Orcmeat Level 1 of the Dungeon (0, 0, D:1) a +0 mace (11, 5, D:1) a +0 club (11, 18, D:1) a +0 club (11, 28, D:1) a +0 club (18, 36, D:1) 20 arrows (19, 29, D:1) a +0 ring mail (33, 28, D:1) a cursed -3 club (35, 47, D:1) a +0 club (37, 19, D:1) a +0 club (42, 16, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, -1, D:2) a +0 leather armour (7, 7, D:2) 6 tomahawks (11, 12, D:2) a -2 ring of evasion 2 potions of mutation (40, 23, D:2) 12 sling bullets (48, 11, D:2) a +0 club (48, 31, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (8, 0, D:3) a potion of mutation (9, -30, D:3) a +0 club (22, -33, D:3) a +0 leather armour a +0 short sword (24, -15, D:3) a +0 club (27, -18, D:3) a +0 leather armour (33, -25, D:3) a +3 leather armour (40, -29, D:3) a +0 trident (56, -7, D:3) a +0 flail a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (11, -11, D:4) a +0 dagger (unseen) (21, -21, D:4) 13 sling bullets (24, -16, D:4) a book of Minor Magic (26, 1, D:4) a +0 club a cursed +0 chain mail (35, 21, D:4) a +0 robe (39, -5, D:4) a +0 dagger (40, 9, D:4) a cursed -3 trident (45, 0, D:4) 5 gold pieces (46, 1, D:4) a +0 robe (53, 3, D:4) a ration Level 5 of the Dungeon [Shop] Kathrayri's Antique Weapon Emporium a +0 quarterstaff (100 gold) a +0 hunting sling (37 gold) a +4 spear (625 gold) a +0 fustibalus (375 gold) a +1 falchion of slicing (287 gold) a +4 hand crossbow (637 gold) the +5 morningstar of Responsibility {flame, *Drain +Rage rN++ Stlth+} (1260 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from negative energy. It lets you go berserk. It causes draining when unequipped. It makes you more stealthy. a +1 dagger of freezing (265 gold) a +0 long sword (87 gold) a +2 rapier of speed (600 gold) a cursed -2 morningstar (2 gold) [Shop] Cacah's Assorted Antiques a wand of paralysis (17) (380 gold) a scroll of immolation (70 gold) a +0 club (20 gold) a potion of mutation (160 gold) a scroll of identify (40 gold) a +0 halberd (80 gold) a +0 whip (50 gold) a +0 ring mail (80 gold) the +0 pair of gloves "Jyimm" {rF+ rN+ SInv} (538 gold) It protects you from fire. It protects you from negative energy. It lets you see invisible. a wand of acid (8) (480 gold) a +1 ring of protection (60 gold) [Shop] Zoiras's Jewellery Shop an uncursed amulet of magic regeneration (300 gold) an uncursed amulet of regeneration (300 gold) a +4 ring of protection (360 gold) a +5 ring of intelligence (412 gold) an uncursed ring of fire (250 gold) an uncursed ring of stealth (175 gold) an uncursed ring of protection from cold (250 gold) the ring of Lesicyrghe {MR+ Int+5} (425 gold) [ring of protection from magic] It affects your intelligence (+5). It affects your resistance to hostile enchantments. a cursed amulet of inaccuracy (20 gold) a +3 amulet of reflection (157 gold) a cursed -3 ring of strength (20 gold) [Shop] Ycvosch's Antique Weapon Shoppe a +0 falchion (96 gold) a +1 triple sword of holy wrath (800 gold) a cursed -1 shortbow (3 gold) a cursed -2 war axe (3 gold) a +0 mace (96 gold) a +0 hunting sling (48 gold) a cursed -1 short sword (3 gold) a +0 war axe (112 gold) a +0 club (32 gold) a +0 war axe (112 gold) a +0 dagger (64 gold) a +0 mace (96 gold) a cursed -3 falchion (3 gold) (0, 0, D:5) a +0 giant spiked club (0, 13, D:5) a +0 hand axe (0, 14, D:5) a +0 mace a +0 leather armour (8, -2, D:5) a +0 animal skin (11, -14, D:5) a +0 ring mail a +0 hand axe (15, 1, D:5) a +0 quarterstaff (18, 1, D:5) a +0 chain mail a +0 flail (19, -15, D:5) a +0 dagger (20, 1, D:5) a +0 leather armour a +0 quarterstaff (23, -5, D:5) a +0 club (25, 10, D:5) a +0 whip a +0 hand axe (26, 13, D:5) a +0 flail a +0 scale mail (26, 14, D:5) a +0 mace a +0 leather armour (28, -19, D:5) a +0 hat a +1 hunting sling 12 tomahawks 3 scrolls of