Oravi Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (1, -28, D:1) a +0 mace (6, -20, D:1) a +0 club (27, 7, D:1) 9 arrows (29, 15, D:1) a +0 dagger (30, -15, D:1) a +0 spear (48, 22, D:1) a +0 dagger (49, -30, D:1) an uncursed amulet of faith Level 2 of the Dungeon (0, 0, D:2) a +0 robe (unseen) (2, 20, D:2) a +0 club (9, 10, D:2) a cursed -3 mace (19, 23, D:2) a +0 robe (22, 22, D:2) 5 tomahawks (45, 11, D:2) a +0 hand axe a +0 scale mail (45, 43, D:2) a +0 ring mail (51, 41, D:2) a +0 whip Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 dagger of Agony {freeze, rPois} (4980 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. the +1 leather armour "Bustrid" {rCorr Str+4} (2800 gold) It affects your strength (+4). It provides partial protection from all sources of acid and corrosion. the +11 hand axe "Etaupt" {pain, rElec Dex+5} (8700 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+5). It insulates you from electricity. the +5 shield of Maipeal {rF- rC+ Regen+ SInv} (4070 gold) It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. It increases your rate of regeneration. (0, 0, D:3) 13 gold pieces (2, -9, D:3) a +0 cloak (6, 0, D:3) a +0 dagger (8, -1, D:3) an adder skeleton (10, 8, D:3) a +0 dagger a +0 whip a +0 club