Orcmeat Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 54, D:1) 2 stones (1, 26, D:1) a +0 hand axe (3, -4, D:1) a +0 spear (3, 3, D:1) 10 poisoned needles (8, 13, D:1) a +0 hand axe (9, 11, D:1) a +0 club (15, 1, D:1) 27 sling bullets (16, 7, D:1) 17 arrows (20, 1, D:1) an uncursed amulet of the gourmand (23, 17, D:1) a +0 whip (25, 17, D:1) 2 stones (30, 30, D:1) a +0 club (32, 18, D:1) a +0 leather armour (32, 44, D:1) a cursed +0 spear (35, 3, D:1) a +0 dagger (43, 27, D:1) 22 arrows (45, 26, D:1) 16 bolts (52, 39, D:1) 14 arrows Level 2 of the Dungeon (0, 0, D:2) a cursed +0 ring mail (11, -3, D:2) 14 stones (12, -1, D:2) a +0 hunting sling (16, -20, D:2) a +0 whip (18, 4, D:2) 26 stones (27, 17, D:2) 9 poisoned needles (32, -10, D:2) a +0 club (33, -13, D:2) a +0 hand axe a +0 club (34, -18, D:2) a +0 ring mail (40, -15, D:2) a +2 dagger of speed a +0 robe (41, -17, D:2) a +0 leather armour a +0 hand axe (42, -19, D:2) a +0 leather armour a +0 hand axe (47, 8, D:2) a +0 club (unseen) (47, 9, D:2) a +0 scale mail a +1 hand axe of freezing (52, -17, D:2) a +0 club (54, -14, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) 19 poisoned needles (1, 26, D:3) a +0 club (2, 40, D:3) a +0 club (13, 37, D:3) 9 arrows (18, 22, D:3) a +0 falchion (22, 5, D:3) a +0 dagger (29, 3, D:3) a +0 hand axe (32, 21, D:3) a +0 ring mail a +0 dagger (32, 30, D:3) a -1 dagger (32, 31, D:3) a +0 dagger a +0 robe (33, 22, D:3) a +0 ring mail (33, 30, D:3) a cursed +0 ring mail a +0 hand axe (33, 33, D:3) a +0 mace (33, 35, D:3) a +0 short sword (36, 25, D:3) a tomahawk (36, 26, D:3) a tomahawk (37, 22, D:3) a tomahawk (38, 33, D:3) a +0 hand axe a cursed +0 leather armour (39, 15, D:3) 28 sling bullets (42, 12, D:3) a +0 whip of flaming (unseen) (45, 21, D:3) 26 arrows (49, 16, D:3) a +0 club (62, 24, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 20 sling bullets (0, 12, D:4) 16 stones (2, -17, D:4) a +0 giant spiked club (3, -2, D:4) a +0 giant spiked club (14, -3, D:4) a +0 leather armour (21, 8, D:4) a +0 robe (32, 2, D:4) a +0 giant club (40, -16, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 trident (6, 1, D:5) 2 tomahawks (7, 1, D:5) a +0 flail a +0 leather armour (8, 1, D:5) a +0 dagger a +0 robe (9, 0, D:5) a +0 club 3 tomahawks (13, -14, D:5) 20 sling bullets (27, -47, D:5) a +0 dagger (27, -42, D:5) 14 gold pieces (28, -46, D:5) a ration (28, -41, D:5) 5 gold pieces (28, -40, D:5) 10 gold pieces (29, 1, D:5) 26 sling bullets (37, -30, D:5) 29 stones (43, -35, D:5) 11 stones (45, 0, D:5) 25 sling bullets Level 6 of the Dungeon (0, 0, D:6) an uncursed amulet of the gourmand (4, 11, D:6) the +6 short sword of Plog {pierce, *Corrode rF++} It inflicts extra damage upon your enemies. It greatly protects you from fire. It may corrode you when you take damage. (9, 15, D:6) a +0 hunting sling (20, 24, D:6) 16 stones (21, 24, D:6) +0 steam dragon scales (22, 25, D:6) +0 steam dragon scales (30, 8, D:6) a +0 spear (34, 30, D:6) 19 stones (40, 38, D:6) 12 sling bullets (42, 22, D:6) a cursed -1 shortbow 11 arrows (44, 21, D:6) 6 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (6, 17, D:7) 16 bolts (9, 1, D:7) a +0 leather armour (10, 8, D:7) an uncursed staff of death (25, -1, D:7) 17 arrows (29, -7, D:7) a +0 ring mail (37, -3, D:7) 23 bolts (39, 6, D:7) 17 stones (40, -2, D:7) a +0 robe 2 stones a +0 dagger (40, 4, D:7) a +0 whip (41, 8, D:7) a +1 short sword of freezing (43, 3, D:7) a stone (43, 4, D:7) a stone a +0 club (44, 4, D:7) a +0 whip (44, 5, D:7) a +0 leather armour a +0 whip a +0 dagger (44, 16, D:7) 24 stones (45, 0, D:7) a stone (45, 4, D:7) 7 stones (46, 0, D:7) 19 poisoned needles a +0 blowgun (46, 2, D:7) a +0 short sword (46, 5, D:7) a +0 leather armour a +0 club (47, 2, D:7) a stone (49, 7, D:7) a +0 short sword (52, -1, D:7) 24 bolts Level 8 of the Dungeon (0, 0, D:8) 15 stones (1, 4, D:8) a +0 trident (4, -23, D:8) a +0 dagger (7, -36, D:8) 13 bolts (7, -33, D:8) a +0 robe a +0 dagger a +0 hand axe (9, -26, D:8) a +0 chain mail (11, -33, D:8) a +0 robe a cursed +0 dagger (12, -34, D:8) 17 arrows (18, -11, D:8) a +0 giant club (22, -31, D:8) 20 stones (24, -19, D:8) 27 stones (27, -33, D:8) a +0 leather armour a +0 trident (27, -15, D:8) a +0 dagger (28, -16, D:8) a +0 robe a +0 dagger (30, -11, D:8) a +0 club (31, -10, D:8) a +0 leather armour a +0 short sword (32, -12, D:8) a cursed -3 club (33, 3, D:8) 5 stones a +0 whip (34, 3, D:8) 4 stones (35, -30, D:8) a +0 ring mail (35, -29, D:8) 13 bolts (36, -31, D:8) a book of Minor Magic (36, 3, D:8) 2 stones a +0 short sword (43, -27, D:8) 9 poisoned needles (47, 1, D:8) a cursed -3 rapier Level 9 of the Dungeon [Shop] Veseuklu's Antique Armour Emporium a cursed +0 ring mail (72 gold) a +0 robe (16 gold) a +0 plate armour (552 gold) a +0 leather armour (48 gold) a +0 pair of gloves (108 gold) the +18 shield of the Gong {rElec rN+ MR+ EV-5} (2335 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 scale mail (96 gold) a +0 plate armour (552 gold) (0, 0, D:9) a +0 giant club a +0 giant spiked club (4, -13, D:9) 26 stones (11, -27, D:9) a +0 robe a +0 dagger (13, -27, D:9) 3 tomahawks (14, -27, D:9) a tomahawk (15, -27, D:9) 2 tomahawks (25, -32, D:9) a +0 plate armour a +0 hand axe (25, 0, D:9) a +0 chain mail a +0 whip (27, -27, D:9) a +0 troll leather armour (28, -27, D:9) a +0 mace (29, -36, D:9) a tomahawk (29, -35, D:9) a tomahawk (30, -36, D:9) 21 poisoned needles (32, -34, D:9) a +0 spear a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour a +0 scimitar (11, 12, D:10) 28 sling bullets (12, -7, D:10) a +0 leather armour a +0 flail (12, 12, D:10) 13 sling bullets (14, -8, D:10) a +0 hand axe (20, -3, D:10) a +0 leather armour (24, 24, D:10) an arrow (26, 24, D:10) a cursed -1 giant club (27, 24, D:10) 6 arrows (28, 25, D:10) 2 arrows (28, 26, D:10) an arrow (30, 22, D:10) a +0 scale mail a +0 hand axe (30, 26, D:10) 2 arrows (31, 24, D:10) 2 arrows a +0 shortbow (32, 26, D:10) a +0 chain mail a cursed -1 dire flail a +0 dagger (48, -17, D:10) a +0 leather armour a +0 club (48, -9, D:10) a cursed +0 dagger (49, -6, D:10) a +0 scale mail a +0 short sword (49, 13, D:10) a +0 giant spiked club (50, 14, D:10) 25 stones (51, -3, D:10) a +0 trident (52, -5, D:10) a +0 club (53, -5, D:10) a +0 robe a +0 dagger (53, -4, D:10) a +0 mace (54, -6, D:10) a +4 whip of venom (55, -3, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (12, 21, D:11) 19 arrows a +0 shortbow (13, 1, D:11) a cursed +0 scale mail (14, 20, D:11) a cursed -3 hand axe a +0 club (14, 22, D:11) a +0 scale mail a +0 chain mail a +0 broad axe a +0 flail (15, 19, D:11) a large rock a +0 giant spiked club (15, 21, D:11) a +0 scale mail a +0 whip (17, 19, D:11) a cursed -1 flail (21, 18, D:11) a large rock a +0 scale mail a +0 falchion