Ordine Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (18, 3, D:1) a +0 club (14, 15, D:1) 18 stones (3, 18, D:1) a +0 whip (-10, 19, D:1) a +0 club (10, 24, D:1) 21 stones (-11, 27, D:1) a +0 mace (-15, 31, D:1) a +0 hand axe (-17, 36, D:1) a +0 short sword (1, 46, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 2, D:2) a cursed +0 helmet (-23, 4, D:2) a +0 dagger (-9, 4, D:2) 17 stones (-8, 5, D:2) a +0 ring mail (-45, 9, D:2) a +0 club (-1, 13, D:2) a +0 dagger (-11, 21, D:2) a +0 short sword (-13, 26, D:2) a +0 ring mail (-11, 28, D:2) a +0 club (-11, 29, D:2) a +0 whip (-51, 31, D:2) a +0 robe (-2, 32, D:2) a +0 whip (-40, 34, D:2) a +0 mace (-48, 38, D:2) 2 stones (-49, 41, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 14 sling bullets (12, 1, D:3) a +0 club (33, 1, D:3) a +0 hand axe (29, 3, D:3) 17 bolts (33, 5, D:3) a +0 dagger (-20, 10, D:3) a +0 ring mail (-1, 10, D:3) a +0 ring mail (-10, 11, D:3) a +0 leather armour (-11, 12, D:3) a +0 whip (-17, 13, D:3) a +0 leather armour (-2, 20, D:3) a +0 club (-1, 20, D:3) a +0 leather armour (-2, 21, D:3) a +0 leather armour (-1, 21, D:3) a +0 club a +0 leather armour (8, 21, D:3) a +0 club (37, 22, D:3) a +0 mace a +0 ring mail (31, 34, D:3) a cursed -3 club a +0 hunting sling 26 stones (-11, 40, D:3) a +3 dagger a +0 hunting sling 16 stones (-9, 44, D:3) a stone Level 4 of the Dungeon [Shop] Heerphig's Jewellery Boutique a cursed amulet of inaccuracy (28 gold) a cursed ring of loudness (63 gold) an uncursed amulet of resist mutation (560 gold) an uncursed ring of magical power (280 gold) an uncursed ring of positive energy (280 gold) a +3 ring of strength (219 gold) a cursed ring of loudness (63 gold) (0, 0, D:4) a +0 ring mail (-12, 1, D:4) a +1 falchion of slicing (25, 8, D:4) a +0 robe (29, 12, D:4) a +0 short sword (26, 15, D:4) a +0 whip a cursed -3 short sword a +0 dagger a +0 robe a +0 short sword (4, 22, D:4) a +0 hand axe (26, 32, D:4) a +0 robe (16, 33, D:4) 21 stones (-3, 34, D:4) a +0 robe a +0 dagger (-25, 44, D:4) 17 sling bullets of flame (-21, 45, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 leather armour (1, 0, D:5) a +0 dagger a +0 robe (2, 0, D:5) a +0 hand axe a +0 ring mail (13, 1, D:5) 18 stones (-24, 2, D:5) a potion of degeneration (2, 3, D:5) 2 tomahawks (-38, 4, D:5) a +0 flail a +0 ring mail a +0 club (-33, 4, D:5) a cursed +0 robe (3, 4, D:5) a tomahawk (-38, 5, D:5) a +0 short sword a +0 ring mail (3, 5, D:5) a tomahawk (3, 6, D:5) a tomahawk (-40, 14, D:5) a +0 club (-7, 27, D:5) a +0 hand axe a +0 chain mail (-8, 28, D:5) a +0 dagger a +0 leather armour (-7, 28, D:5) a +0 club (-5, 28, D:5) a +0 club (-5, 29, D:5) a +3 short sword (-4, 30, D:5) a +0 dagger a +0 robe (-33, 32, D:5) a +0 ring mail (-4, 32, D:5) a +0 ring mail a +0 club (-3, 32, D:5) a +0 robe a +0 dagger (-29, 33, D:5) a +2 ring mail of cold resistance (19, 36, D:5) a +0 leather armour (13, 43, D:5) a +0 rapier (-44, 44, D:5) 18 poisoned needles (-17, 46, D:5) a +0 shortbow 15 arrows (-17, 48, D:5) an arrow (-10, 49, D:5) a +0 rapier of electrocution a +0 leather armour (-16, 50, D:5) an arrow (22, 50, D:5) 17 arrows (-17, 53, D:5) 2 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (-11, 