Dungeon Sprint DCSS version 0.17-a0-2007-g96ac4c4 (webtiles) character file. 0 Ordine the Conjurer (level 1, -10/15 HPs) Began as a Deep Elf Conjurer on Oct 9, 2015. Mangled by a siren ... wielding a +0 trident (15 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:17 (11 turns). Ordine the Conjurer (Deep Elf Conjurer) Turns: 11, Time: 00:00:18 Health: -10/15 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 6/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking (expiring), very quick, not resistant to hostile enchantments, extremely unstealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting - Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History There is a staircase leading out of the dungeon here. You open the door. A siren comes into view. It is wielding a trident. The siren shouts! Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The siren hits you from afar with a trident. You feel a strong urge to attack something. The siren hits you with a trident! Ouch! That really hurt! There is an open door, spattered with blood here. You closely miss the siren. You closely miss the siren. The siren barely misses you. You hit the siren but do no damage. You hit the siren. The siren is lightly wounded. The siren hits you with a trident! Ouch! That really hurt! You die... # ##. #+# #.B.##.## #+.<.+ #$B.##.## ##. #@# # #.m.# #..#..# ##. .## ## ## You could see a siren. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Ordine the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 5 | D | Noticed a siren 11 | D | Mangled by a siren Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Unarmed || 4 Use: Potion || 1