of protection (24, 20, D:11) a +0 leather armour a +0 short sword a +0 robe (24, 25, D:11) an uncursed staff of summoning a cursed -1 flail a +0 robe (24, 26, D:11) a +0 troll leather armour a +0 ring mail a +0 flail a +0 robe a +0 dagger (24, 31, D:11) a +0 dagger (34, -3, D:11) the +1 war axe of Gosmaz {antimagic, Dex+2 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+2). It lets you see invisible. Level 12 of the Dungeon (26, -15, D:12) 18 bolts (29, 13, D:12) a +0 shortbow 26 arrows (31, -17, D:12) a +0 dagger (33, -8, D:12) a cursed -1 ring mail (45, 18, D:12) a +0 whip the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a cursed -2 hand axe (2, -1, Orc:1) a +0 giant club (3, -5, Orc:1) a +0 chain mail a +0 battleaxe (3, 0, Orc:1) a +0 plate armour a +0 hand axe (5, -2, Orc:1) a +0 chain mail a +0 glaive (5, -1, Orc:1) a +0 club (6, -3, Orc:1) a +0 club (6, 2, Orc:1) a +0 leather armour (unseen) (7, -2, Orc:1) a +0 chain mail a +1 scimitar of pain (8, -3, Orc:1) a +2 ring mail of poison resistance a +0 ring mail a +0 mace (8, -2, Orc:1) a +0 leather armour a +0 club (8, -1, Orc:1) a +0 plate armour (unseen) (9, -5, Orc:1) a +0 hand axe (9, -2, Orc:1) a cursed -2 plate armour a +0 war axe (10, -6, Orc:1) a +0 cloak a +0 short sword (10, 0, Orc:1) a cursed -1 chain mail (unseen) (11, -7, Orc:1) a +0 plate armour a +0 halberd Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 leather armour (0, 1, Orc:2) 18 gold pieces (1, 0, Orc:2) a +0 short sword (still there?) a +0 trident (still there?) (3, -5, Orc:2) a +0 robe (unseen) (3, -3, Orc:2) a cursed +0 robe (unseen) (3, 1, Orc:2) a +0 leather armour (unseen) (6, -3, Orc:2) a +0 ring mail (unseen) (6, 0, Orc:2) a +0 leather armour (unseen) (8, -5, Orc:2) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 gold pieces (0, 1, Lair:1) 11 gold pieces (10, 42, Lair:1) a +0 chain mail (13, 13, Lair:1) 15 stones (13, 24, Lair:1) a +0 short sword (17, 41, Lair:1) a +0 flail (64, 42, Lair:1) the +4 hand axe "Keqyshrea" {drain, Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). the +9 quarterstaff of Uturas {protect, rElec rPois Stlth+} It protects the one who uses it against injury (+AC on strike). It insulates you from electricity. It protects you from poison. It makes you more stealthy. a +0 hand axe of chopping (64, 43, Lair:1) 2 scrolls of enchant armour a scroll of enchant weapon (65, 42, Lair:1) a +1 hat (65, 43, Lair:1) 3 potions of might 2 potions of mutation 2 potions of degeneration 2 potions of lignification 2 potions of ambrosia 2 potions of agility 2 potions of invisibility a potion of berserk rage 2 potions of flight (66, 42, Lair:1) a +2 ring of dexterity a +3 ring of strength an uncursed ring of resist corrosion (66, 43, Lair:1) a book of Maledictions Sif Muna's Incunabulum of Protection Spells Type Level a - Swiftness Charms/Air 2 b - Regeneration Charms/Necromancy 3 c - Excruciating Wounds Charms/Necromancy 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 the Almanac of Arcane Weapons Spells Type Level a - Searing Ray Conjuration 2 b - Iskenderun's Mystic Blast Conjuration 4 c - Bolt of Fire Conjuration/Fire 6 d - Spellforged Servitor Conjuration/Summoning 7 a book of Conjurations a book of Alchemy a Young Poisoner's Handbook a book of Minor Magic (67, 42, Lair:1) a wand of random effects (22) a wand of iceblast (16) a wand of flame (52) a wand of paralysis (22) a