1, D:6) a +0 quarterstaff (0, 1, D:6) a +0 mace a +0 scale mail (6, 7, D:6) a cursed -3 hand axe (-39, 10, D:6) 18 bolts (-7, 16, D:6) a +0 quarterstaff (18, 17, D:6) a +0 hunting sling (-27, 22, D:6) 12 stones (-32, 30, D:6) a +0 hand axe (-21, 32, D:6) a cursed -3 giant club (11, 45, D:6) 2 tomahawks Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 scale mail a +0 trident a cursed +0 ring mail (1, 0, D:7) a +0 dagger a +0 robe (2, 0, D:7) a +0 dagger (14, 9, D:7) a cursed -1 long sword (-21, 17, D:7) a +0 spear a cursed +0 robe (-20, 17, D:7) a +1 great sword a +0 robe a cursed +2 flail a +0 robe a +0 spear a +0 robe (-19, 17, D:7) a +3 scimitar a +0 robe (8, 17, D:7) a +0 rapier (-3, 25, D:7) a +0 leather armour a +2 hand axe of chopping (-4, 26, D:7) a +0 chain mail (-8, 29, D:7) a +0 club (-33, 30, D:7) 11 arrows (-30, 37, D:7) a cursed -3 giant club (9, 37, D:7) 22 stones Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (-11, 4, D:8) a +0 hat (-21, 8, D:8) a +0 scale mail a +0 flail a +0 short sword a +0 dagger a +0 robe (-20, 10, D:8) a +0 falchion (15, 10, D:8) 18 arrows (10, 13, D:8) a +0 dagger a +0 ring mail (-19, 15, D:8) 14 arrows (-5, 17, D:8) 14 stones (-11, 18, D:8) a cursed -3 giant club (-32, 21, D:8) an uncursed ring of poison resistance (7, 21, D:8) a +0 long sword a +0 robe a +1 battleaxe a +0 robe (-20, 22, D:8) a +0 chain mail (4, 22, D:8) a +2 morningstar a +0 robe (7, 22, D:8) a +0 flail a +0 robe (18, 27, D:8) a +0 hand axe (-9, 29, D:8) 24 arrows (10, 33, D:8) a +0 long sword a +0 ring mail Level 9 of the Dungeon [Shop] Owno's Weapon Boutique a +0 mace (33 gold) a +0 morningstar (44 gold) a +0 whip (27 gold) a +2 quarterstaff of protection (184 gold) the +5 great sword "Marugiboj" {antimagic, *Contam rElec MR+ Dex+2} (689 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. a +0 short sword (33 gold) a +0 hand crossbow (38 gold) (0, 0, D:9) 18 stones (5, 1, D:9) a +0 shortbow 8 arrows of frost (7, 1, D:9) an arrow of frost (9, 1, D:9) an arrow of frost (-7, 3, D:9) 21 stones (10, 3, D:9) 7 needles of sleeping (19, 4, D:9) a +0 battleaxe (18, 7, D:9) 15 stones (14, 18, D:9) a +0 giant spiked club (22, 18, D:9) the +4 dagger "Ohaxaa Kixe" {flame, rElec MR- MP+9 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you see invisible. (12, 21, D:9) a +0 ring mail a +0 trident (27, 21, D:9) 3 javelins (12, 23, D:9) a +0 chain mail a +0 war axe (6, 25, D:9) a +0 leather armour (14, 26, D:9) a +4 shortbow of velocity (2, 27, D:9) a +0 hand axe a +0 leather armour (3, 27, D:9) a +0 ring mail (3, 28, D:9) a +0 mace (4, 28, D:9) a +0 trident a +0 ring mail (2, 29, D:9) a cursed -3 mace (24, 36, D:9) a +3 hunting sling of flaming (6, 37, D:9) a +0 large shield (11, 39, D:9) 23 stones (-13, 41, D:9) a tomahawk (-12, 45, D:9) a +0 whip 2 tomahawks a +0 mace a +0 chain mail (-12, 46, D:9) a +0 club (-12, 47, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a scroll of noise (-6, 6, D:10) 7 tomahawks (-18, 7, D:10) a poisoned needle (-16, 7, D:10) 2 stones (-15, 7, D:10) a poisoned needle a stone a +0 flail a +0 flail (-14, 7, D:10) a +0 short sword a +0 blowgun 9 poisoned needles 4 stones a +0 dagger (-14, 8, D:10) a +0 spear (-1, 9, D:10) a +0 plate armour a +0 short sword (-1, 10, D:10) a +0 leather armour a +0 morningstar (7, 14, D:10) a +0 plate armour (22, 19, D:10) a +0 robe (-1, 23, D:10) a +0 whip (-5, 26, D:10) a potion of degeneration (39, 28, D:10) a +0 giant spiked club (-23, 34, D:10) an arrow (-24, 35, D:10) an arrow (-23, 35, D:10) a cursed +0 longbow 20 arrows (-19, 45, D:10) a +0 giant club (17, 45, D:10) a cursed -1 giant club (-15, 49, D:10) a +0 club (-14, 49, D:10) a +0 hand axe of venom a +0 leather armour (-13, 50, D:10) a +0 scale mail (-14, 51, D:10) a cursed -3 flail a +0 plate armour (-13, 51, D:10) a +2 short sword of protection the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (37, 0, Lair:1) 25 bolts (39, 0, Lair:1) a scroll of noise (52, 0, Lair:1) 14 poisoned needles (33, 4, Lair:1) a scroll of noise (40, 4, Lair:1) an uncursed ring of poison resistance (23, 5, Lair:1) 21 arrows (36, 11, Lair:1) a +0 leather armour (27, 16, Lair:1) a scroll of noise (2, 23, Lair:1) a +0 whip (6, 30, Lair:1) a +0 leather armour (11, 33, Lair:1) a +0 hunting sling (28, 35, Lair:1) a +0 robe (34, 36, Lair:1) an uncursed ring of ice (1, 39, Lair:1) a +0 spear (6, 43, Lair:1) a +0 mace (3, 44, Lair:1) 19 sling bullets (21, 46, Lair:1) a cursed +0 ring mail (37, 47, Lair:1) a +0 quarterstaff of freezing a +2 robe of cold resistance Level 2 of the Lair of Beasts (-31, 3, Lair:2) 19 silver sling bullets (-41, 11, Lair:2) 2 potions of poison (-11, 13, Lair:2) a +0 blowgun (-30, 20, Lair:2) a +1 ring mail of cold resistance (-27, 22, Lair:2) a +0 robe of the Archmagi a +1 scimitar of flaming (-38, 25, Lair:2) a river rat skeleton (-36, 25, Lair:2) a river rat skeleton (-44, 26, Lair:2) a river rat skeleton (-14, 27, Lair:2) 11 stones (-47, 29, Lair:2) a cursed -2 great sword (-7, 29, Lair:2) an uncursed staff of wizardry an uncursed staff of death an uncursed staff of fire a +1 quarterstaff of crushing (-6, 29, Lair:2) a +3 crystal plate armour a +2 shield (-5, 29, Lair:2) the amulet "Ikael" {Spirit MR++} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your resistance to hostile enchantments. an uncursed ring of magical power (-4, 29, Lair:2) a wand of cold (0) a wand of magic darts (0) a wand of polymorph (9) (-7, 30, Lair:2) a scroll of amnesia 2 scrolls of recharging 2 scrolls of immolation (-6, 30, Lair:2) 5 potions of brilliance a potion of flight 5 potions of ambrosia a potion of haste a potion of beneficial mutation (-5, 30, Lair:2) a book of Party Tricks a book of Debilitation a book of Ice a book of Battle a book of Clouds (-4, 30, Lair:2) 10 meat rations 5 bread rations (-3, 30, Lair:2) a plain deck of wonders a lantern of shadows (-23, 38, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 23 stones (14, 0, Lair:3) a +0 trident (10, 4, Lair:3) the +6 arbalest of Drought {venom, rN+ MP+9} It poisons the ammo it fires. It protects you from negative energy. It affects your magic capacity (+9). (-33, 15, Lair:3) 7 tomahawks (-24, 18, Lair:3) a +0 ring mail (-12, 19, Lair:3) 13 arrows (-3, 23, Lair:3) a +0 hand axe (-2, 24, Lair:3) a +0 halberd (8, 37, Lair:3) a +0 leather armour (9, 40, Lair:3) a +1 trident of protection