Ordine Level 1 of the Dungeon (0, 0, D:1) a +0 mace (-2, 7, D:1) a +0 short sword (46, 7, D:1) a +0 club (21, 9, D:1) a +0 leather armour (67, 9, D:1) a +0 dagger (41, 13, D:1) 18 sling bullets (10, 15, D:1) a +0 short sword (12, 16, D:1) a +0 short sword (13, 18, D:1) 4 stones (42, 22, D:1) a +0 dagger (43, 24, D:1) a stone (44, 25, D:1) a +0 dagger (36, 31, D:1) 21 poisoned needles (17, 34, D:1) a +0 club (17, 35, D:1) a +0 club Level 2 of the Dungeon (13, 4, D:2) a +0 long sword (43, 6, D:2) 23 poisoned needles (43, 7, D:2) 19 sling bullets (25, 8, D:2) a +0 shield (1, 11, D:2) a +0 club (1, 14, D:2) a +0 robe (26, 23, D:2) a +0 short sword (-18, 24, D:2) 23 bolts (38, 24, D:2) 12 sling bullets (9, 28, D:2) a +0 club (31, 34, D:2) a +0 short sword (36, 36, D:2) a +3 dagger of venom (2, 43, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (-12, 11, D:3) a +0 flail a +0 leather armour (17, 11, D:3) a +0 club a cursed +0 robe (28, 11, D:3) a +0 pair of boots (17, 12, D:3) a +0 flail a cursed -3 whip (41, 12, D:3) 16 stones (42, 12, D:3) a +0 flail (8, 13, D:3) a +0 whip (16, 15, D:3) a +0 ring mail (-8, 18, D:3) a +0 club (-5, 24, D:3) 2 stones (23, 25, D:3) a +0 war axe a +0 ring mail (25, 26, D:3) a +0 mace (27, 26, D:3) a cursed +0 falchion a +0 leather armour (22, 27, D:3) an uncursed ring of fire (28, 27, D:3) a +0 hand axe (9, 28, D:3) a +0 whip (14, 29, D:3) a +0 ring mail (-15, 30, D:3) 5 poisoned arrows (44, 30, D:3) a +0 leather armour (34, 33, D:3) a +0 flail a +0 ring mail (11, 39, D:3) a +0 dagger a +0 short sword a +0 ring mail (12, 39, D:3) a +0 dagger a +0 ring mail a +0 falchion a +0 scale mail (11, 40, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon [Shop] Koag's Antique Weapon Shop a +0 club (28 gold) a +3 great mace of protection (182 gold) a +2 rapier of freezing (112 gold) a +0 club (28 gold) the +5 dagger of Law {pierce, MR+ Int+4} (196 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your resistance to hostile enchantments. a +0 rapier (112 gold) a +0 quarterstaff (112 gold) a +0 mace (84 gold) the +0 mace "Hom Itod" {elec, +Rage +Fly rF- Int+3} (224 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It makes you vulnerable to fire. It lets you fly. It lets you go berserk. (-12, 1, D:4) a +4 scale mail (5, 1, D:4) 3 poisoned needles (-5, 10, D:4) a +0 robe (-3, 32, D:4) a +0 robe (4, 34, D:4) a +0 giant club (-5, 42, D:4) a +0 leather armour (32, 51, D:4) a +0 robe a +0 dagger (32, 52, D:4) a +0 whip a +0 ring mail a +0 dagger a +0 robe a +0 falchion a +0 war axe a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 33 stones (23, 8, D:5) a +0 flail of holy wrath a +0 scale mail (29, 19, D:5) 20 arrows (33, 20, D:5) a +0 cloak (19, 36, D:5) a +1 shortbow of velocity 12 arrows (18, 37, D:5) an arrow (19, 39, D:5) an arrow (14, 40, D:5) a +0 buckler (19, 40, D:5) 2 arrows 26 stones (19, 41, D:5) 6 arrows (19, 43, D:5) an arrow (17, 47, D:5) a +0 scythe a +0 robe (18, 47, D:5) a wand of paralysis (2) Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (-1, 4, D:6) a +0 leather armour (-20, 7, D:6) a +0 mace (-32, 8, D:6) a +0 leather armour (-20, 8, D:6) a +4 quarterstaff of chaos a +0 cloak (-38, 14, D:6) 2 arrows (-24, 14, D:6) 18 stones (-39, 15, D:6) an arrow (-39, 16, D:6) a +0 giant spiked club an arrow (-40, 18, D:6) 18 arrows a +0 shortbow (-25, 19, D:6) 19 stones (-37, 24, D:6) 20 arrows (-38, 27, D:6) a +0 whip (-49, 