OrcJesus Level 1 of the Dungeon (0, 0, D:1) 110 arrows (1, -27, D:1) 50 javelins (2, 1, D:1) a +0 club (3, 0, D:1) a +0 club (4, -13, D:1) a +0 hand axe (8, -5, D:1) a +0 staff (28, 5, D:1) an uncursed ring of flight (34, -1, D:1) a +0 club (46, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 chain mail a +0 dagger (5, 2, D:2) a +0 club (11, 2, D:2) a +0 dagger (24, -24, D:2) a +0 leather armour (27, -19, D:2) a +0 club (27, -18, D:2) 68 arrows (29, -21, D:2) a +0 spear (29, -15, D:2) a +0 club (31, -12, D:2) a +0 club (32, -23, D:2) a +0 leather armour (33, -17, D:2) a +0 halberd (34, -18, D:2) a +0 club (35, -28, D:2) 167 stones (35, -26, D:2) a +0 leather armour (36, -27, D:2) 113 stones (38, -24, D:2) a +0 robe (38, -19, D:2) a +0 hunting sling (40, -6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 174 bolts (3, 12, D:3) a +0 war axe (8, 26, D:3) a +0 whip (9, 27, D:3) a +0 dagger a +0 leather armour a +0 leather armour a +0 club (11, 55, D:3) 183 arrows (17, 19, D:3) a +0 hat (19, 7, D:3) a +0 club (19, 20, D:3) a +0 long sword (29, 5, D:3) 153 stones (36, 23, D:3) 61 tomahawks (36, 24, D:3) a +0 dagger 40 tomahawks a +0 leather armour a +0 falchion (36, 25, D:3) a +0 hand axe (36, 28, D:3) a +0 dagger of venom (37, 23, D:3) a +0 short sword (37, 25, D:3) a +0 helmet (40, 7, D:3) 229 poisoned needles (41, 27, D:3) 189 sling bullets (66, 13, D:3) 60 poisoned needles Level 4 of the Dungeon (3, -3, D:4) 61 sling bullets (3, 9, D:4) a +0 ring mail (7, -30, D:4) 137 stones a +0 chain mail (11, -32, D:4) 123 arrows (11, -11, D:4) a +0 giant spiked club (12, -22, D:4) a +0 leather armour (14, -22, D:4) a +0 hand axe a +0 scale mail (15, -22, D:4) a +0 mace a +0 flail a +0 club (16, -23, D:4) a +0 short sword a +0 leather armour (19, -13, D:4) a +0 dagger (23, -37, D:4) 147 stones (27, -12, D:4) a +0 dagger a +0 robe (30, -13, D:4) a +0 dagger a +0 robe (32, 7, D:4) 217 stones (33, -10, D:4) a +0 dagger 88 tomahawks a +0 scale mail (33, -7, D:4) 54 needles of confusion (34, -13, D:4) a +0 dagger a +0 robe (37, -11, D:4) a +0 flail (37, -10, D:4) 155 stones (38, -18, D:4) a +0 trident a +0 chain mail a +0 broad axe a +3 leather armour (39, -18, D:4) a +0 dagger a +0 robe (39, -16, D:4) a +0 trident a +0 leather armour (46, -8, D:4) a +0 giant spiked club Level 5 of the Dungeon (1, 2, D:5) a +0 spear a +0 spear (17, 20, D:5) a +0 chain mail (17, 31, D:5) a +0 club (19, -7, D:5) a +0 glaive (23, 15, D:5) 168 bolts (27, 8, D:5) a +0 whip (31, -7, D:5) a +0 quarterstaff (42, 11, D:5) 180 stones (42, 21, D:5) 147 tomahawks (44, 2, D:5) a +0 ring mail (45, 2, D:5) a +0 shortbow 140 arrows (47, -1, D:5) a cursed -2 spear (47, 0, D:5) a +0 whip (48, 1, D:5) a +0 whip (49, -3, D:5) a +0 flail (51, -1, D:5) 87 arrows (51, 9, D:5) a cursed -2 hand axe Level 6 of the Dungeon (0, 0, D:6) 146 arrows (10, -11, D:6) a cursed -3 spear a +0 robe a +0 hand axe a +0 robe (10, 13, D:6) a +0 whip (11, 12, D:6) a +0 flail (12, -11, D:6) a +0 robe (12, 