immolation a +0 dagger 403 stones a +0 shortbow (28, 15, D:5) a +0 flail a +0 scale mail (29, 4, D:5) a +0 robe (33, -19, D:5) a +0 animal skin a +2 whip of freezing a +0 robe (37, -16, D:5) a +2 antimagic spear (38, -14, D:5) a +2 antimagic whip (40, 23, D:5) a +0 short sword a +0 leather armour (40, 24, D:5) a +0 whip (45, 19, D:5) a +0 whip a +0 leather armour (48, 21, D:5) a +0 dagger a +0 robe (48, 24, D:5) a +0 dagger a +0 robe (49, -5, D:5) a +0 falchion a +0 scale mail a +0 club (49, -3, D:5) a +0 dagger a +0 robe a +0 mace a +0 ring mail (49, -2, D:5) a +0 ring mail a +0 morningstar a +0 chain mail (50, 21, D:5) a +0 flail a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 spear (2, -4, D:6) a +0 halberd a +0 flail (10, 19, D:6) 16 sling bullets (21, 17, D:6) a +0 scimitar (23, -12, D:6) a +0 whip (26, -4, D:6) a +0 pair of gloves (28, -24, D:6) 19 sling bullets (31, -5, D:6) a +0 ring mail (39, -13, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Kocitenn's Book Shop a book of Debilitation (520 gold) a book of Changes (325 gold) a Young Poisoner's Handbook (520 gold) a book of Beasts (715 gold) a book of Cantrips (260 gold) a book of Annihilations (1435 gold) a book of Callings (390 gold) [Shop] Ypluh's Antique Weapon Emporium a +0 shortbow (84 gold) the +9 rapier "Ebyaveed" {flame, MR+} (1814 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. a +0 dagger (56 gold) a +0 battleaxe (182 gold) a +0 battleaxe (182 gold) a +0 morningstar of freezing (257 gold) a +2 great mace of protection (554 gold) the +6 trident "Orb Guardian's Doom" {vamp, rElec rF- rC- Stlth+} (1212 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you vulnerable to fire. It makes you vulnerable to cold. It insulates you from electricity. It makes you more stealthy. a +0 rapier (112 gold) a +0 falchion (84 gold) (0, 0, D:7) an uncursed amulet of harm (3, -14, D:7) a +0 giant spiked club (9, -4, D:7) a +0 club (14, -9, D:7) a +0 war axe (15, -8, D:7) a +0 war axe a +0 chain mail (15, -5, D:7) 21 sling bullets (30, -8, D:7) a +0 scale mail (34, -3, D:7) a +0 scale mail a +0 club (38, 1, D:7) a cursed -2 club a +0 ring mail a +0 short sword a +0 dagger a +0 robe (39, 1, D:7) a +0 mace a +0 leather armour (52, -11, D:7) a +0 rapier of flaming Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (3, 8, D:8) a +0 ring mail a +0 long sword (3, 9, D:8) a +0 ring mail a +0 long sword (8, -17, D:8) a +0 ring mail (10, -3, D:8) 19 bolts (25, -3, D:8) a +0 chain mail (36, -13, D:8) a +0 giant club a +0 ring mail (43, 1, D:8) a +0 broad axe (43, 10, D:8) a +0 giant spiked club a cursed -3 giant spiked club (43, 12, D:8) a +0 shortbow (44, 7, D:8) a +0 quarterstaff of freezing (49, 5, D:8) a +0 club (50, 1, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Zukiro's Food Shoppe a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, D:9) a +0 scale mail a +0 club (0, 2, D:9) a +0 plate armour a +0 battleaxe (2, -6, D:9) a +0 chain mail (4, -1, D:9) a +0 dagger (6, 0, D:9) a +3 dagger (7, 0, D:9) a +0 chain mail a +0 trident (18, 0, D:9) a +0 scale mail a +0 flail (19, 41, D:9) a +0 rapier (22, 34, D:9) a +0 trident (26, 0, D:9) a +0 chain mail a +0 club (31, 39, D:9) a +0 falchion (33, 44, D:9) a +0 dagger (35, 41, D:9) a +0 robe a +0 dagger (37, 41, D:9) a +0 short sword (38, 41, D:9) a +0 leather armour a +0 flail a +0 robe a +0 dagger (40, 16, D:9) a +0 dagger (41, -1, D:9) a +0 whip a +0 club (41, 0, D:9) a +0 chain mail a +0 dagger (42, 42, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (17, 20, D:10) a curare-tipped needle (18, 20, D:10) 2 curare-tipped needles (23, -9, D:10) a +0 ring mail a +0 hand axe a +0 flail (24, -9, D:10) a +0 club (24, 20, D:10) a +0 blowgun a +0 trident a +0 ring mail a +0 club (32, 20, D:10) a +0 chain mail (35, -8, D:10) a +0 robe (35, 20, D:10) a poisoned needle (37, 3, D:10) a +0 scimitar a +0 chain mail (38, 1, D:10) a +3 dagger (39, 0, D:10) a cursed -1 dagger a +0 robe (39, 1, D:10) a +0 chain mail (39, 20, D:10) a potion of mutation a +0 scimitar a +0 plate armour a +0 troll leather armour a poisoned needle (40, 18, D:10) a poisoned needle (40, 19, D:10) a +2 whip of holy wrath a +0 war axe a +0 scale mail (40, 20, D:10) a +0 giant spiked club a +0 dagger a +0 falchion a +0 chain mail a +0 mace a +0 short sword a +2 trident of venom a +0 ring mail (41, -12, D:10) a cursed -1 club (41, 19, D:10) a +0 giant club a +0 ring mail a poisoned needle (42, 19, D:10) a +0 whip a +0 blowgun 9 poisoned needles (42, 20, D:10) a +3 trident of piercing a +0 ring mail (43, 19, D:10) a +0 whip a +0 halberd (44, 20, D:10) a poisoned needle (45, 15, D:10) a +0 flail (45, 16, D:10) a +0 spear a +0 scale mail (46, 14, D:10) a +0 hand axe (47, 13, D:10) a +0 rapier (54, 19, D:10) a +2 dagger of draining a +0 robe (57, -9, D:10) a +0 hand axe (59, -33, D:10) a +0 robe (62, 10, D:10) a scroll of noise (64, 10, D:10) a +0 long sword (72, 13, D:10) a +0 dagger (73, 17, D:10) an arrow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (12, -29, Lair:1) a +0 scale mail (31, -33, Lair:1) a +0 whip (55, 0, Lair:1) a +1 dagger of venom (55, 1, Lair:1) 3 scrolls of amnesia 3 scrolls of enchant armour 5 scrolls of enchant weapon (56, -21, Lair:1) a +2 quarterstaff of protection (56, 0, Lair:1) a +0 robe (56, 1, Lair:1) a potion of lignification (57, 0, Lair:1) the ring "Jeenihawn" {-Tele rElec rC+ Int+3} [ring of protection from cold] It affects your intelligence (+3). It protects you from cold. It insulates you from electricity. It prevents most forms of teleportation. a +6 ring of dexterity an uncursed ring of ice an uncursed ring of ice a cursed -2 ring of evasion Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (34, 1, Lair:2) a cursed +0 ring mail (35, -19, Lair:2) 8 sling bullets (38, -19, Lair:2) 17 gold pieces (40, -23, Lair:2) an arrow (44, -20, Lair:2) 10 stones (44, -19, Lair:2) a +4 spear of piercing (44, -18, Lair:2) a scroll of enchant weapon (45, -20, Lair:2) a ration (45, -18, Lair:2) a +0 flail (46, -20, Lair:2) a scroll of enchant weapon (46, -18, Lair:2) a +2 mace of protection (47, -20, Lair:2) 24 gold pieces (47, -19, Lair:2) a cursed -3 trident (47, -18, Lair:2) a cursed -3 war axe (52, -16, Lair:2) 9 stones (54, -28, Lair:2) a +0 war axe (55, 9, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (2, -23, Lair:3) 13 sling bullets (10, -35, Lair:3) a +0 ring mail (16, -35, Lair:3) 18 sling bullets (16, -23, Lair:3) a +0 dagger (18, -37, Lair:3) 8 poisoned needles (19, -15, Lair:3) a +0 ring mail (28, -6, Lair:3) the +8 plate armour "Kieciaz" {rPois} It protects you from poison. (32, -30, Lair:3) a +0 scale mail (41, -50, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (15, -42, Lair:4) a +0 rapier (20, -2, Lair:4) 12 bolts (25, 5, Lair:4) a +0 chain mail (36, -41, Lair:4) a +0 falchion (43, 7, Lair:4) a cursed +0 cloak (67, -45, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 gold pieces (12, 2, Lair:5) 16 stones (13, -5, Lair:5) a bullfrog corpse (skeletalised by now) (15, -17, Lair:5) 8 stones (18, 12, Lair:5) an arrow (19, 17, Lair:5) a +0 rapier (22, -13, Lair:5) a +0 falchion (24, 16, Lair:5) a water moccasin corpse (25, 13, Lair:5) an arrow (28, 17, Lair:5) a +0 chain mail (31, -14, Lair:5) a black mamba corpse (skeletalised by now) (31, -10, Lair:5) 19 stones (35, -5, Lair:5) a +3 scale mail (36, -5, Lair:5) 13 gold pieces (39, -4, Lair:5) 27 stones (41, -19, Lair:5) a water moccasin corpse (skeletalised by now) (41, 6, Lair:5) a +0 chain mail (49, -18, Lair:5) a +0 quarterstaff