34, D:6) 18 stones (7, 34, D:6) 19 stones (-49, 43, D:6) a +0 long sword (-6, 52, D:6) 8 sling bullets of flame (-51, 55, D:6) a +0 dagger (4, 57, D:6) a +0 mace (4, 58, D:6) a +0 short sword a +0 leather armour (-7, 59, D:6) 11 bolts (-3, 59, D:6) a wand of slowing (9) (-40, 60, D:6) a +0 giant club (-33, 60, D:6) 23 stones (-4, 60, D:6) a +0 helmet (-45, 61, D:6) a +1 robe of magic resistance a +0 short sword a +0 chain mail Level 7 of the Dungeon [Shop] Xusuatic's Antique Armour Shoppe a +1 scale mail of fire resistance (100 gold) a +0 leather armour (50 gold) a +0 robe (17 gold) a +0 plate armour (575 gold) the +0 leather armour "Gitunian" {*Confuse rC+ Str+3} (175 gold) It affects your strength (+3). It protects you from cold. It may confuse you when you take damage. (0, 0, D:7) a +0 trident (10, 4, D:7) 12 stones (25, 6, D:7) the +0 robe of Duevet {MP+9 Str+2} It affects your strength (+2). It affects your magic capacity (+9). (26, 6, D:7) a +0 cloak (12, 7, D:7) a +0 giant club (25, 7, D:7) a +1 robe of magic resistance (47, 13, D:7) a +0 dagger (-2, 14, D:7) a +0 flail (-2, 15, D:7) a +0 falchion a +0 ring mail a +5 dagger a +0 robe (-2, 16, D:7) a +0 dagger a +0 robe a +0 whip a +0 scale mail (18, 20, D:7) a +0 giant club (12, 28, D:7) a cursed +0 mace Level 8 of the Dungeon [Shop] Neifumag's Assorted Antiques a +3 leather armour of magic resistance (56 gold) a +1 robe of magic resistance (19 gold) a +0 scale mail (112 gold) a +0 chain mail (126 gold) a plain deck of wonders (392 gold) a scroll of blinking (210 gold) a +1 glaive of venom (182 gold) a potion of mutation (25 gold) a book of Flames (420 gold) a wand of digging (12) (112 gold) a scroll of brand weapon (28 gold) (-7, 7, D:8) a +0 falchion (-19, 13, D:8) a +0 trident (2, 14, D:8) 15 sling bullets (11, 14, D:8) 23 stones (-5, 16, D:8) a +0 rapier (-7, 18, D:8) 5 tomahawks a +0 hand axe a +0 flail a +0 leather armour a +1 whip of venom (-11, 25, D:8) 4 poisoned javelins (11, 31, D:8) a +0 ring mail (-18, 34, D:8) a cursed -2 shortbow 23 arrows (25, 34, D:8) 17 stones (-16, 35, D:8) a +0 short sword (-11, 35, D:8) 8 tomahawks (10, 40, D:8) a wand of magic darts (21) (-4, 48, D:8) a cursed -1 long sword Level 9 of the Dungeon [Shop] Lihogied's Gadget Shoppe a lamp of fire (480 gold) a +2 rod of shadows (12/12) (1140 gold) a wand of slowing (36) (342 gold) a crystal ball of energy (240 gold) a wand of frost (29) (186 gold) a wand of flame (20) (132 gold) a -2 rod of the swarm (11/11) (840 gold) a +0 rod of ignition (11/11) (960 gold) a wand of heal wounds (6) (720 gold) a plain deck of changes (168 gold) a wand of digging (12) (384 gold) a phantom mirror (360 gold) [Shop] Hoenk's Antique Weapon Shoppe a +5 hand axe of chopping (93 gold) a +0 shortbow (93 gold) a +0 lajatang (465 gold) a +0 flail (108 gold) a +0 flail (108 gold) a +3 blowgun (77 gold) a +0 dire flail (124 gold) a +0 club (31 gold) a cursed -2 mace (93 gold) a +0 short sword (93 gold) a +0 dagger (62 gold) a +0 dagger (62 gold) a +0 flail (108 gold) [Shop] Liyziuc's Weapon Boutique a +0 longbow (49 gold) a +2 great mace of venom (217 gold) a +2 dire flail of protection (184 gold) 27 sling bullets (148 gold) 12 sling bullets of frost (158 gold) a +0 falchion (33 gold) (13, 1, D:9) a +0 mace (15, 1, D:9) a +0 trident a +0 buckler (16, 1, D:9) a +0 hand axe a +0 leather armour a +0 club a +0 chain mail a +0 hand axe (0, 3, D:9) a +0 giant