Orcmeat Level 1 of the Dungeon (0, 0, D:1) 4 poisoned darts (12, 38, D:1) a +0 spear (15, 20, D:1) 19 arrows (34, -11, D:1) 27 stones (36, 4, D:1) 21 arrows (36, 36, D:1) a +0 dagger (43, 28, D:1) a +0 spear (44, -18, D:1) a +0 ring mail (44, -6, D:1) a +0 hunting sling (48, -16, D:1) 27 stones (48, -9, D:1) a +0 club 4 stones (52, -19, D:1) a +0 short sword 2 stones (54, -6, D:1) 12 stones (56, 29, D:1) a +0 club (58, 22, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Jiaff's Assorted Antiques a scroll of identify (46 gold) a +0 hand axe (69 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (1085 gold) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. a staff of poison (575 gold) a +0 fustibalus (345 gold) a tin of tremorstones (2/2) (920 gold) a potion of brilliance (92 gold) a +0 short sword (69 gold) a +1 plate armour of poison resistance (736 gold) a phial of floods (920 gold) a +0 mace (69 gold) (0, 0, D:2) a +0 short sword (17, 14, D:2) a +0 hand axe (19, 28, D:2) a +0 leather armour (22, -6, D:2) a +0 dagger a stone (29, 19, D:2) a +0 dagger (41, 2, D:2) a +0 hunting sling (49, 0, D:2) a +0 dagger a +0 robe (50, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (3, -11, D:3) a ball python corpse (skeletalised by now) (4, -9, D:3) a +0 hand axe a +0 dagger (14, 3, D:3) a +0 club (14, 8, D:3) a +0 dagger (15, 12, D:3) a +0 kite shield (33, 3, D:3) 11 arrows (35, -18, D:3) a hobgoblin corpse