness (25, -4, D:3) a cursed +0 chain mail a +2 flail of crushing (25, 11, D:3) 14 poisoned needles (26, -1, D:3) a +0 short sword (26, 11, D:3) a +0 war axe (28, -34, D:3) a +0 club (28, 9, D:3) a +0 short sword (33, 6, D:3) a +0 club (34, -33, D:3) 3 javelins (38, -9, D:3) 12 stones (40, 1, D:3) 3 potions of degeneration (43, 9, D:3) a +0 whip (48, 7, D:3) a potion of degeneration (51, -5, D:3) a +0 whip (54, -2, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 20 stones (1, -27, D:4) 3 tomahawks (6, -26, D:4) a +0 trident (14, -30, D:4) a +0 trident (16, -23, D:4) 11 stones (25, -33, D:4) 11 sling bullets (26, -32, D:4) a +0 robe (38, -41, D:4) a +1 ring mail of fire resistance (38, -40, D:4) a +0 whip (39, -41, D:4) a +0 short sword (39, -39, D:4) a +0 pair of boots (40, -41, D:4) 3 silver tomahawks (40, -38, D:4) a silver tomahawk (45, -21, D:4) 11 poisoned needles (61, -45, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 19 stones (11, 8, D:5) a +0 club (21, -20, D:5) a +0 long sword (22, 34, D:5) 24 bolts (30, 3, D:5) a +0 mace (33, -12, D:5) a +0 ring mail (37, -6, D:5) a +0 chain mail (38, 0, D:5) 2 stones (38, 5, D:5) 3 stones (38, 6, D:5) a +0 halberd a cursed -2 giant spiked club (39, 2, D:5) a stone (41, 0, D:5) a stone a +0 leather armour (45, -8, D:5) a +0 ring mail (51, -7, D:5) a +0 whip 13 stones (53, -8, D:5) a stone (55, -9, D:5) a stone (55, -8, D:5) 3 stones (58, -8, D:5) a +0 club (58, 16, D:5) 23 bolts Level 6 of the Dungeon (0, 0, D:6) 16 stones (10, 28, D:6) 7 javelins (11, 18, D:6) a +0 shortbow (13, -16, D:6) 26 stones (14, -13, D:6) a +0 giant club (20, 4, D:6) a +0 rapier (27, -7, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (3, 0, D:7) 23 sling bullets (7, -12, D:7) a +0 quarterstaff (14, -9, D:7) a +0 club (22, -13, D:7) a +0 hand axe (40, 10, D:7) a +0 buckler (42, -9, D:7) a +0 chain mail (45, 8, D:7) a +0 robe (50, -10, D:7) a +0 long sword (57, -10, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant spiked club (5, -1, D:8) a +0 shortbow (8, -10, D:8) a +0 giant club a +0 mace (8, -7, D:8) 5 bolts (14, -14, D:8) a +0 scale mail a cursed -1 club (19, -9, D:8) a +0 dagger (24, -9, D:8) a +0 leather armour 30 sling bullets a +2 quarterstaff of protection a +0 hunting sling (31, 3, D:8) 27 bolts (37, -19, D:8) a +0 plate armour a +0 flail a +0 shortbow a +0 ring mail a +0 hand axe (38, -16, D:8) an uncursed staff of summoning (38, -15, D:8) a +1 chain mail of poison resistance a +0 buckler (38, -14, D:8) a book of the Earth a book of Transfigurations a book of Battle a book of Debilitation a book of Power a book of Party Tricks a book of Ice a book of Changes (39, -19, D:8) a +2 dagger of venom (44, -6, D:8) a +0 war axe (57, -17, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 chain mail (1, -2, D:9) a +0 dagger (1, 0, D:9) a +0 dagger a +0 robe a +0 short sword (3, 2, D:9) a +0 club (6, 2, D:9) a stone (7, 4, D:9) a +0 dagger a +0 shortbow a +0 halberd a +0 plate armour (7, 5, D:9) a +0 falchion 9 stones (7, 6, D:9) a +0 dagger a +0 robe (8, 5, D:9) a -1 spear of venom a +0 animal skin (21, -18, D:9) 16 stones (26, -11, D:9) a +0 morningstar (27, -14, D:9) a phial of floods (27, -1, D:9) a +0 pair of gloves (28, -15, D:9) 33 stones (30, 25, D:9) a +0 trident (33, 8, D:9) a +0 leather armour (35, -3, D:9) a +0 hand crossbow (47, 1, D:9) a +0 giant spiked club a +0 giant spiked club (56, 1, D:9) 7 stones Level 10 of the Dungeon [Shop] Mosat's Antique Weapon Boutique a +0 falchion (90 gold) a +0 long sword (105 gold) a +0 trident (105 gold) a +2 whip of freezing (495 gold) a +2 quarterstaff of draining (576 gold) a +1 dire flail of holy wrath (426 gold) a +0 mace (90 gold) the +1 dagger "Impslayer" {drain, *Corrode rPois Int+6 SInv} (930 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). It protects you from poison. It lets you see invisible. It may corrode you when you take damage. a +0 dagger (60 gold) the +8 whip of Uncomfortable Rashes {protect, MR+ Dex+9 Stlth-} (2193 gold) It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+9). It affects your resistance to hostile enchantments. It makes you less stealthy. a +0 dagger (60 gold) (0, 0, D:10) a +0 hand axe (0, 42, D:10) a +0 leather armour (0, 56, D:10) a curare-tipped needle (2, 58, D:10) 2 curare-tipped needles (3, 57, D:10) a +0 short sword of distortion a +0 blowgun (4, 18, D:10) 20 sling bullets (4, 48, D:10) a stone a curare-tipped needle (6, 42, D:10) a +0 blowgun 2 curare-tipped needles 4 stones (6, 45, D:10) a stone (7, 42, D:10) a +0 vampiric dagger 2 stones (7, 43, D:10) a stone (7, 45, D:10) a curare-tipped needle (8, 42, D:10) a +0 short sword 3 stones (18, 41, D:10) a +0 dagger a +0 robe (18, 42, D:10) a +0 trident a +0 ring mail (23, 8, D:10) a phial of floods (30, 50, D:10) a +0 whip a +0 leather armour a +0 whip a +0 club a +0 spear (30, 51, D:10) a +4 whip (32, 43, D:10) a +0 club (34, 5, D:10) a +0 ring mail (37, 32, D:10) a +0 shortbow (40, 6, D:10) a +0 giant spiked club a +0 giant spiked club (42, 38, D:10) a +0 plate armour (46, 5, D:10) 22 stones (47, 41, D:10) a +0 scale mail (49, 57, D:10) a +0 long sword a +0 ring mail (51, 57, D:10) 2 throwing nets Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (1, -2, D:11) a +0 rapier (12, -13, D:11) 2 stones a +0 short sword (13, -16, D:11) a +0 short sword a +6 short sword of speed (13, -14, D:11) a stone (13, -13, D:11) a +0 shortbow (13, -11, D:11) a +4 ring mail +1 fire dragon scales the +8 plate armour of the Shrike {rF+} It protects you from fire. (13, -10, D:11) a +0 leather armour (14, -17, D:11) 3 stones (18, -10, D:11) 9 stones (20, -12, D:11) a +0 short sword (20, 7, D:11) a +0 great sword (24, -18, D:11) a +0 dagger 3 stones a +4 short sword a +0 short sword (24, -17, D:11) a +0 short sword of holy wrath (25, -19, D:11) 3 stones (26, -10, D:11) 20 stones (27, -18, D:11) a stone (28, -9, D:11) a +0 short sword (29, -10, D:11) a +1 falchion of flaming (31, 0, D:11) a +0 shortbow a +0 shortbow a +0 hand axe a +0 hand axe (32, -1, D:11) a +0 shortbow a +0 shortbow a +0 hand axe a +0 hand axe of chopping (32, 0, D:11) a +0 shortbow (35, -14, D:11) a +0 giant club (38, -11, D:11) a +0 leather armour (39, 16, D:11) a +0 giant club (45, -11, D:11) a +0 war axe (51, -8, D:11) a +0 buckler (51, -5, D:11) a +0 war axe Level 12 of the Dungeon [Shop] Tikics's Book Boutique a book of Ice (975 gold) a book of Debilitation (600 gold) a book of Maledictions (375 gold) Immat's Handbook of Ignition and Hexes (1275 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Summon Mana Viper Hexes/Summoning 5 c - Ignition Fire 8 a book of Flames (525 gold) a book of Power (675 gold) a book of Changes (375 gold) a manual of Poison Magic (1656 gold) a manual of Poison Magic (1656 gold) a book of Fire (975 gold) a book of Battle (600 gold) a Fen Folio (1125 gold) (0, 0, D:12) 5 large rocks (0, 8, D:12) a +0 scale mail (0, 11, D:12) 22 stones (0, 16, D:12) a +0 spear (5, 1, D:12) 17 stones (5, 30, D:12) a cursed -3 shortbow (6, 7, D:12) an uncursed ring of protection from magic (13, -5, D:12) a +0 giant club a +0 giant spiked club (18, 7, D:12) a +0 pair of boots (22, 30, D:12) a cursed -1 dagger a +0 leather armour (24, 17, D:12) a +0 war axe (27, 4, D:12) a +0 troll leather armour (35, 42, D:12) a +0 giant spiked club a +0 giant club (36, 11, D:12) a large rock (38, 13, D:12) 2 large rocks (38, 14, D:12) a large rock (44, 16, D:12) a +0 robe (51, 20, D:12) a +0 scale mail a +3 spear of piercing (52, 20, D:12) a wand of random effects (8) a wand of acid (14) (52, 21, D:12) a +0 chain mail a +0 hand axe (53, 20, D:12) a +1 arbalest of flaming (53, 21, D:12) a cursed -1 robe a +0 short sword a +0 dagger a +0 plate armour a +0 dire flail (53, 41, D:12) a +0 plate armour (54, 18, D:12) a +0 spear (62, 12, D:12) a +0 war axe 3 stones a +0 dagger (62, 13, D:12) a +0 mace a +0 chain mail a +0 glaive a +0 buckler a cursed +0 ring