spiked club (36, 4, D:9) a +0 giant spiked club (19, 20, D:9) a wand of paralysis (7) (26, 22, D:9) a +2 hand axe of chopping (-5, 23, D:9) a +0 short sword (-5, 24, D:9) a +0 club 4 stones (-5, 25, D:9) a +0 dagger a stone (25, 27, D:9) a +0 ring mail (-5, 31, D:9) a stone (20, 32, D:9) a +0 whip of venom (-5, 33, D:9) 2 stones (41, 33, D:9) a +0 arbalest (37, 34, D:9) a +0 halberd a +3 trident of protection a +0 scale mail (37, 35, D:9) a +2 whip of draining (15, 36, D:9) 12 sling bullets (37, 36, D:9) a +0 club a +0 whip (41, 40, D:9) a +1 spear of freezing a +0 robe (44, 40, D:9) a +0 robe a cursed +1 trident (30, 42, D:9) 9 stones (44, 42, D:9) a +0 mace a +0 robe a cursed +2 scimitar a +0 robe a +0 flail a +0 robe (40, 43, D:9) 3 poisoned needles (18, 48, D:9) 10 poisoned needles Level 10 of the Dungeon [Shop] Naygir's Armour Boutique the +0 Maxwell's etheric cage {RegenMP *Contam rElec MP+4} (154 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +2 ring mail of poison resistance (216 gold) a cursed +0 scale mail (36 gold) a +0 leather armour (24 gold) a +0 scale mail (48 gold) a +0 pair of boots (54 gold) a +0 robe (8 gold) [Shop] Hiamil's Magic Scroll Emporium a scroll of remove curse (39 gold) a scroll of blinking (97 gold) a scroll of immolation (45 gold) a scroll of noise (13 gold) a scroll of teleportation (39 gold) (0, 0, D:10) a cursed +3 short sword a +0 robe (-10, 11, D:10) a +0 ring mail a +0 flail a +0 chain mail a +0 dagger a +0 robe (-10, 12, D:10) a +0 flail (-9, 12, D:10) a +0 dagger a +0 ring mail (13, 15, D:10) a +0 pair of boots (8, 27, D:10) a +0 hand crossbow (26, 28, D:10) a +0 hand axe (27, 28, D:10) a +0 hand axe a +0 hand axe a +0 hand axe (10, 29, D:10) 25 stones (6, 31, D:10) 24 arrows (-10, 33, D:10) a +0 hunting sling (-4, 33, D:10) a cursed +0 war axe a +0 robe (-13, 35, D:10) a potion of poison a +0 dagger a +0 leather armour (17, 37, D:10) a +0 hand axe a +0 plate armour (17, 38, D:10) a +0 club a +0 morningstar a +0 leather armour a +0 war axe a +0 ring mail a +0 mace a +0 plate armour a +0 shortbow 20 arrows (15, 39, D:10) an arrow (17, 40, D:10) an arrow (15, 45, D:10) 13 poisoned needles the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of confusion (29) (1, 0, Lair:1) an uncursed ring of stealth (2, 0, Lair:1) a +0 iron rod (10/10) (26, 2, Lair:1) a +0 pair of boots (49, 21, Lair:1) a potion of brilliance (50, 30, Lair:1) a scroll of enchant armour Level 2 of the Lair of Beasts (1, 25, Lair:2) 16 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) 24 stones (-36, 9, Lair:3) 13 gold pieces (-36, 10, Lair:3) a +0 glaive (7, 13, Lair:3) a +0 hand axe (3, 14, Lair:3) a +0 mace a +0 robe (-3, 17, Lair:3) a +0 short sword (-30, 20, Lair:3) a +0 arbalest (-35, 22, Lair:3) a +4 ring of evasion Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of noise Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 shortbow (-3, 9, Lair:5) 12 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 22 bolts (2, 5, Lair:6) a plain deck of defence (7, 8, Lair:6) a wolf skeleton (48, 20, Lair:6) a +0 arbalest (2, 21, Lair:6) 23 sling bullets (-6, 22, Lair:6) a river rat corpse (-5, 22, Lair:6) a river rat corpse (29, 22, Lair:6) 22 stones (-6, 23, Lair:6) a river rat corpse (-5, 23, Lair:6) a +0 quarterstaff a +0 robe (4, 32, Lair:6) a water moccasin corpse (skeletalised by now) (21, 32, Lair:6) a +0 quarterstaff (16, 35, Lair:6) 18 stones