11, D:6) a +0 spear (14, 6, D:6) a +0 short sword (18, 9, D:6) a +0 flail (25, 10, D:6) a cursed -1 falchion a +0 ring mail a cursed -3 whip (28, -9, D:6) a +0 ring mail (30, 5, D:6) a +0 giant club (33, -18, D:6) a +0 robe (40, -4, D:6) a +0 whip (44, -14, D:6) 126 stones (45, -6, D:6) a +0 giant spiked club (46, -19, D:6) 87 sling bullets (54, -14, D:6) 172 arrows (57, -12, D:6) the +1 robe of Soddiket {rElec MP+9 Str-3} It affects your strength (-3). It insulates you from electricity. It affects your magic capacity (+9). Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (3, 1, D:7) 103 sling bullets (7, -36, D:7) a +0 shortbow (13, -22, D:7) 221 stones (16, -19, D:7) a +2 dagger a +0 robe (18, -12, D:7) a +0 robe a +0 flail (20, -20, D:7) a cursed +5 flail a +0 robe (20, -18, D:7) a +4 spear 149 stones a +0 robe (21, -20, D:7) a +0 short sword a +0 great sword a +0 robe (21, -18, D:7) a +0 giant club (22, -20, D:7) a +0 long sword a +0 robe a +0 war axe a +0 ring mail (23, -19, D:7) 65 tomahawks a +0 club (24, -24, D:7) a +0 robe a cursed +3 flail (25, -29, D:7) 240 arrows a +0 shortbow (25, -24, D:7) a +0 robe a +0 dagger (26, -28, D:7) a +0 chain mail a +0 scimitar (26, -27, D:7) a +0 robe a +5 scimitar (26, -26, D:7) a +0 robe a +0 battleaxe (26, -23, D:7) a +0 war axe a +0 leather armour (26, -22, D:7) a +2 scimitar a +0 robe (28, -27, D:7) a +0 ring mail (28, -14, D:7) a +0 hand axe a +0 ring mail (29, -21, D:7) a +0 dagger (32, -36, D:7) a +0 dagger (32, -14, D:7) a +0 robe a +1 short sword (33, -15, D:7) a +0 robe a cursed +4 war axe (33, -11, D:7) a +0 robe a +0 dagger (37, -11, D:7) a +0 dagger a +0 long sword a +0 shortbow 167 arrows a +0 war axe a +0 robe (39, -24, D:7) 83 sling bullets (50, -2, D:7) 65 stones Level 8 of the Dungeon (0, 0, D:8) 116 arrows (4, 31, D:8) a +0 war axe (7, 35, D:8) a +0 ring mail (10, 10, D:8) a +0 short sword (12, 9, D:8) a +2 falchion of flaming (12, 33, D:8) an uncursed ring of protection from magic (23, 3, D:8) 180 stones a +0 halberd (24, 3, D:8) 2 stones (29, 9, D:8) a +0 scimitar a +0 chain mail (29, 10, D:8) a +0 whip (30, 10, D:8) a +0 robe a +3 dagger of speed (31, 11, D:8) a +0 short sword a +0 club (33, 4, D:8) a +0 dagger (33, 12, D:8) a cursed +0 robe a +0 scimitar of flaming (33, 14, D:8) a +0 war axe (35, 5, D:8) a +0 whip (36, 6, D:8) a +0 dagger (37, 6, D:8) a +0 club (38, 6, D:8) 84 tomahawks a +0 morningstar a +0 leather armour (38, 7, D:8) a +0 chain mail (38, 21, D:8) a cursed +0 short sword a cursed +0 robe a +5 hand axe a +0 robe (39, 7, D:8) a +0 dagger (39, 8, D:8) a +0 short sword a +0 dagger (39, 9, D:8) a +0 flail a +0 club a +0 dagger (39, 10, D:8) a +0 whip (39, 11, D:8) a cursed -1 whip a +0 scale mail a +0 dagger a +0 leather armour a +0 short sword (39, 12, D:8) a +2 hand axe of electrocution a +0 chain mail (39, 21, D:8) a +2 falchion of freezing a cursed +0 robe (42, 9, D:8) a +0 war axe a +0 plate armour (42, 10, D:8) a +1 flail of protection a cursed +0 