wand of disintegration (35) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (16, -42, Lair:2) 4 tomahawks (21, 1, Lair:2) a phial of floods (32, 2, Lair:2) 7 javelins (37, 0, Lair:2) a +0 robe (46, -36, Lair:2) a wand of random effects (23) (50, -4, Lair:2) a cursed -2 giant spiked club Level 3 of the Lair of Beasts (0, 0, Lair:3) 7 poisoned needles (8, 46, Lair:3) a phial of floods (9, 0, Lair:3) 17 stones (51, 5, Lair:3) 22 sling bullets (54, 2, Lair:3) a potion of lignification (58, 5, Lair:3) 22 bolts Level 4 of the Lair of Beasts (3, -5, Lair:4) a +0 helmet (4, 35, Lair:4) 17 arrows (41, 11, Lair:4) the ring "Qicing" {Int+2 Dex-4} [ring of dexterity] It affects your intelligence (+2). It affects your dexterity (-4). the ring "Kymy" {rPois MR+ Str+3 Stlth-} [ring of loudness] It affects your strength (+3). It protects you from poison. It affects your resistance to hostile enchantments. It makes you less stealthy. the +1 ring mail "Hamar" {rC+} It protects you from cold. (42, 4, Lair:4) a +0 plate armour (42, 18, Lair:4) a +4 great mace of venom a +0 leather armour a potion of flight (47, -2, Lair:4) 20 arrows (50, 31, Lair:4) 28 stones (51, 38, Lair:4) a scroll of immolation (53, -2, Lair:4) 19 stones Level 5 of the Lair of Beasts (4, 17, Lair:5) a +0 plate armour (13, 10, Lair:5) a +0 dagger (14, 15, Lair:5) 22 arrows (15, -28, Lair:5) 2 needles of paralysis (27, 15, Lair:5) 8 tomahawks (30, -22, Lair:5) 19 stones (40, -25, Lair:5) a +0 scythe (47, -30, Lair:5) a +0 rapier (47, -16, Lair:5) a +0 mace Level 6 of the Lair of Beasts (0, 0, Lair:6) 25 stones (3, 0, Lair:6) a potion of agility (4, 5, Lair:6) 26 stones (32, 5, Lair:6) a scroll of immolation (38, -35, Lair:6) a +0 ring mail (47, 4, Lair:6) a +0 long sword Level 1 of the Shoals (0, 0, Shoals:1) a +1 rapier of speed (6, -17, Shoals:1) a +0 hunting sling a +0 spear 24 stones (13, -19, Shoals:1) a +0 shortbow 22 arrows (17, -4, Shoals:1) a +0 flail (17, 5, Shoals:1) 18 sling bullets (19, -5, Shoals:1) a wand of random effects (16) (22, -3, Shoals:1) 15 stones (22, 23, Shoals:1) a +0 robe (23, -19, Shoals:1) a potion of degeneration (37, -9, Shoals:1) a +0 plate armour (45, -16, Shoals:1) a +0 trident (51, -13, Shoals:1) a +0 trident a tomahawk (53, -11, Shoals:1) 3 tomahawks Level 2 of the Shoals (0, 0, Shoals:2) 2 large rocks (7, -14, Shoals:2) a book of Minor Magic (12, 16, Shoals:2) 8 arrows (18, -17, Shoals:2) a +1 antimagic spear (22, -15, Shoals:2) a sling bullet (22, -13, Shoals:2) a +0 hunting sling a +0 spear 6 sling bullets (23, -11, Shoals:2) a +0 spear (24, -18, Shoals:2) a +0 glaive a +0 trident a +0 leather armour (25, -11, Shoals:2) 2 sling bullets (26, -11, Shoals:2) 2 sling bullets (27, -10, Shoals:2) a steel javelin (41, 14, Shoals:2) a +0 trident (42, 16, Shoals:2) a +0 hunting sling a +0 quarterstaff 10 stones (43, 18, Shoals:2) a +0 spear a +0 hunting sling 20 stones (44, 17, Shoals:2) a +0 quarterstaff a +2 hunting sling of flaming 24 stones (45, 13, Shoals:2) a +0 hunting sling a +0 spear 12 sling bullets (45, 18, Shoals:2) a stone (45, 19, Shoals:2) a sling bullet (49, 22, Shoals:2) a +0 trident (50, -16, Shoals:2) a sling bullet (51, -4, Shoals:2) a +0 rapier a +0 robe (54, 1, Shoals:2) a cursed -2 arbalest (58, -22, Shoals:2) a +0 quarterstaff Level 3 of the Shoals (0, 0, Shoals:3) a sling bullet (1, 0, Shoals:3) a stone (4, -1, Shoals:3) a +0 spear