mail a +0 spear of pain a +0 club a +0 shield a cursed +0 ring mail a +1 spear of freezing a cursed +0 giant club a +0 giant club a +0 chain mail a +0 long sword a +0 shield a +0 ring mail a +0 trident a +0 short sword (62, 14, D:12) a +0 trident a cursed +0 chain mail (63, 14, D:12) a cursed -1 flail a +0 leather armour (64, 12, D:12) a +0 shield a +0 scale mail a +0 trident Level 13 of the Dungeon [Shop] Naqum's Assorted Antiques a potion of brilliance (124 gold) a +6 quarterstaff of protection (1140 gold) a scroll of enchant weapon (232 gold) a scroll of magic mapping (108 gold) a scroll of identify (62 gold) a wand of scattershot (4) (744 gold) a phantom mirror (930 gold) a scroll of fog (62 gold) a potion of curing (93 gold) an uncursed amulet of guardian spirit (930 gold) a +0 scale mail (124 gold) (0, 0, D:13) a phial of floods (4, 27, D:13) a +0 shortbow (4, 28, D:13) a +2 shortbow of freezing (4, 29, D:13) a +0 shortbow (4, 30, D:13) a +0 shortbow a +1 shortbow of velocity (10, 0, D:13) a +0 dagger a +2 robe of magic resistance (16, 32, D:13) a +0 plate armour a +1 great sword (18, 30, D:13) the cursed +1 ring mail of Ru's No More Talking {-Tele Str+3 Dex+7} It affects your strength (+3). It affects your dexterity (+7). It prevents most forms of teleportation. It has a curse placed upon it. a +3 shield (18, 33, D:13) a +0 great mace a +0 great mace (19, 29, D:13) an uncursed amulet of rage an uncursed ring of wizardry an uncursed ring of protection from magic (19, 30, D:13) a +1 morningstar of draining (19, 31, D:13) 3 potions of mutation 2 potions of lignification a scroll of enchant weapon 3 scrolls of enchant armour (30, 10, D:13) a +0 arbalest (30, 14, D:13) 13 stones (30, 29, D:13) a box of beasts (34, 37, D:13) 2 stones (35, 37, D:13) a +4 chain mail of poison resistance a +2 antimagic eveningstar (35, 40, D:13) 2 javelins (36, 42, D:13) 2 javelins (38, 37, D:13) a +0 hand axe (39, 37, D:13) 13 stones a +4 flail (46, 33, D:13) a +0 dagger a +0 leather armour (46, 36, D:13) a +2 dagger of venom a +0 robe Level 14 of the Dungeon (0, 1, D:14) 3 javelins of returning (6, 10, D:14) 24 stones (17, 49, D:14) a +0 giant club (unseen) (18, 50, D:14) a large rock (18, 51, D:14) a large rock (37, 40, D:14) a +0 giant spiked club (37, 52, D:14) a +0 shortbow (48, 51, D:14) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip (0, 13, Lair:1) a +0 ring mail (11, 33, Lair:1) a +0 long sword (18, 29, Lair:1) 27 sling bullets (21, 37, Lair:1) a +0 blowgun (25, 6, Lair:1) a +0 ring mail (27, 1, Lair:1) a +0 ring mail (28, 7, Lair:1) 27 stones (38, -13, Lair:1) a +0 falchion (39, -2, Lair:1) a scroll of immolation (44, 17, Lair:1) a cursed +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff of freezing (1, 38, Lair:2) 5 tomahawks (18, 28, Lair:2) a +0 pair of boots of stealth (22, 12, Lair:2) 29 stones (23, 21, Lair:2) 18 stones (39, 1, Lair:2) a +0 flail (40, 8, Lair:2) a +0 falchion (42, 31, Lair:2) 22 stones (49, 3, Lair:2) a wand of random effects (23) (56, 50, Lair:2) an uncursed staff of cold (56, 51, Lair:2) the ring "Lulaats" {Wiz rPois rF++ Str+5} [ring of wizardry] It improves your spell success rate. It affects your strength (+5). It greatly protects you from fire. It protects you from poison. Level 3 of the Lair of Beasts (0, 0, Lair:3) a hydra corpse (skeletalised by now) (10, 8, Lair:3) a +0 war axe (25, 46, Lair:3) a +0 leather armour (35, 25, Lair:3) 19 stones (35, 34, Lair:3) a +0 quarterstaff (46, 36, Lair:3) 23 stones (56, 34, Lair:3) a +0 hunting sling (56, 49, Lair:3) 14 sling bullets (58, 11, Lair:3) a +0 club (58, 24, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) 19 gold pieces (3, -4, Lair:4) an elephant corpse (5, -5, Lair:4) an elephant corpse (7, -4, Lair:4) an elephant corpse (8, -3, Lair:4) an elephant corpse (10, -2, Lair:4) a porcupine corpse (10, 4, Lair:4) a wand of acid (8) (26, 2, Lair:4) 20 stones (35, 18, Lair:4) 2 arrows (38, 16, Lair:4) a scroll of fog