chain mail (42, 11, D:8) a +0 whip a +0 chain mail (42, 12, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, 36, D:9) a +0 dagger (1, 40, D:9) a stone a +0 dagger (1, 42, D:9) 4 stones a +0 short sword (2, 27, D:9) a +0 short sword 2 stones (3, -2, D:9) a +0 animal skin (3, 28, D:9) a +0 animal skin (4, 37, D:9) a stone a +0 dagger (5, 40, D:9) a +0 dagger (7, 21, D:9) a +0 giant club (7, 41, D:9) a cursed +0 animal skin (8, 24, D:9) a +0 leather armour (8, 31, D:9) a +0 chain mail a +1 battleaxe of chopping (13, 31, D:9) a +0 giant spiked club a +0 giant spiked club (14, 31, D:9) a +0 giant spiked club (15, 30, D:9) a +0 giant club a +0 giant club a cursed -1 giant spiked club a +0 dire flail a +0 robe (16, 31, D:9) a cursed -2 giant spiked club a cursed -3 giant spiked club (18, 30, D:9) a +0 giant spiked club (19, 29, D:9) a +0 giant club a +0 giant club (20, 19, D:9) a +0 animal skin (22, -2, D:9) a +0 scale mail (22, 17, D:9) a +0 robe a +0 whip of electrocution (24, 21, D:9) a +0 hand axe (25, 25, D:9) a +0 leather armour a +2 antimagic hand axe (26, 25, D:9) a +0 robe a +0 dagger (28, 47, D:9) a +0 short sword (29, 24, D:9) a +0 club (unseen) (32, 45, D:9) a +0 flail 52 tomahawks (35, 45, D:9) a +0 battleaxe a +0 chain mail (36, 45, D:9) a +1 short sword of holy wrath (38, 46, D:9) a +0 short sword (39, 3, D:9) a +0 giant club (45, -5, D:9) a +0 short sword (52, 34, D:9) a cursed -1 chain mail (52, 37, D:9) a +3 shortbow 185 arrows (56, -9, D:9) a +0 flail (57, -10, D:9) a +0 giant club a +0 robe (58, -10, D:9) a +0 flail (58, -9, D:9) a +0 spear (62, 38, D:9) a +0 falchion Level 10 of the Dungeon [Shop] Byorunk's Antique Weapon Shop a +0 trident (112 gold) a +4 war axe of chopping (870 gold) a +0 scythe (96 gold) a +0 war axe (112 gold) a +0 flail (112 gold) a cursed +0 broad axe (32 gold) the +7 trident "Woufun" {drain, Dex+3} (1747 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). the cursed +1 demon trident "Topax" {freeze, *Drain Dex+5} (1308 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It causes draining when unequipped. It has a curse placed upon it. a +0 trident (112 gold) a +0 hand axe (96 gold) a +4 war axe of chopping (870 gold) a +1 vampiric battleaxe (848 gold) a +0 club (32 gold) a +0 lajatang (480 gold) a +0 shortbow (96 gold) (0, 0, D:10) a +0 mace a +0 ring mail (0, 3, D:10) a +0 dagger a +0 robe (1, 1, D:10) a +0 trident (3, 6, D:10) a +0 leather armour (4, -13, D:10) a +0 dagger (5, 4, D:10) 90 sling bullets (11, -24, D:10) a +0 giant club (15, -6, D:10) 78 bolts (16, -4, D:10) a +0 chain mail (17, 23, D:10) a +0 arbalest 113 bolts a yaktaur skeleton (19, 13, D:10) a +0 war axe (21, 22, D:10) a redback corpse (26, -20, D:10) a +0 dagger (31, -1, D:10) a +0 quarterstaff (37, -16, D:10) the cursed +1 quarterstaff of Cuc Kec {freeze, +Fly rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It lets you fly. It has a curse placed upon it. (41, -7, D:10) a +0 leather armour the Ecumenical Temple