Ordine Level 1 of the Dungeon (0, 0, D:1) a +0 whip 3 stones (19, 1, D:1) a cursed +0 spear (25, 2, D:1) a +0 club (3, 3, D:1) a +0 club (4, 4, D:1) a stone (9, 4, D:1) 12 bolts (2, 5, D:1) a +0 club (26, 8, D:1) a +0 centaur barding (35, 22, D:1) a +0 hunting sling (-4, 30, D:1) a +0 leather armour (21, 34, D:1) a +0 club (-14, 36, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (44, 1, D:2) a +0 ring mail (5, 2, D:2) a +0 short sword (6, 3, D:2) a +0 club (7, 4, D:2) a stone (8, 4, D:2) 21 sling bullets (8, 5, D:2) 3 stones (10, 7, D:2) 6 poisoned needles (15, 20, D:2) a cursed -3 club (9, 21, D:2) a +0 club (25, 23, D:2) 22 stones (47, 27, D:2) a +0 hunting sling (11, 39, D:2) 28 stones (15, 39, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (8, 12, D:3) a +0 dagger (9, 12, D:3) a +0 club (33, 16, D:3) 16 sling bullets (38, 19, D:3) 21 arrows (15, 21, D:3) a +0 mace (16, 21, D:3) a +0 dagger a +0 robe (14, 22, D:3) a +0 falchion (13, 23, D:3) a +0 morningstar a +0 chain mail (-19, 25, D:3) a +0 club (3, 29, D:3) 15 arrows (9, 33, D:3) 10 poisoned needles (1, 53, D:3) 23 stones Level 4 of the Dungeon [Shop] Ithrol's Armour Boutique a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 helmet (54 gold) a +0 robe (8 gold) a +2 hat (192 gold) a +0 robe (8 gold) the cursed +1 ring mail "Demic" {-Tele rC+ rN+ Str+3} (298 gold) It affects your strength (+3). It protects you from cold. It protects you from negative energy. It prevents most forms of teleportation. It has a curse placed upon it. a +0 robe (8 gold) a +0 helmet (54 gold) (0, 0, D:4) a +0 whip a +0 robe (27, 6, D:4) 19 stones (8, 10, D:4) 20 stones (5, 17, D:4) a +0 chain mail (8, 23, D:4) a -2 ring of dexterity (3, 36, D:4) a +0 mace a cursed -3 club (3, 38, D:4) a +0 mace (33, 42, D:4) a +0 short sword (13, 47, D:4) a +0 club (38, 50, D:4) a +0 robe (28, 55, D:4) 32 sling bullets Level 5 of the Dungeon [Shop] Sepaq's Antique Armour Shop a +0 chain mail (99 gold) the +1 plate armour of Watchfulness {rF++ Int+4 Dex+3 Stlth+} (616 gold) It affects your intelligence (+4). It affects your dexterity (+3). It greatly protects you from fire. It makes you more stealthy. a +0 buckler (99 gold) a +0 plate armour (506 gold) a +0 robe (15 gold) a cursed +0 chain mail (99 gold) a cursed +0 leather armour (44 gold) a +0 chain mail (99 gold) the +1 swamp dragon armour of Etinot {rPois Str+4} (1210 gold) It affects your strength (+4). It protects you from poison. a +0 plate armour (506 gold) a +0 robe (15 gold) (0, 0, D:5) a cursed -3 dagger a +0 ring mail (14, 0, D:5) 11 poisoned needles (-2, 8, D:5) a cursed +0 mace a +0 robe a cursed +2 halberd of freezing a +0 robe (33, 9, D:5) a +0 giant club (19, 12, D:5) a +0 great sword (3, 13, D:5) 3 needles of sleeping (-2, 23, D:5) a +0 leather armour (42, 24, D:5) 16 stones (6, 29, D:5) a +2 morningstar of draining a +0 leather armour (43, 29, D:5) a +0 ring mail (3, 30, D:5) a +0 club (4, 31, D:5) a +0 dagger a +0 robe (20, 49, D:5) 10 stones (18, 50, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (2, 1, D:6) a +0 large shield (3, 3, D:6) a wand of polymorph (18) the Ecumenical Temple